cyphesis/rulesets/Stackable.cpp
Al Riddoch 07a7543461 2002-07-14 Al Riddoch <alriddoch@zepler.org>
* ALL: Cleaned up headers into correct order.

	* common/log.h, common/log.cpp: Write some logging code which
	  handles message of different types using syslog or standard
	  error, depending on whether we are running as a daemon.

	* ALL: Switched to using log() for all output.
2002-07-14 21:04:50 +00:00

110 lines
3.1 KiB
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2000,2001 Alistair Riddoch
// A stackable object, ie one which can represent multiple object of the
// same type. Used for things like coins.
#include "Stackable.h"
#include "Script.h"
#include <Atlas/Objects/Operation/Combine.h>
#include <Atlas/Objects/Operation/Divide.h>
#include <Atlas/Objects/Operation/Delete.h>
using Atlas::Message::Object;
Stackable::Stackable() : num(1)
{
subscribe("combine", OP_COMBINE);
subscribe("divide", OP_DIVIDE);
}
Stackable::~Stackable()
{
}
const Object Stackable::get(const std::string & aname) const
{
if (aname == "num") {
return Object(num);
}
return Thing::get(aname);
}
void Stackable::set(const std::string & aname, const Object & attr)
{
if ((aname == "num") && attr.IsInt()) {
num = attr.AsInt();
} else {
Thing::set(aname, attr);
}
}
void Stackable::addToObject(Object::MapType & omap) const
{
if (num != 1) {
omap["num"] = Object(num);
}
Entity::addToObject(omap);
}
OpVector Stackable::CombineOperation(const Combine & op)
{
OpVector res;
if (script->Operation("combine", op, res) != 0) {
return res;
}
const Object::ListType & args = op.GetArgs();
for(Object::ListType::const_iterator I= args.begin(); I!= args.end(); I++) {
const std::string & id = I->AsMap().find("id")->second.AsString();
if (id == getId()) { continue; }
Entity * ent = world->getObject(id);
if (ent == NULL) { continue; }
Stackable * obj = dynamic_cast<Stackable *>(ent);
if (obj == NULL) { continue; }
if (obj->type != type) { continue; }
num = num + obj->num;
Delete * d = new Delete(Delete::Instantiate());
Object::MapType dent;
dent["id"] = id;
d->SetTo(id);
d->SetArgs(Object::ListType(1,dent));
res.push_back(d);
}
return res;
// Currently does not send sight ops, as the Sight ops for this type of
// thing have not been discussed
}
OpVector Stackable::DivideOperation(const Divide & op)
{
OpVector res;
if (script->Operation("divide", op, res) != 0) {
return res;
}
const Object::ListType & args = op.GetArgs();
for(Object::ListType::const_iterator I= args.begin(); I!= args.end(); I++) {
const Object::MapType & ent = I->AsMap();
int new_num = 1;
Object::MapType::const_iterator J = ent.find("num");
if (J != ent.end()) {
if (J->second.IsInt()) { new_num = J->second.AsInt(); }
}
if (num <= new_num) { continue; }
Object::MapType new_ent;
Object::ListType parents(1,type);
new_ent["parents"] = parents;
new_ent["num"] = new_num;
Create * c = new Create( Create::Instantiate());
c->SetArgs(Object::ListType(1,new_ent));
c->SetTo(getId());
res.push_back(c);
}
return res;
// Currently does not send sight ops, as the Sight ops for this type of
// thing have not been discussed
}