mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
532 lines
13 KiB
C++
532 lines
13 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "TestBase.h"
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#include "server/WorldRouter.h"
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#include "server/ArithmeticBuilder.h"
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#include "server/EntityBuilder.h"
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#include "server/SpawnEntity.h"
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#include "rules/Domain.h"
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#include "rules/simulation/World.h"
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#include "common/const.h"
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#include "common/globals.h"
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#include "common/id.h"
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#include "common/Inheritance.h"
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#include "common/log.h"
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#include "common/Monitors.h"
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#include "common/SystemTime.h"
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#include "common/operations/Tick.h"
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#include "common/Variable.h"
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#include <Atlas/Objects/Anonymous.h>
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#include <cstdio>
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#include <cstdlib>
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#include <cassert>
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using Atlas::Message::MapType;
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using Atlas::Objects::Entity::Anonymous;
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using Atlas::Objects::Entity::RootEntity;
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using Atlas::Objects::Operation::Tick;
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static bool stub_deny_newid = false;
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class WorldRoutertest : public Cyphesis::TestBase
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{
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WorldRouter * test_world;
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EntityBuilder* m_eb;
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public:
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WorldRoutertest();
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void setup();
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void teardown();
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void test_constructor();
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void test_addNewEntity_unknown();
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void test_addNewEntity_thing();
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void test_addNewEntity_idfail();
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void test_addEntity();
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void test_addEntity_tick();
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void test_addEntity_tick_get();
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void test_spawnNewEntity_unknown();
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void test_spawnNewEntity_thing();
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void test_createSpawnPoint();
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void test_delEntity();
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void test_delEntity_world();
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Inheritance* m_inheritance;
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Ref<LocatedEntity> m_rootEntity;
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};
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WorldRoutertest::WorldRoutertest()
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{
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ADD_TEST(WorldRoutertest::test_addNewEntity_thing);
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ADD_TEST(WorldRoutertest::test_constructor);
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ADD_TEST(WorldRoutertest::test_addNewEntity_unknown);
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ADD_TEST(WorldRoutertest::test_addNewEntity_idfail);
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ADD_TEST(WorldRoutertest::test_addEntity);
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ADD_TEST(WorldRoutertest::test_addEntity_tick);
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ADD_TEST(WorldRoutertest::test_addEntity_tick_get);
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ADD_TEST(WorldRoutertest::test_spawnNewEntity_unknown);
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ADD_TEST(WorldRoutertest::test_spawnNewEntity_thing);
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ADD_TEST(WorldRoutertest::test_createSpawnPoint);
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ADD_TEST(WorldRoutertest::test_delEntity);
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ADD_TEST(WorldRoutertest::test_delEntity_world);
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}
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void WorldRoutertest::setup()
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{
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m_rootEntity = new Entity("", 0);
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m_inheritance = new Inheritance();
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test_world = new WorldRouter(SystemTime(), m_rootEntity);
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m_eb = new EntityBuilder();
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}
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void WorldRoutertest::teardown()
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{
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m_rootEntity = nullptr;
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delete m_eb;
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delete test_world;
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delete m_inheritance;
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}
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void WorldRoutertest::test_constructor()
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{
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}
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void WorldRoutertest::test_addNewEntity_unknown()
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{
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auto ent1 = test_world->addNewEntity("__no_such_type__",
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Anonymous());
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assert(ent1.get() == 0);
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}
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void WorldRoutertest::test_addNewEntity_thing()
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{
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auto ent1 = test_world->addNewEntity("thing", Anonymous());
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assert(ent1.get() != 0);
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}
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void WorldRoutertest::test_addNewEntity_idfail()
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{
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stub_deny_newid = true;
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auto ent1 = test_world->addNewEntity("thing", Anonymous());
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assert(ent1.get() == 0);
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stub_deny_newid = false;
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}
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void WorldRoutertest::test_addEntity()
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{
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std::string id;
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long int_id = newId(id);
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auto ent2 = new Entity(id, int_id);
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assert(ent2 != 0);
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ent2->m_location.m_parent = m_rootEntity;
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ent2->m_location.m_pos = Point3D(0,0,0);
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test_world->addEntity(ent2);
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}
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void WorldRoutertest::test_addEntity_tick()
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{
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std::string id;
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long int_id = newId(id);
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auto ent2 = new Entity(id, int_id);
