mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
232 lines
5.4 KiB
C++
232 lines
5.4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2014 Erik Ogenvik
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "TestBase.h"
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#include "TestWorld.h"
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#include "rules/simulation/Entity.h"
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#include "rules/simulation/SuspendedProperty.h"
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#include "rules/simulation/BaseWorld.h"
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#include "common/TypeNode.h"
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#include "common/operations/Tick.h"
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#include "common/custom.h"
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#include "common/PropertyManager.h"
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#include <Atlas/Objects/Operation.h>
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#include <functional>
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std::function<void(Operation)> worldMessageCallback;
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std::function<void(bool)> worldSetSuspendedCallback;
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using Atlas::Objects::Operation::Tick;
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class TestEntity : public Entity {
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public:
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std::function<void()> tickCallback;
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explicit TestEntity(const std::string & id, long intId) : Entity(id, intId)
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{
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}
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virtual void TickOperation(const Operation &, OpVector &)
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{
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tickCallback();
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}
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};
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class TestPropertyManager : public PropertyManager
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{
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public:
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virtual PropertyBase * addProperty(const std::string & name,
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int type);
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};
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PropertyBase * TestPropertyManager::addProperty(const std::string & name,
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int type)
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{
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return new SuspendedProperty();
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}
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class SuspendedPropertyintegration : public Cyphesis::TestBase
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{
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private:
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Ref<TestEntity> world_entity;
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TestWorld* world;
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public:
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SuspendedPropertyintegration();
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void setup();
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void teardown();
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void test_suspending_entity_should_prevent_ticks();
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void test_suspending_world_should_suspend_the_whole_baseworld();
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};
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SuspendedPropertyintegration::SuspendedPropertyintegration()
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{
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new TestPropertyManager();
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ADD_TEST(SuspendedPropertyintegration::test_suspending_entity_should_prevent_ticks);
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ADD_TEST(SuspendedPropertyintegration::test_suspending_world_should_suspend_the_whole_baseworld);
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}
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void SuspendedPropertyintegration::setup()
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{
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TestWorld::extension.messageFn = [](const Operation & op, LocatedEntity & ent){
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worldMessageCallback(op);
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};
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world_entity = new TestEntity("0", 0);
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world = new TestWorld(world_entity);
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}
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void SuspendedPropertyintegration::teardown()
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{
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delete world;
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//skip deleting entity
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}
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void SuspendedPropertyintegration::test_suspending_entity_should_prevent_ticks()
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{
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TestEntity * entity = new TestEntity("1", 1);
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bool tick_called = false;
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auto callback = [&]{
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tick_called = true;
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};
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entity->tickCallback = callback;
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Tick tick;
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OpVector res;
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//First make sure TickOperation is called when there's no "suspended" property.
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entity->operation(tick, res);
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ASSERT_TRUE(tick_called);
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tick_called = false;
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//Now make sure it's not called when the suspended property is set
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entity->setAttr("suspended", 1);
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entity->operation(tick, res);
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ASSERT_TRUE(!tick_called);
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//And then test resuming it
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//The previous op should now be resent
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bool got_message = false;
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worldMessageCallback = [&](Operation op){
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got_message = true;
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};
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entity->setAttr("suspended", 0);
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ASSERT_TRUE(got_message);
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entity->operation(tick, res);
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ASSERT_TRUE(tick_called);
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}
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void SuspendedPropertyintegration::test_suspending_world_should_suspend_the_whole_baseworld()
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{
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bool is_suspended = false;
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worldSetSuspendedCallback = [&](bool suspended){
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is_suspended = suspended;
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};
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ASSERT_TRUE(!is_suspended);
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world_entity->setAttr("suspended", 1);
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ASSERT_TRUE(is_suspended);
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world_entity->setAttr("suspended", 0);
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ASSERT_TRUE(!is_suspended);
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}
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int main()
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{
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Atlas::Objects::Operation::TICK_NO = 100000;
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SuspendedPropertyintegration t;
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return t.run();
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}
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// stubs
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//#include "Property_stub_impl.h"
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#include "stubs/rules/stubLocation.h"
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#include "stubs/common/stubProperty.h"
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#include "stubs/common/stubPropertyManager.h"
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#include "stubs/common/stubRouter.h"
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#include "stubs/rules/simulation/stubDomainProperty.h"
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#include "stubs/rules/stubAtlasProperties.h"
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long integerId(const std::string & id)
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{
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long intId = strtol(id.c_str(), 0, 10);
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if (intId == 0 && id != "0") {
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intId = -1L;
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}
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return intId;
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}
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#ifndef STUB_BaseWorld_getEntity
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#define STUB_BaseWorld_getEntity
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Ref<LocatedEntity> BaseWorld::getEntity(const std::string & id) const
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{
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return getEntity(integerId(id));
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}
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Ref<LocatedEntity> BaseWorld::getEntity(long id) const
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{
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auto I = m_eobjects.find(id);
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if (I != m_eobjects.end()) {
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assert(I->second);
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return I->second;
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} else {
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return nullptr;
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}
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}
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#endif //STUB_BaseWorld_getEntity
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#ifndef STUB_BaseWorld_setIsSuspended
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#define STUB_BaseWorld_setIsSuspended
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void BaseWorld::setIsSuspended(bool suspended)
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{
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worldSetSuspendedCallback(suspended);
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}
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#endif //STUB_BaseWorld_setIsSuspended
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#include "stubs/rules/simulation/stubBaseWorld.h"
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void log(LogLevel lvl, const std::string & msg)
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{
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}
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