cyphesis/tests/TestDomain.h
Erik Ogenvik e85f0831b2 Restructure rule classes.
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00

63 lines
1.6 KiB
C++

/*
Copyright (C) 2015 Erik Ogenvik
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef TESTS_TESTDOMAIN_H_
#define TESTS_TESTDOMAIN_H_
#include "rules/Domain.h"
#include "rules/LocatedEntity.h"
#include "common/const.h"
class TestDomain : public Domain
{
public:
TestDomain(LocatedEntity& entity) :
Domain(entity)
{
}
~TestDomain()
{
}
void tick(double t, OpVector& res)
{
}
bool isEntityVisibleFor(
const LocatedEntity& observingEntity,
const LocatedEntity& observedEntity) const
{
return true;
}
virtual void getVisibleEntitiesFor(const LocatedEntity& observingEntity,
std::list<LocatedEntity*>& entityList) const
{
}
void addEntity(LocatedEntity& entity) {
}
void removeEntity(LocatedEntity& entity) {
}
};
#endif /* TESTS_TESTDOMAIN_H_ */