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assert(ent2 != 0);
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ent2->m_location.m_parent = m_rootEntity;
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ent2->m_location.m_pos = Point3D(0,0,0);
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test_world->addEntity(ent2);
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Tick tick;
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tick->setFutureSeconds(0);
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tick->setTo(ent2->getId());
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test_world->message(tick, *ent2);
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}
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void WorldRoutertest::test_addEntity_tick_get()
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{
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std::string id;
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long int_id = newId(id);
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auto ent2 = new Entity(id, int_id);
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assert(ent2 != 0);
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ent2->m_location.m_parent = m_rootEntity;
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ent2->m_location.m_pos = Point3D(0,0,0);
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test_world->addEntity(ent2);
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Tick tick;
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tick->setFutureSeconds(0);
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tick->setTo(ent2->getId());
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test_world->message(tick, *ent2);
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}
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void WorldRoutertest::test_spawnNewEntity_unknown()
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{
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auto ent3 = test_world->spawnNewEntity("__no_spawn__",
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"thing",
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Anonymous());
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assert(!ent3);
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}
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void WorldRoutertest::test_spawnNewEntity_thing()
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{
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auto ent3 = test_world->spawnNewEntity("bob",
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"thing",
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Anonymous());
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assert(!ent3);
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}
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void WorldRoutertest::test_createSpawnPoint()
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{
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std::string id;
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long int_id = newId(id);
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auto ent2 = new Entity(id, int_id);
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assert(ent2 != 0);
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ent2->m_location.m_parent = m_rootEntity;
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ent2->m_location.m_pos = Point3D(0,0,0);
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test_world->addEntity(ent2);
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{
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int ret;
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Atlas::Message::MapType spawn_data;
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ret = test_world->createSpawnPoint(spawn_data, ent2);
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assert(ret == -1);
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spawn_data["name"] = 1;
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ret = test_world->createSpawnPoint(spawn_data, ent2);
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assert(ret == -1);
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spawn_data["name"] = "bob";
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ret = test_world->createSpawnPoint(spawn_data, ent2);
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assert(ret == 0);
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ret = test_world->createSpawnPoint(spawn_data, ent2);
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assert(ret == 0);
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}
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{
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Atlas::Message::ListType spawn_repr;
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test_world->getSpawnList(spawn_repr);
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assert(!spawn_repr.empty());
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assert(spawn_repr.size() == 1u);
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}
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auto ent3 = test_world->spawnNewEntity("bob",
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"permitted_non_existant",
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Anonymous());
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assert(!ent3);
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ent3 = test_world->spawnNewEntity("bob",
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"thing",
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Anonymous());
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assert(ent3);
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}
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void WorldRoutertest::test_delEntity()
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{
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std::string id;
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long int_id = newId(id);
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auto ent2 = new Entity(id, int_id);
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assert(ent2 != 0);
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ent2->m_location.m_parent = m_rootEntity;
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ent2->m_location.m_pos = Point3D(0,0,0);
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test_world->addEntity(ent2);
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test_world->delEntity(ent2);
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test_world->delEntity(m_rootEntity.get());
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}
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void WorldRoutertest::test_delEntity_world()
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{
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test_world->delEntity(m_rootEntity.get());
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}
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int main()
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{
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WorldRoutertest t;
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return t.run();
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}
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// Stubs
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int timeoffset = 0;
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namespace consts {
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const char * rootWorldId = "0";
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const long rootWorldIntId = 0L;
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}
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namespace Atlas { namespace Objects { namespace Operation {
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int TICK_NO = -1;
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int CHANGE_NO = -1;
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}}}
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#include "stubs/rules/simulation/stubWorld.h"
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#include "stubs/rules/simulation/stubThing.h"
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#include "stubs/rules/simulation/stubEntity.h"
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#include "stubs/rules/stubDomain.h"
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#include "stubs/common/stubOperationsDispatcher.h"
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#include "stubs/common/stubTypeNode.h"
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template class OperationsDispatcher<LocatedEntity>;
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template class OpQueEntry<LocatedEntity>;
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#define STUB_LocatedEntity_LocatedEntity_DTOR
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// Deletions and reference count decrements are required to ensure map
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// memory management works correctly.
