mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifndef CLIENT_CLIENT_CONNECTION_H
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#define CLIENT_CLIENT_CONNECTION_H
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#include <common/AtlasStreamClient.h>
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#include <Atlas/Objects/ObjectsFwd.h>
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#include <Atlas/Objects/SmartPtr.h>
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#include <Atlas/Objects/Root.h>
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#include <skstream/skstream.h>
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#include <deque>
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/// \brief Class to handle socket connection to a cyphesis server from an
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/// an admin client
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class ClientConnection : public AtlasStreamClient {
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protected:
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/// \brief Store for operations arrived from the server
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std::deque<Atlas::Objects::Operation::RootOperation> operationQueue;
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virtual void operation(const Atlas::Objects::Operation::RootOperation&);
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public:
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ClientConnection();
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~ClientConnection();
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int wait();
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Atlas::Objects::Operation::RootOperation pop();
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bool pending();
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};
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#endif // CLIENT_CLIENT_CONNECTION_H
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