mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
517 lines
16 KiB
C++
517 lines
16 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2017 Erik Ogenvik
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "TestBase.h"
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#include "TestWorld.h"
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#include "server/Ruleset.h"
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#include "server/ServerRouting.h"
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#include "rulesets/Entity.h"
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#include "common/compose.hpp"
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#include "common/debug.h"
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#include <Atlas/Objects/Anonymous.h>
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#include <Atlas/Objects/Operation.h>
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#include <Atlas/Objects/SmartPtr.h>
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#include <cassert>
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#include <rulesets/GeometryProperty.h>
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#include <LinearMath/btVector3.h>
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#include <BulletCollision/CollisionShapes/btCollisionShape.h>
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#include <BulletCollision/CollisionShapes/btBoxShape.h>
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#include <BulletCollision/CollisionShapes/btSphereShape.h>
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#include <BulletCollision/CollisionShapes/btCapsuleShape.h>
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#include <BulletCollision/CollisionShapes/btCylinderShape.h>
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#include <BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h>
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#include "stubs/common/stubLog.h"
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#include "stubs/modules/stubLocation.h"
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using Atlas::Message::Element;
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using Atlas::Message::ListType;
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using Atlas::Message::MapType;
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using Atlas::Objects::Root;
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using Atlas::Objects::Entity::Anonymous;
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using Atlas::Objects::Entity::RootEntity;
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using String::compose;
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class GeometryPropertyIntegrationTest : public Cyphesis::TestBase
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{
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public:
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GeometryPropertyIntegrationTest();
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void setup();
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void teardown();
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void test_createShapes();
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void test_createMesh();
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void test_createMeshInvalidData();
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};
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GeometryPropertyIntegrationTest::GeometryPropertyIntegrationTest()
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{
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ADD_TEST(GeometryPropertyIntegrationTest::test_createShapes);
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ADD_TEST(GeometryPropertyIntegrationTest::test_createMesh);
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ADD_TEST(GeometryPropertyIntegrationTest::test_createMeshInvalidData);
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}
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void GeometryPropertyIntegrationTest::setup()
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{
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}
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void GeometryPropertyIntegrationTest::teardown()
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{
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}
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void GeometryPropertyIntegrationTest::test_createShapes()
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{
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WFMath::AxisBox<3> aabb(WFMath::Point<3>(-2, -4, -3), WFMath::Point<3>(6, 10, 8));
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btVector3 massOffset;
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{
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GeometryProperty g1;
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btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
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ASSERT_EQUAL(btVector3(-2, -3, -2.5), massOffset);
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btBoxShape* box = dynamic_cast<btBoxShape*>(shape);
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ASSERT_NOT_NULL(box);
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ASSERT_EQUAL(btVector3(4, 7, 5.5), box->getHalfExtentsWithMargin());
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}
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{
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GeometryProperty g1;
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g1.set(Atlas::Message::MapType({{"type", "box"}}));
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btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
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ASSERT_EQUAL(btVector3(-2, -3, -2.5), massOffset);
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btBoxShape* box = dynamic_cast<btBoxShape*>(shape);
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ASSERT_NOT_NULL(box);
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ASSERT_EQUAL(btVector3(4, 7, 5.5), box->getHalfExtentsWithMargin());
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}
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{
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GeometryProperty g1;
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g1.set(Atlas::Message::MapType({{"type", "sphere"}}));
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btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
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ASSERT_EQUAL(btVector3(-2, 0, -1), massOffset);
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btSphereShape* sphere = dynamic_cast<btSphereShape*>(shape);
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ASSERT_NOT_NULL(sphere);
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//Min radius is used
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ASSERT_EQUAL(4, sphere->getRadius());
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}
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{
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WFMath::AxisBox<3> characterAabb(WFMath::Point<3>(-2, -4, -3), WFMath::Point<3>(2, 10, 3));
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GeometryProperty g1;
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g1.set(Atlas::Message::MapType({{"type", "capsule-y"}}));
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btCollisionShape* shape = g1.createShape(characterAabb, massOffset).first;
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ASSERT_EQUAL(btVector3(0, -3, 0), massOffset);
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btCapsuleShape* capsule = dynamic_cast<btCapsuleShape*>(shape);
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ASSERT_NOT_NULL(capsule);
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//Min radius is used
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ASSERT_EQUAL(2, capsule->getRadius());
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}
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{
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WFMath::AxisBox<3> characterAabb(WFMath::Point<3>(-10, -4, -3), WFMath::Point<3>(2, 2, 3));
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GeometryProperty g1;
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g1.set(Atlas::Message::MapType({{"type", "capsule-x"}}));
