mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
174 lines
4 KiB
C++
174 lines
4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2006 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "rules/simulation/BaseWorld.h"
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#include "common/log.h"
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#include <Atlas/Objects/RootOperation.h>
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#include <sigc++/functors/ptr_fun.h>
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#include <cstdlib>
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#include <cassert>
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static void test_function(Atlas::Objects::Operation::RootOperation)
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{
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}
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#include "../TestWorld.h"
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#include "rules/simulation/Entity.h"
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class MyTestWorld : public TestWorld {
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public:
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explicit MyTestWorld(Ref<LocatedEntity> gw) : TestWorld(gw) {
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m_eobjects[gw->getIntId()] = gw;
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}
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void addEntity(const Ref<LocatedEntity>& ent, const Ref<LocatedEntity>& parent) override {
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m_eobjects[ent->getIntId()] = ent;
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}
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};
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int main()
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{
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// We have to use the MyTestWorld class, as it implements the functions
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// missing from BaseWorld interface.
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{
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// Test constructor
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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}
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{
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// Test destructor
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Ref<Entity> wrld(new Entity(1));
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BaseWorld * tw = new MyTestWorld(wrld);
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delete tw;
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}
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{
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// Test constructor sets singleton pointer
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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assert(&BaseWorld::instance() == &tw);
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}
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{
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// Test constructor installs reference to world entity
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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assert(tw.m_gw == wrld);
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}
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{
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// Test retrieving non existent entity by string ID is ok
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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assert(!tw.getEntity("2"));
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}
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{
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// Test retrieving existent entity by string ID is ok
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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LocatedEntity * tc = new Entity(2);
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tw.addEntity(tc, wrld);
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assert(tw.getEntity("2") == tc);
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}
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{
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// Test retrieving existent entity by integer ID is ok
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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LocatedEntity * tc = new Entity(2);
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tw.addEntity(tc, wrld);
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assert(tw.getEntity(2) == tc);
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}
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{
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// Test retrieving non existent entity by integer ID is ok
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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assert(!tw.getEntity(2));
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}
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{
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// Test retrieving reference to all entities is okay and empty
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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assert(tw.getEntities().size() == 1);
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}
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{
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// Test getting the time
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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tw.getTime();
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}
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{
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// Test getting the uptime
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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tw.upTime();
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}
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{
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// Test connecting to the dispatch signal
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Ref<Entity> wrld(new Entity(1));
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MyTestWorld tw(wrld);
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tw.Dispatching.connect(sigc::ptr_fun(&test_function));
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}
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return 0;
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}
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#include "../stubs/common/stubid.h"
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#include "../stubs/common/stublog.h"
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int timeoffset = 0;
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#include "../stubs/rules/stubLocatedEntity.h"
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#include "../stubs/rules/simulation/stubEntity.h"
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#include "../stubs/rules/stubLocation.h"
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#include "../stubs/common/stubRouter.h"
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