mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef TOOLS_ADMIN_CLIENT_H
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#define TOOLS_ADMIN_CLIENT_H
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#include "common/AtlasStreamClient.h"
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#include <Atlas/Objects/ObjectsFwd.h>
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#include <set>
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typedef std::multimap<std::string, std::pair<std::pair<std::string, std::string>, Atlas::Message::MapType> > RuleWaitList;
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/// \brief Client class to encapsulate functionality of an administrative client
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class AdminClient : public AtlasStreamClient
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{
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protected:
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/// \brief Password used to log into the server
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std::string m_password;
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/// \brief Store of rules which can't be uploaded until their parent has
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/// been uploaded
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RuleWaitList m_waitingRules;
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/// \brief List of names of rules already uploaded
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std::set<std::string> m_uploadedRules;
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void waitForInfo();
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int checkRule(const std::string & id);
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public:
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explicit AdminClient(boost::asio::io_service& io_service);
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~AdminClient() override;
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int login();
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void getLogin();
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int uploadRule(const std::string & id, const std::string & set,
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const Atlas::Message::MapType &);
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/// \brief Set the password used to log into the server
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void setPassword(const std::string & passwd) {
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m_password = passwd;
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}
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/// \brief Set the username used to log into the server
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void setUsername(const std::string & uname) {
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m_username = uname;
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}
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void report();
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};
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#endif // TOOLS_ADMIN_CLIENT_H
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