mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
Classes under "rulesets" have been moved to "rules", and split up into futher subdirectories matching their library. As a result we can now better separate the python bindings, so that things that belongs to the simulation are separeted from things that belongs to the ai.
55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2006 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef RULESETS_ENTITY_PROPERTY_H
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#define RULESETS_ENTITY_PROPERTY_H
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#include "common/Property.h"
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#include "modules/WeakEntityRef.h"
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/// \brief Class to handle an Entity property that references another entity
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/// \ingroup PropertyClasses
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class EntityProperty : public PropertyBase
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{
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protected:
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WeakEntityRef m_data;
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public:
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static constexpr const char* property_atlastype = "string";
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explicit EntityProperty(std::uint32_t flags = 0);
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WeakEntityRef& data()
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{ return m_data; }
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const WeakEntityRef& data() const
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{ return m_data; }
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int get(Atlas::Message::Element& val) const override;
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void set(const Atlas::Message::Element& val) override;
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void add(const std::string& val, Atlas::Message::MapType& map) const override;
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void add(const std::string& val, const Atlas::Objects::Entity::RootEntity& ent) const override;
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EntityProperty* copy() const override;
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};
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#endif // RULESETS_ENTITY_PROPERTY_H
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