cyphesis/tests/TerrainModTest.cpp
2018-11-03 17:17:50 +01:00

323 lines
8.7 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "rules/simulation/TerrainModTranslator.h"
#include "stubs/common/stubcustom.h"
#include "stubs/rules/stubLocation.h"
#include <wfmath/quaternion.h>
#include <cassert>
using Atlas::Message::Element;
using Atlas::Message::ListType;
using Atlas::Message::MapType;
static int test_reparse()
{
// Call parseData with polygon shape and valid points
{
WFMath::Point<3> pos(0, -1, 0);
WFMath::Quaternion orientation;
MapType mod;
MapType shape_desc;
shape_desc["type"] = "polygon";
shape_desc["points"] = ListType(3, ListType(2, 1.));
mod["shape"] = shape_desc;
mod["type"] = "levelmod";
TerrainModTranslator * titm = new TerrainModTranslator(mod);
Mercator::TerrainMod * tm1 = titm->parseData(pos, orientation);
assert(tm1 != 0);
// Re-parse the same data. Should create new instance.
Mercator::TerrainMod * tm2 = titm->parseData(pos, orientation);
assert(tm2 != 0);
assert(tm2 != tm1);
// Change it to 2D ball shape. This requires a new mod.
shape_desc["type"] = "ball";
shape_desc["radius"] = 1.f;
shape_desc["position"] = ListType(2, 1.);
mod["shape"] = shape_desc;
mod["type"] = "levelmod";
titm = new TerrainModTranslator(mod);
Mercator::TerrainMod * tm3 = titm->parseData(pos, orientation);
assert(tm3 != 0);
assert(tm3 != tm1);
// Change it to an adjustmod. This requires a new mod
mod["type"] = "adjustmod";
titm = new TerrainModTranslator(mod);
Mercator::TerrainMod * tm4 = titm->parseData(pos, orientation);
assert(tm4 != 0);
assert(tm4 != tm1);
delete titm;
}
return 0;
}
int main()
{
{
TerrainModTranslator * titm = new TerrainModTranslator(Atlas::Message::MapType());
delete titm;
}
// Call parsePosition with empty height data
{
WFMath::Point<3> pos(0, -1, 0);
MapType data;
float z = TerrainModTranslator::parsePosition(pos, data);
assert(z < 0);
}
// Call parsePosition with int height data
{
WFMath::Point<3> pos(0, -1, 0);
MapType data;
data["height"] = 1;
float z = TerrainModTranslator::parsePosition(pos, data);
assert(z > 0);
}
// Call parsePosition with float height data
{
WFMath::Point<3> pos(0, -1, 0);
MapType data;
data["height"] = 1.;
float z = TerrainModTranslator::parsePosition(pos, data);
assert(z > 0);
}
// Call parsePosition with bad (string) height data
{
WFMath::Point<3> pos(0, -1, 0);
MapType data;
data["height"] = "1.";
float z = TerrainModTranslator::parsePosition(pos, data);
assert(z < 0);
}
// Call parsePosition with int heightoffset data
{
WFMath::Point<3> pos(0, -1, 0);
MapType data;
data["heightoffset"] = 2;
float z = TerrainModTranslator::parsePosition(pos, data);
assert(z > 0);
}
// Call parsePosition with float heightoffset data
{
WFMath::Point<3> pos(0, -1, 0);
MapType data;
data["heightoffset"] = 2.;
float z = TerrainModTranslator::parsePosition(pos, data);
assert(z > 0);
}
// Call parsePosition with bad (string) heightoffset data
{
WFMath::Point<3> pos(0, -1, 0);
MapType data;
data["heightoffset"] = "1.";
float z = TerrainModTranslator::parsePosition(pos, data);
assert(z < 0);
}
////////////////////// Concrete classes ///////////////////////////
{
TerrainModTranslator * titm = new TerrainModTranslator(Atlas::Message::MapType());
delete titm;
}
// Call parseData with empty map
{
TerrainModTranslator * titm = new TerrainModTranslator(MapType());