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btCollisionShape* shape = g1.createShape(characterAabb, massOffset).first;
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ASSERT_EQUAL(btVector3(4, 1, 0), massOffset);
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btCapsuleShapeX* capsule = dynamic_cast<btCapsuleShapeX*>(shape);
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ASSERT_NOT_NULL(capsule);
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//Min radius is used
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ASSERT_EQUAL(3, capsule->getRadius());
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}
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{
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WFMath::AxisBox<3> characterAabb(WFMath::Point<3>(-3, -4, -10), WFMath::Point<3>(3, 2, 2));
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GeometryProperty g1;
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g1.set(Atlas::Message::MapType({{"type", "capsule-z"}}));
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btCollisionShape* shape = g1.createShape(characterAabb, massOffset).first;
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ASSERT_EQUAL(btVector3(0, 1, 4), massOffset);
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btCapsuleShapeZ* capsule = dynamic_cast<btCapsuleShapeZ*>(shape);
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ASSERT_NOT_NULL(capsule);
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//Min radius is used
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ASSERT_EQUAL(3, capsule->getRadius());
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}
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{
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WFMath::AxisBox<3> characterAabb(WFMath::Point<3>(-2, -4, -3), WFMath::Point<3>(2, 10, 3));
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GeometryProperty g1;
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g1.set(Atlas::Message::MapType({{"type", "cylinder-y"}}));
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btCollisionShape* shape = g1.createShape(characterAabb, massOffset).first;
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ASSERT_EQUAL(btVector3(0, -3, 0), massOffset);
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btCylinderShape* cylinder = dynamic_cast<btCylinderShape*>(shape);
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ASSERT_NOT_NULL(cylinder);
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//Min radius is used
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ASSERT_EQUAL(2, cylinder->getRadius());
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}
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{
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WFMath::AxisBox<3> characterAabb(WFMath::Point<3>(-10, -4, -3), WFMath::Point<3>(2, 2, 3));
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GeometryProperty g1;
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g1.set(Atlas::Message::MapType({{"type", "cylinder-x"}}));
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btCollisionShape* shape = g1.createShape(characterAabb, massOffset).first;
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ASSERT_EQUAL(btVector3(4, 1, 0), massOffset);
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btCylinderShapeX* cylinder = dynamic_cast<btCylinderShapeX*>(shape);
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ASSERT_NOT_NULL(cylinder);
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//Min radius is used
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ASSERT_EQUAL(3, cylinder->getRadius());
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}
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{
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WFMath::AxisBox<3> characterAabb(WFMath::Point<3>(-3, -4, -10), WFMath::Point<3>(3, 2, 2));
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GeometryProperty g1;
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g1.set(Atlas::Message::MapType({{"type", "cylinder-z"}}));
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btCollisionShape* shape = g1.createShape(characterAabb, massOffset).first;
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ASSERT_EQUAL(btVector3(0, 1, 4), massOffset);
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btCylinderShapeZ* cylinder = dynamic_cast<btCylinderShapeZ*>(shape);
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ASSERT_NOT_NULL(cylinder);
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//Min radius is used
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ASSERT_EQUAL(3, cylinder->getRadius());
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}
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}
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void GeometryPropertyIntegrationTest::test_createMesh()
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{
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btVector3 massOffset;
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GeometryProperty g1;
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std::vector<Atlas::Message::Element> vertices;
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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std::vector<Atlas::Message::Element> indices;
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indices.push_back(0);
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indices.push_back(1);
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indices.push_back(2);
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indices.push_back(2);
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indices.push_back(3);
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indices.push_back(0);
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indices.push_back(4);
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indices.push_back(5);
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indices.push_back(6);
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indices.push_back(6);
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indices.push_back(7);
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indices.push_back(4);
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indices.push_back(8);
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indices.push_back(9);
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indices.push_back(10);
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indices.push_back(10);
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indices.push_back(11);
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indices.push_back(8);
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indices.push_back(12);
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indices.push_back(13);
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indices.push_back(14);
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indices.push_back(14);
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indices.push_back(15);
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indices.push_back(12);
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indices.push_back(16);
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indices.push_back(17);
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indices.push_back(18);
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indices.push_back(18);
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indices.push_back(19);
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indices.push_back(16);
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indices.push_back(20);
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indices.push_back(21);
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indices.push_back(22);
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indices.push_back(22);
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indices.push_back(23);
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indices.push_back(20);
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g1.set(Atlas::Message::MapType({{"type", "mesh"},
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{"vertices", vertices},
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{"indices", indices}
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}));
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btBvhTriangleMeshShape* childShape1;
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{
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WFMath::AxisBox<3> aabb(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 1, 1));