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LocatedEntity::~LocatedEntity()
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{
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if (m_location.m_parent) {
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m_location.m_parent = nullptr;
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}
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delete m_contains;
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}
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#define STUB_LocatedEntity_makeContainer
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void LocatedEntity::makeContainer()
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{
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if (!m_contains) {
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m_contains = new LocatedEntitySet;
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}
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}
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#include "stubs/rules/stubLocatedEntity.h"
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#include "stubs/common/stubRouter.h"
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#include "stubs/common/stubLink.h"
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#include "stubs/server/stubServerRouting.h"
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#include "stubs/common/stubShaker.h"
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long integerId(const std::string & id)
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{
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long intId = strtol(id.c_str(), 0, 10);
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if (intId == 0 && id != "0") {
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intId = -1L;
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}
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return intId;
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}
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void log(LogLevel lvl, const std::string & msg)
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{
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}
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static inline float sqr(float x)
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{
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return x * x;
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}
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#define STUB_squareDistance
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float squareDistance(const Point3D & u, const Point3D & v)
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{
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return (sqr(u.x() - v.x()) + sqr(u.y() - v.y()) + sqr(u.z() - v.z()));
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}
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#include "stubs/rules/stubLocation.h"
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static bool distanceFromAncestor(const Location & self,
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const Location & other, Point3D & c)
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{
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if (&self == &other) {
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return true;
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}
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if (other.m_parent == nullptr) {
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return false;
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}
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if (other.orientation().isValid()) {
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c = c.toParentCoords(other.m_pos, other.orientation());
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} else {
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static const Quaternion identity(1, 0, 0, 0);
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c = c.toParentCoords(other.m_pos, identity);
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}
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return distanceFromAncestor(self, other.m_parent->m_location, c);
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}
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static bool distanceToAncestor(const Location & self,
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const Location & other, Point3D & c)
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{
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c.setToOrigin();
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if (distanceFromAncestor(self, other, c)) {
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return true;
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} else if ((self.m_parent) &&
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distanceToAncestor(self.m_parent->m_location, other, c)) {
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if (self.orientation().isValid()) {
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c = c.toLocalCoords(self.m_pos, self.orientation());
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} else {
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static const Quaternion identity(1, 0, 0, 0);
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c = c.toLocalCoords(self.m_pos, identity);
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}
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return true;
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}
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log(ERROR, "Broken entity hierarchy doing distance calculation");
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if (self.m_parent) {
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std::cerr << "Self(" << self.m_parent->getId() << "," << self.m_parent->describeEntity() << ")"
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<< std::endl << std::flush;
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}
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if (other.m_parent) {
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std::cerr << "Other(" << other.m_parent->getId() << "," << other.m_parent->describeEntity() << ")"
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<< std::endl << std::flush;
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}
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return false;
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}
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float sqrMag(const Point3D & p)
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{
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return p.x() * p.x() + p.y() * p.y() + p.z() * p.z();
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}
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float squareDistance(const Location & self, const Location & other)
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{
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Point3D dist;
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distanceToAncestor(self, other, dist);
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return sqrMag(dist);
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}
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static long idGenerator = 2;
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long newId(std::string & id)
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{
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if (stub_deny_newid) {
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return -1;
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}
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static char buf[32];
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long new_id = ++idGenerator;
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sprintf(buf, "%ld", new_id);
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id = buf;
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assert(!id.empty());
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return new_id;
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}
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#ifndef STUB_BaseWorld_getEntity
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#define STUB_BaseWorld_getEntity
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Ref<LocatedEntity> BaseWorld::getEntity(const std::string & id) const
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{
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return getEntity(integerId(id));
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}
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Ref<LocatedEntity> BaseWorld::getEntity(long id) const
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{
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auto I = m_eobjects.find(id);
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if (I != m_eobjects.end()) {
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assert(I->second);
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return I->second;
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} else {
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return nullptr;
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}
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}
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#endif //STUB_BaseWorld_getEntity
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#include "stubs/rules/simulation/stubBaseWorld.h"
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#ifndef STUB_Inheritance_getType
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#define STUB_Inheritance_getType
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const TypeNode* Inheritance::getType(const std::string & parent) const
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{
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auto I = atlasObjects.find(parent);
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if (I == atlasObjects.end()) {
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return 0;
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}
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return I->second;}
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#endif //STUB_Inheritance_getType
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#include "stubs/common/stubInheritance.h"
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#include "stubs/rules/simulation/stubTask.h"
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#include "stubs/common/stubVariable.h"
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#include "stubs/common/stubMonitors.h"
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#include "stubs/common/stubProperty.h"
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#include "stubs/common/stubPropertyManager.h"
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#include "server/CorePropertyManager.h"
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#include "common/Property_impl.h"
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#include "stubs/server/stubArithmeticBuilder.h"
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#define STUB_EntityBuilder_newEntity
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Ref<LocatedEntity> EntityBuilder::newEntity(const std::string & id, long intId,
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const std::string & type,
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const RootEntity & attributes,
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const BaseWorld & world) const
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{
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if (type == "thing") {
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auto e = new Entity(id, intId);
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e->m_location.m_parent = &world.getDefaultLocation();
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e->m_location.m_pos = Point3D(0,0,0);
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return e;
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}
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return 0;
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}
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#include "stubs/server/stubEntityBuilder.h"
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#include "stubs/modules/stubWeakEntityRef.h"
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SpawnEntity::SpawnEntity(LocatedEntity *)
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{
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}
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int SpawnEntity::setup(const MapType &)
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{
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return 0;
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}
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int SpawnEntity::spawnEntity(const std::string & type,
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const RootEntity & dsc) const
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{
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if (type == "thing" || type == "permitted_non_existant") {
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return 0;
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}
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return -1;
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}
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int SpawnEntity::addToMessage(MapType & msg) const
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{
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return -1;
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}
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int SpawnEntity::placeInSpawn(Location&) const
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{
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return 0;
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}
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