cyphesis/rules/simulation/PropelProperty.cpp
Erik Ogenvik e85f0831b2 Restructure rule classes.
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00

70 lines
1.8 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2016 Erik Ogenvik
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "PropelProperty.h"
#include "common/log.h"
#include <wfmath/atlasconv.h>
#include <Atlas/Objects/SmartPtr.h>
#include <Atlas/Objects/RootEntity.h>
using Atlas::Message::Element;
using Atlas::Message::MapType;
using Atlas::Objects::Entity::RootEntity;
PropelProperty::PropelProperty() : PropertyBase(per_ephem)
{
}
int PropelProperty::get(Element& val) const
{
if (mData.isValid()) {
val = mData.toAtlas();
return 0;
}
return -1;
}
void PropelProperty::set(const Element& val)
{
try {
mData.fromAtlas(val.asList());
} catch (Atlas::Message::WrongTypeException&) {
log(ERROR, "BBoxProperty::set: Box bbox data");
}
}
void PropelProperty::add(const std::string& key, MapType& map) const
{
if (mData.isValid()) {
map[key] = mData.toAtlas();
}
}
void PropelProperty::add(const std::string& key, const RootEntity& ent) const
{
if (mData.isValid()) {
ent->setAttr(key, mData.toAtlas());
}
}
PropelProperty* PropelProperty::copy() const
{
return new PropelProperty(*this);
}