WFMath::Point<3> pos(0, -1, 0);
WFMath::Quaternion orientation;
Mercator::TerrainMod* ret = titm->parseData(pos, orientation);
assert(!ret);
delete titm;
}
// Call parseData with unknown shape
{
MapType mod;
MapType shape_desc;
shape_desc["type"] = "unknown_shape";
mod["shape"] = shape_desc;
TerrainModTranslator * titm = new TerrainModTranslator(mod);
WFMath::Point<3> pos(0, -1, 0);
WFMath::Quaternion orientation;
Mercator::TerrainMod* ret = titm->parseData(pos, orientation);
assert(!ret);
delete titm;
}
// Call parseData with ball shape
{
MapType mod;
MapType shape_desc;
shape_desc["type"] = "ball";
mod["shape"] = shape_desc;
TerrainModTranslator * titm = new TerrainModTranslator(mod);
WFMath::Point<3> pos(0, -1, 0);
WFMath::Quaternion orientation;
Mercator::TerrainMod* ret = titm->parseData(pos, orientation);
assert(!ret);
delete titm;
}
// Call parseData with ball shape and valid ball params
{
MapType mod;
MapType shape_desc;
shape_desc["type"] = "ball";
shape_desc["radius"] = 1.f;
shape_desc["position"] = ListType(2, 1.);
mod["shape"] = shape_desc;
mod["type"] = "levelmod";
TerrainModTranslator * titm = new TerrainModTranslator(mod);
WFMath::Point<3> pos(0, -1, 0);
WFMath::Quaternion orientation;
Mercator::TerrainMod* ret = titm->parseData(pos, orientation);
assert(ret);
delete titm;
}
// Call parseData with ball shape and valid ball and orientation
{
MapType mod;
MapType shape_desc;
shape_desc["type"] = "ball";
shape_desc["radius"] = 1.f;
shape_desc["position"] = ListType(2, 1.);
mod["shape"] = shape_desc;
mod["type"] = "levelmod";
TerrainModTranslator * titm = new TerrainModTranslator(mod);
WFMath::Point<3> pos(0, -1, 0);
WFMath::Quaternion orientation(0,0,0,1);
Mercator::TerrainMod* ret = titm->parseData(pos, orientation);
assert(ret);
delete titm;
}
// Call parseData with polygon shape and valid polygon params
{
MapType mod;
MapType shape_desc;
shape_desc["type"] = "polygon";
shape_desc["points"] = ListType(3, ListType(2, 1.));
mod["shape"] = shape_desc;
mod["type"] = "levelmod";
TerrainModTranslator * titm = new TerrainModTranslator(mod);
WFMath::Point<3> pos(0, -1, 0);
WFMath::Quaternion orientation;
Mercator::TerrainMod* ret = titm->parseData(pos, orientation);
assert(ret);
delete titm;
}
// Call parseData with rotbox shape and valid rotbox params
{
MapType mod;
MapType shape_desc;
shape_desc["type"] = "rotbox";
shape_desc["point"] = ListType(2, 1.);
shape_desc["size"] = ListType(2, 1.);
mod["shape"] = shape_desc;
mod["type"] = "levelmod";
TerrainModTranslator * titm = new TerrainModTranslator(mod);
WFMath::Point<3> pos(0, -1, 0);
WFMath::Quaternion orientation;
Mercator::TerrainMod* ret = titm->parseData(pos, orientation);
assert(ret);
delete titm;
}
// Call parseData with ball shape and invalid ball params
{
MapType mod;
MapType shape_desc;
shape_desc["type"] = "ball";
shape_desc["radius"] = 1.f;
shape_desc["position"] = ListType(3, "1");
mod["shape"] = shape_desc;
mod["type"] = "levelmod";
TerrainModTranslator * titm = new TerrainModTranslator(mod);
WFMath::Point<3> pos(0, -1, 0);
WFMath::Quaternion orientation;
Mercator::TerrainMod* ret = titm->parseData(pos, orientation);
assert(!ret);
delete titm;
}
return test_reparse();
}
// stubs
#include "common/log.h"
void log(LogLevel lvl, const std::string & msg)
{
}