mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
Classes under "rulesets" have been moved to "rules", and split up into futher subdirectories matching their library. As a result we can now better separate the python bindings, so that things that belongs to the simulation are separeted from things that belongs to the ai.
117 lines
2.7 KiB
C++
117 lines
2.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
|
|
// Copyright (C) 2011 Alistair Riddoch
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software Foundation,
|
|
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
|
|
#ifdef NDEBUG
|
|
#undef NDEBUG
|
|
#endif
|
|
#ifndef DEBUG
|
|
#define DEBUG
|
|
#endif
|
|
|
|
#include "TestBase.h"
|
|
|
|
#include "common/EntityKit.h"
|
|
|
|
#include "common/ScriptKit.h"
|
|
#include "common/TypeNode.h"
|
|
#include "rules/LocatedEntity.h"
|
|
#include <Atlas/Message/Element.h>
|
|
|
|
#include <cassert>
|
|
|
|
using Atlas::Message::MapType;
|
|
|
|
class TestEntityKit : public EntityKit
|
|
{
|
|
public:
|
|
virtual ~TestEntityKit() { }
|
|
|
|
Ref<LocatedEntity> newEntity(const std::string & id,
|
|
long intId,
|
|
const Atlas::Objects::Entity::RootEntity & attributes,
|
|
LocatedEntity* location) override { return 0; }
|
|
|
|
EntityKit * duplicateFactory() { return 0; }
|
|
void addProperties() override{}
|
|
|
|
void updateProperties(std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes) override {
|
|
}
|
|
};
|
|
|
|
class TestScriptKit : public ScriptKit<LocatedEntity>
|
|
{
|
|
public:
|
|
std::string m_package;
|
|
virtual const std::string & package() const { return m_package; }
|
|
virtual int addScript(LocatedEntity * entity) const { return 0; }
|
|
virtual int refreshClass() { return 0; }
|
|
};
|
|
|
|
class EntityKittest : public Cyphesis::TestBase
|
|
{
|
|
private:
|
|
EntityKit * m_ek;
|
|
public:
|
|
EntityKittest();
|
|
|
|
void setup();
|
|
void teardown();
|
|
|
|
void test_addProperties();
|
|
void test_updateProperties();
|
|
};
|
|
|
|
EntityKittest::EntityKittest()
|
|
{
|
|
ADD_TEST(EntityKittest::test_addProperties);
|
|
ADD_TEST(EntityKittest::test_updateProperties);
|
|
}
|
|
|
|
void EntityKittest::setup()
|
|
{
|
|
m_ek = new TestEntityKit;
|
|
m_ek->m_type = new TypeNode("foo");
|
|
}
|
|
|
|
void EntityKittest::teardown()
|
|
{
|
|
delete m_ek->m_type;
|
|
delete m_ek;
|
|
}
|
|
|
|
void EntityKittest::test_addProperties()
|
|
{
|
|
m_ek->addProperties();
|
|
}
|
|
|
|
void EntityKittest::test_updateProperties()
|
|
{
|
|
std::map<const TypeNode*, TypeNode::PropertiesUpdate> changes;
|
|
m_ek->updateProperties(changes);
|
|
}
|
|
|
|
int main()
|
|
{
|
|
EntityKittest t;
|
|
|
|
return t.run();
|
|
}
|
|
|
|
// stubs
|
|
|
|
#include "stubs/common/stubTypeNode.h"
|