cyphesis/rulesets/PythonThingScript.cpp
Al Riddoch 00199f8aa6 2002-07-27 Al Riddoch <alriddoch@zepler.org>
* tools/cyloadrules.cpp, server/server.cpp,
	  aiclient/ClientConnection.cpp, client/ClientConnection.cpp,
	  common/inheritance.h: Use const iterators and references
	  whenever possible.

	* client/CommClient.cpp, client/CreatorClient.cpp,
	  client/ObserverClient.cpp, client/Py_CreatorClient.cpp,
	  common/BaseEntity.cpp, common/BaseEntity.h,
	  common/types.h, rulesets/Area.cpp, rulesets/BaseMind.cpp,
	  rulesets/Character.cpp, rulesets/Entity.cpp,
	  rulesets/Food.cpp, rulesets/Line.cpp,
	  rulesets/MemMap.cpp, rulesets/Pedestrian.cpp,
	  rulesets/Plant.cpp, rulesets/Py_Mind.cpp,
	  rulesets/Py_Object.cpp, rulesets/Py_Thing.cpp,
	  rulesets/Python_API.cpp, rulesets/Stackable.cpp,
	  rulesets/Thing.cpp, rulesets/World.cpp,
	  server/Account.cpp, server/Admin.cpp, server/CommClient.cpp,
	  server/CommServer.cpp, server/Connection.cpp,
	  server/EntityFactory.cpp, server/Lobby.cpp,
	  server/Persistance.cpp, server/Player.cpp,
	  server/ServerRouting.cpp, server/WorldRouter.cpp:
	  Switch to using Fragment as name for Atlas::Message::Object,
	  to avoid name clashes on Object.

	* common/BaseEntity.h: Make BaseEntity inherit from SigC::Object,
	  so signals and callbacks can be used, and add destroyed
	  signal.

	* common/accountbase.h, physics/BBox.h, physics/Quaternion.h,
	  physics/Vector3D.h, rulesets/MemMap_methods.h,
	  rulesets/Movement.cpp, rulesets/Plant.h,
	  rulesets/Py_Operation.cpp, rulesets/PythonMindScript.cpp,
	  rulesets/PythonThingScript.cpp, rulesets/Script.cpp,
	  common/inheritance.cpp: Cleaned up Atlas::Message::Object
	  use, and excessive use of "using ...".

	* rulesets/Movement.h, rulesets/Pedestrian.h:
	  Use forward declarations rather than including Move.h

	* server/Account.cpp, server/Account.h, server/Connection.cpp,
	  server/Connection.h: Use destroyed signal to ensure references
	  to in game entities are removed when those entities are
	  destroyed. Ensure Connection is only destroyed once.
2002-07-28 13:34:58 +00:00

94 lines
3.1 KiB
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2000,2001 Alistair Riddoch
#include "PythonThingScript.h"
#include "Py_Operation.h"
#include "Py_Oplist.h"
#include "Thing.h"
#include <common/BaseWorld.h>
#include <common/log.h>
#include <common/debug.h>
static const bool debug_flag = false;
PythonThingScript::PythonThingScript(PyObject * o, Thing & t) :
PythonScript(o, t), thing(t)
{
}
PythonThingScript::~PythonThingScript()
{
}
bool PythonThingScript::Operation(const std::string & op_type,
const RootOperation & op,
OpVector & ret_list, RootOperation * sub_op)
{
if (scriptObject == NULL) {
debug( std::cout << "No script object asociated" << std::endl
<< std::flush;);
return false;
}
debug( std::cout << "Got script object for " << std::endl << std::flush;);
std::string op_name = op_type+"_operation";
// Construct apropriate python object thingies from op
if (!PyObject_HasAttrString(scriptObject, (char *)(op_name.c_str()))) {
debug( std::cout << "No method to be found for "
<< "." << op_name << std::endl << std::flush;);
return false;
}
ConstOperationObject * py_op = newAtlasConstRootOperation(NULL);
py_op->operation = &op;
py_op->own = 0;
py_op->from = thing.world->getObject(op.GetFrom());
py_op->to = thing.world->getObject(op.GetTo());
PyObject * ret;
ret = PyObject_CallMethod(scriptObject, (char *)(op_name.c_str()),
"(O)", py_op);
Py_DECREF(py_op);
if (ret != NULL) {
debug( std::cout << "Called python method " << op_name
<< " for object " << std::endl << std::flush;);
if (PyOperation_Check(ret)) {
OperationObject * op = (OperationObject*)ret;
if (op->operation != NULL) {
ret_list.push_back(op->operation);
op->own = 0;
} else {
debug( std::cout << "Method returned invalid operation"
<< std::endl << std::flush;);
}
} else if (PyOplist_Check(ret)) {
OplistObject * op = (OplistObject*)ret;
if (op->ops != NULL) {
ret_list = *op->ops;
} else {
debug( std::cout << "Method returned invalid OpVector"
<< std::endl << std::flush;);
}
} else {
debug( std::cout << "Method returned invalid object" << std::endl
<< std::flush;);
}
Py_DECREF(ret);
return true;
} else {
if (PyErr_Occurred() == NULL) {
debug( std::cout << "No method to be found for " << std::endl
<< std::flush;);
} else {
log(ERROR, "Reporting python error");
PyErr_Print();
}
}
return false;
}
void PythonThingScript::hook(const std::string &, Entity *)
{
}