cyphesis/tests/SpawnerPropertyTest.cpp
2018-11-03 17:17:50 +01:00

57 lines
1.3 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2013 Erik Ogenvik
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "PropertyCoverage.h"
#include "rules/simulation/SpawnerProperty.h"
#include "common/Inheritance.h"
int main()
{
SpawnerProperty * ap = new SpawnerProperty;
PropertyChecker<SpawnerProperty> pc(ap);
pc.basicCoverage();
return 0;
}
#include "TestWorld.h"
// stubs
#include "stubs/common/stubInheritance.h"
void addToEntity(const Point3D & p, std::vector<double> & vd)
{
}
namespace Atlas { namespace Objects { namespace Operation {
int TICK_NO = -1;
} } }