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btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
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ASSERT_EQUAL(btVector3(0, 0, 0), massOffset);
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btScaledBvhTriangleMeshShape* mesh = dynamic_cast<btScaledBvhTriangleMeshShape*>(shape);
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ASSERT_NOT_NULL(mesh);
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ASSERT_EQUAL(btVector3(1, 1, 1), mesh->getLocalScaling());
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childShape1 = mesh->getChildShape();
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}
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{
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WFMath::AxisBox<3> aabb(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 3, 1));
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btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
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ASSERT_EQUAL(btVector3(0, 0, 0), massOffset);
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btScaledBvhTriangleMeshShape* mesh = dynamic_cast<btScaledBvhTriangleMeshShape*>(shape);
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ASSERT_NOT_NULL(mesh);
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ASSERT_EQUAL(btVector3(1, 2, 1), mesh->getLocalScaling());
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ASSERT_EQUAL(childShape1, mesh->getChildShape());
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}
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}
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void GeometryPropertyIntegrationTest::test_createMeshInvalidData()
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{
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btVector3 massOffset;
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{
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GeometryProperty g1;
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std::vector<Atlas::Message::Element> vertices;
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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std::vector<Atlas::Message::Element> indices;
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indices.push_back(0);
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indices.push_back(1);
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indices.push_back(2);
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g1.set(Atlas::Message::MapType({{"type", "mesh"},
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{"vertices", vertices},
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{"indices", indices}
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}));
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WFMath::AxisBox<3> aabb(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 1, 1));
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btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
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btBoxShape* box = dynamic_cast<btBoxShape*>(shape);
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ASSERT_NOT_NULL(box);
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}
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{
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GeometryProperty g1;
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std::vector<Atlas::Message::Element> vertices;
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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std::vector<Atlas::Message::Element> indices;
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indices.push_back(0);
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indices.push_back(1);
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g1.set(Atlas::Message::MapType({{"type", "mesh"},
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{"vertices", vertices},
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{"indices", indices}
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}));
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WFMath::AxisBox<3> aabb(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 1, 1));
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btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
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btBoxShape* box = dynamic_cast<btBoxShape*>(shape);
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ASSERT_NOT_NULL(box);
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}
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{
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GeometryProperty g1;
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std::vector<Atlas::Message::Element> vertices;
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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std::vector<Atlas::Message::Element> indices;
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indices.push_back(0);
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indices.push_back(1);
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indices.push_back(2);
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g1.set(Atlas::Message::MapType({{"type", "mesh"},
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{"vertices", vertices},
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{"indices", indices}
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}));
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WFMath::AxisBox<3> aabb(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 1, 1));
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btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
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btBoxShape* box = dynamic_cast<btBoxShape*>(shape);
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ASSERT_NOT_NULL(box);
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}
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{
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GeometryProperty g1;
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std::vector<Atlas::Message::Element> vertices;
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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vertices.push_back("a");
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std::vector<Atlas::Message::Element> indices;
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indices.push_back(0);
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indices.push_back(1);
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indices.push_back(2);
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g1.set(Atlas::Message::MapType({{"type", "mesh"},
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{"vertices", vertices},
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{"indices", indices}
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}));
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WFMath::AxisBox<3> aabb(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 1, 1));
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btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
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btBoxShape* box = dynamic_cast<btBoxShape*>(shape);
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ASSERT_NOT_NULL(box);
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}
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{
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GeometryProperty g1;
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std::vector<Atlas::Message::Element> vertices;
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vertices.push_back(-1.f);
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vertices.push_back(1.f);
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vertices.push_back(1.f);
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std::vector<Atlas::Message::Element> indices;
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|
|
|
indices.push_back(0);
|
|
indices.push_back(1);
|
|
indices.push_back(2);
|
|
indices.push_back("a");
|
|
|
|
g1.set(Atlas::Message::MapType({{"type", "mesh"},
|
|
{"vertices", vertices},
|
|
{"indices", indices}
|
|
}));
|
|
|
|
WFMath::AxisBox<3> aabb(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 1, 1));
|
|
|
|
btCollisionShape* shape = g1.createShape(aabb, massOffset).first;
|
|
btBoxShape* box = dynamic_cast<btBoxShape*>(shape);
|
|
ASSERT_NOT_NULL(box);
|
|
}
|
|
}
|
|
|
|
int main()
|
|
{
|
|
GeometryPropertyIntegrationTest t;
|
|
|
|
return t.run();
|
|
}
|
|
|