cyphesis/server/CommPythonClient.cpp
Al Riddoch 0bbbfe7dae 2009-01-30 Al Riddoch <alriddoch@googlemail.com>
* rulesets/Python_API.cpp, rulesets/Python_API.h: Hack in a quick
	  function for executing python commands.

	* server/CommPythonClient.cpp: Pass input from the client straight
	  into the python interpretter and see what happens.
2009-01-30 01:39:06 +00:00

69 lines
1.9 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#include "CommPythonClient.h"
#include "CommServer.h"
#include "HttpCache.h"
#include "rulesets/Python_API.h"
static const bool debug_flag = false;
CommPythonClient::CommPythonClient(CommServer & svr, int fd) :
CommStreamClient(svr, fd)
{
m_clientIos.setTimeout(0,1000); // FIXME?
}
CommPythonClient::~CommPythonClient()
{
}
void CommPythonClient::dispatch()
{
}
int CommPythonClient::read()
{
m_clientIos.peek();
std::streamsize count;
while ((count = m_clientIos.rdbuf()->in_avail()) > 0) {
for (int i = 0; i < count; ++i) {
int next = m_clientIos.rdbuf()->sbumpc();
if (next == '\n') {
if (m_incoming.empty()) {
std::cout << "[NOT]" << std::endl << std::flush;
} else {
std::cout << m_incoming << std::endl << std::flush;
run_python_command(m_incoming.c_str());
m_incoming.clear();
}
} else if (next == '\r') {
} else {
m_incoming.append(1, next);
}
}
}
return 0;
}