mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
328 lines
8.3 KiB
C++
328 lines
8.3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2003 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "TestBase.h"
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#include "IGEntityExerciser.h"
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#include "allOperations.h"
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#include "rules/simulation/Entity.h"
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#include "rules/AtlasProperties.h"
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#include "rules/Domain.h"
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#include "rules/Script.h"
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#include "rules/simulation/DomainProperty.h"
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#include "common/id.h"
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#include "common/Property_impl.h"
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#include "common/PropertyFactory_impl.h"
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#include "common/TypeNode.h"
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#include <cstdlib>
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#include <cassert>
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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class Entitytest : public Cyphesis::TestBase
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{
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private:
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TestPropertyManager * m_pm;
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TypeNode * m_type;
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Ref<Entity> m_entity;
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static bool m_TestProperty_install_called;
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static bool m_TestProperty_apply_called;
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public:
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Entitytest();
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void setup();
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void teardown();
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void test_setAttr_new();
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void test_setAttr_existing();
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void test_setAttr_type();
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void test_sequence();
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class TestProperty : public Property<int>
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{
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public:
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virtual void install(LocatedEntity *, const std::string &);
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void apply(LocatedEntity *) override;
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virtual TestProperty * copy() const;
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};
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static void TestProperty_install_called()
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{
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m_TestProperty_install_called = true;
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}
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static void TestProperty_apply_called()
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{
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m_TestProperty_apply_called = true;
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}
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};
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bool Entitytest::m_TestProperty_install_called;
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bool Entitytest::m_TestProperty_apply_called;
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void Entitytest::TestProperty::install(LocatedEntity *, const std::string & name)
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{
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Entitytest::TestProperty_install_called();
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}
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void Entitytest::TestProperty::apply(LocatedEntity *)
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{
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Entitytest::TestProperty_apply_called();
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}
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Entitytest::TestProperty * Entitytest::TestProperty::copy() const
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{
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return new Entitytest::TestProperty(*this);
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}
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Entitytest::Entitytest()
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{
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ADD_TEST(Entitytest::test_setAttr_new);
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ADD_TEST(Entitytest::test_setAttr_existing);
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ADD_TEST(Entitytest::test_setAttr_type);
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ADD_TEST(Entitytest::test_sequence);
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}
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void Entitytest::setup()
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{
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m_pm = new TestPropertyManager;
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m_pm->installPropertyFactory("test_int_property", new PropertyFactory<TestProperty>);
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m_type = new TypeNode("test_type");
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m_entity = new Entity("1", 1);
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m_entity->setType(m_type);
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m_TestProperty_install_called = false;
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}
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void Entitytest::teardown()
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{
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delete m_type;
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delete m_pm;
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}
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void Entitytest::test_setAttr_new()
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{
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ASSERT_TRUE(!m_TestProperty_install_called);
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PropertyBase * pb = m_entity->setAttr("test_int_property", 24);
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ASSERT_NOT_NULL(pb);
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ASSERT_TRUE((pb->flags().m_flags & flag_class) == 0);
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auto * int_property = dynamic_cast<TestProperty *>(pb);
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ASSERT_NOT_NULL(int_property);
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ASSERT_EQUAL(int_property->data(), 24);
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ASSERT_TRUE(m_TestProperty_install_called);
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ASSERT_TRUE(m_TestProperty_apply_called);
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}
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void Entitytest::test_setAttr_existing()
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{
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PropertyBase * initial_property = m_entity->setProperty("test_int_property",
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new TestProperty);
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PropertyBase * pb = m_entity->setAttr("test_int_property", 24);
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ASSERT_NOT_NULL(pb);
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ASSERT_EQUAL(initial_property, pb);
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ASSERT_TRUE((pb->flags().m_flags & flag_class) == 0);
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auto * int_property = dynamic_cast<TestProperty *>(pb);
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ASSERT_NOT_NULL(int_property);
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ASSERT_EQUAL(int_property->data(), 24);
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ASSERT_TRUE(!m_TestProperty_install_called);
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ASSERT_TRUE(m_TestProperty_apply_called);
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}
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void Entitytest::test_setAttr_type()
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{
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TestProperty * type_property = new TestProperty;
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type_property->data() = 17;
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type_property->flags().m_flags &= flag_class;
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m_type->injectProperty("test_int_property", type_property);
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PropertyBase * pb = m_entity->setAttr("test_int_property", 24);
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ASSERT_NOT_NULL(pb);
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ASSERT_NOT_EQUAL(type_property, pb);
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ASSERT_TRUE((pb->flags().m_flags & flag_class) == 0);
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auto * int_property = dynamic_cast<TestProperty *>(pb);
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ASSERT_NOT_NULL(int_property);
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ASSERT_EQUAL(int_property->data(), 24);
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ASSERT_TRUE(!m_TestProperty_install_called);
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ASSERT_TRUE(m_TestProperty_apply_called);
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}
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void Entitytest::test_sequence()
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{
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// The entity exerciser creates one of these, and its singleton, so
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// we must remove ours.
