cyphesis/tools/ConnectionContext.cpp
2018-10-30 19:35:57 +01:00

63 lines
1.9 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2012 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "ConnectionContext.h"
#include "common/debug.h"
#include <Atlas/Objects/RootOperation.h>
#include <iostream>
static const bool debug_flag = false;
using Atlas::Objects::Operation::RootOperation;
ConnectionContext::ConnectionContext(Interactive & i) : ObjectContext(i),
m_refNo(0L)
{
}
bool ConnectionContext::accept(const RootOperation& op) const
{
debug(std::cout << "Checking connection context to see if it matches"
<< std::endl << std::flush;);
return m_refNo != 0L && !op->isDefaultRefno() && op->getRefno() == m_refNo;
}
int ConnectionContext::dispatch(const RootOperation & op)
{
debug(std::cout << "Dispatching with account context to see if it matches"
<< std::endl << std::flush;);
assert(m_refNo != 0L);
m_refNo = 0L;
return 0;
}
std::string ConnectionContext::repr() const
{
return "";
}
bool ConnectionContext::checkContextCommand(const struct command *)
{
return false;
}
void ConnectionContext::setFromContext(const RootOperation & op)
{
}