cyphesis/server/ExternalMind.cpp

155 lines
5.2 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000,2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#include "ExternalMind.h"
#include "Connection_methods.h"
#include "rulesets/Entity.h"
#include "common/log.h"
#include "common/compose.hpp"
#include <Atlas/Objects/SmartPtr.h>
#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/Anonymous.h>
using Atlas::Message::Element;
using Atlas::Objects::Root;
using Atlas::Objects::smart_dynamic_cast;
using Atlas::Objects::Entity::RootEntity;
using Atlas::Objects::Entity::Anonymous;
using Atlas::Objects::Operation::Sight;
using Atlas::Objects::Operation::Delete;
using Atlas::Objects::Operation::Imaginary;
static const double character_expire_time = 60 * 60; // 1 hour
void ExternalMind::deleteEntity(const std::string & id)
{
Delete d;
Anonymous del_arg;
del_arg->setId(id);
d->setArgs1(del_arg);
d->setTo(id);
m_entity.sendWorld(d);
}
void ExternalMind::purgeEntity(const LocatedEntity & ent)
{
if (ent.m_contains != 0) {
LocatedEntitySet::const_iterator I = ent.m_contains->begin();
LocatedEntitySet::const_iterator Iend = ent.m_contains->end();
for (; I != Iend; ++I) {
LocatedEntity * child = *I;
assert(child != 0);
purgeEntity(*child);
}
}
deleteEntity(ent.getId());
}
ExternalMind::ExternalMind(Entity & e) : Router(e.getId(), e.getIntId()),
m_connection(0), m_entity(e)
{
}
ExternalMind::~ExternalMind()
{
// This object does not own the associated entity, so is not
// responsible for removing it from the connectio.
// m_connection.removeObject(getIntId());
}
void ExternalMind::operation(const Operation & op, OpVector & res)
{
if (m_connection == 0) {
if (m_entity.getFlags() & entity_ephem) {
// If this entity no longer has a connection, and is ephemeral
// we should delete it.
if (op->getClassNo() != Atlas::Objects::Operation::DELETE_NO) {
purgeEntity(m_entity);
}
}
// std::cout << "Time since disco "
// << BaseWorld::instance().getTime() - m_lossTime
// << std::endl << std::flush;
if (BaseWorld::instance().getTime() - m_lossTime > character_expire_time) {
if (op->getClassNo() != Atlas::Objects::Operation::DELETE_NO) {
purgeEntity(m_entity);
}
}
return;
}
m_connection->send(op);
// Here we see if there is anything we should be sending the user
// extra info about. The initial demo implementation checks for
// Set ops which make the characters status less than 0.1, and sends
// emotes that the character is hungry.
const std::vector<Root> & args = op->getArgs();
if (op->getClassNo() == Atlas::Objects::Operation::SIGHT_NO && !args.empty()) {
Operation sub_op = smart_dynamic_cast<Operation>(args.front());
if (sub_op.isValid()) {
const std::vector<Root> & sub_args = sub_op->getArgs();
if (sub_op->getClassNo() == Atlas::Objects::Operation::SET_NO && !sub_args.empty()) {
const Root & arg = sub_args.front();
Element status_value;
if (arg->getId() == getId() and
arg->copyAttr("status", status_value) == 0 and
status_value.isFloat() and status_value.Float() < 0.1) {
Anonymous imaginary_arg;
imaginary_arg->setId(getId());
if (status_value.Float() < 0.01) {
imaginary_arg->setAttr("description", "is starving.");
} else {
imaginary_arg->setAttr("description", "is hungry.");
}
Imaginary imaginary;
imaginary->setTo(getId());
imaginary->setFrom(getId());
imaginary->setArgs1(imaginary_arg);
Sight sight;
sight->setTo(getId());
sight->setFrom(getId());
sight->setArgs1(imaginary);
m_connection->send(sight);
}
}
}
}
}
const std::string & ExternalMind::connectionId()
{
assert(m_connection != 0);
return m_connection->getId();
}
void ExternalMind::connect(Connection * c)
{
m_connection = c;
if (c == 0) {
m_lossTime = BaseWorld::instance().getTime();
}
}