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delete m_pm;
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m_pm = 0;
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IGEntityExerciser ee(m_entity);
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// Throw an op of every type at the entity
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ee.runOperations();
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// Subscribe the entity to every class of op
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std::set<std::string> opNames;
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ee.addAllOperations(opNames);
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// Add the test attributes
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m_entity->setAttr("test_int", 1);
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m_entity->setAttr("test_float", 1.f);
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m_entity->setAttr("test_list_string", "test_value");
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m_entity->setAttr("test_list_int", ListType(1, 1));
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m_entity->setAttr("test_list_float", ListType(1, 1.f));
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m_entity->setAttr("test_map_string", ListType(1, "test_value"));
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MapType test_map;
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test_map["test_key"] = 1;
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m_entity->setAttr("test_map_int", test_map);
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test_map["test_key"] = 1.f;
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m_entity->setAttr("test_map_float", test_map);
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test_map["test_key"] = "test_value";
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m_entity->setAttr("test_map_string", test_map);
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// Make sure we have the test attributes now
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MapType entityAsAtlas;
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// Dump a representation of the entity into an Atlas Message
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m_entity->addToMessage(entityAsAtlas);
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Atlas::Objects::Entity::RootEntity entityAsAtlasEntity;
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m_entity->addToEntity(entityAsAtlasEntity);
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// Make sure we got at least some of it
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assert(entityAsAtlas.size() >= 9);
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// Read the contents of the Atlas Message back in
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m_entity->merge(entityAsAtlas);
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// Throw an op of every type at the entity again now it is subscribed,
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// and full of data.
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ee.runOperations();
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{
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m_entity->getProperty("test_int");
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}
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{
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m_entity->getProperty("non_existant");
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}
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{
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m_entity->modProperty("test_int");
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}
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{
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m_entity->modProperty("non_existant");
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}
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{
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m_entity->modProperty("test_default");
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}
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{
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m_entity->setProperty("new_test_prop", new SoftProperty);
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}
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}
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int main()
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{
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Entitytest t;
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return t.run();
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}
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// stubs
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void addToEntity(const Point3D & p, std::vector<double> & vd)
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{
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vd.resize(3);
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vd[0] = p[0];
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vd[1] = p[1];
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vd[2] = p[2];
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}
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#ifndef STUB_BaseWorld_getEntity
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#define STUB_BaseWorld_getEntity
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Ref<LocatedEntity> BaseWorld::getEntity(const std::string & id) const
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{
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return getEntity(integerId(id));
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}
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Ref<LocatedEntity> BaseWorld::getEntity(long id) const
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{
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auto I = m_eobjects.find(id);
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if (I != m_eobjects.end()) {
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assert(I->second);
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return I->second;
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} else {
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return nullptr;
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}
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}
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#endif //STUB_BaseWorld_getEntity
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#include "stubs/common/stubRouter.h"
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#include "stubs/common/stubcustom.h"
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#include "stubs/common/stubTypeNode.h"
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#include "stubs/rules/stubLocation.h"
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#include "stubs/rules/stubDomain.h"
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#include "stubs/common/stubProperty.h"
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#include "stubs/common/stubMonitors.h"
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#include "stubs/common/stubVariable.h"
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#include "stubs/rules/simulation/stubDomainProperty.h"
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#include "stubs/rules/stubAtlasProperties.h"
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#include "stubs/rules/simulation/stubBaseWorld.h"
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#include "stubs/rules/stubScript.h"
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#include "stubs/common/stubLink.h"
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#include "stubs/common/stubPropertyManager.h"
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long integerId(const std::string & id)
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{
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long intId = strtol(id.c_str(), 0, 10);
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if (intId == 0 && id != "0") {
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intId = -1L;
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}
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return intId;
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}
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void log(LogLevel lvl, const std::string & msg)
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{
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}
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