cyphesis/rules/simulation/ImmortalProperty.cpp
Erik Ogenvik e85f0831b2 Restructure rule classes.
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00

66 lines
1.7 KiB
C++

/*
Copyright (C) 2013 Erik Ogenvik
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef HAVE_CONFIG_H
#endif
#include "ImmortalProperty.h"
#include "rules/LocatedEntity.h"
#include <Atlas/Objects/Operation.h>
static const bool debug_flag = false;
void ImmortalProperty::install(LocatedEntity * owner, const std::string & name)
{
owner->installDelegate(Atlas::Objects::Operation::DELETE_NO, name);
}
void ImmortalProperty::remove(LocatedEntity *owner, const std::string & name)
{
owner->removeDelegate(Atlas::Objects::Operation::DELETE_NO, name);
}
void ImmortalProperty::apply(LocatedEntity * ent)
{
}
HandlerResult ImmortalProperty::operation(LocatedEntity * e,
const Operation & op, OpVector & res)
{
return delete_handler(e, op, res);
}
ImmortalProperty * ImmortalProperty::copy() const
{
return new ImmortalProperty(*this);
}
HandlerResult ImmortalProperty::delete_handler(LocatedEntity * e,
const Operation & op, OpVector & res)
{
if (isTrue()) {
//This will effectively make the system ignore the Delete op.
return OPERATION_BLOCKED;
}
return OPERATION_IGNORED;
}