mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
* More python code tweaks to work with modifications to interface. * Modified code which gets Thing attributes from Message::Object so it can use any object dictionary to look up parent object. * Fixed handling of Thing's static type attribute. * Modified creation of operations from python to eliminate some strange segfaults. * Re-wrote and fixed Entity creation from python. * Implemented dictlist.remove_value for removing things from inventory. * Implemented Vector3D arithmetic and methods from python. * Implemented as_entity() and get_xyz() methods for Thing from python. * Commented out deletion of operations from python OperationObject dealloc() function as it was causing segfaults. There is a problem somewhere with ownership not being cleared, but I can't find it. * Implemented conversion of Python Operation and Oplist objects to Message::Object. * Fixed MemMap so that attributes of Things are accuratly updated. * Fixed it so that look ops from mind are broadcast rather than sent to world. This may have to be reverted. * Tweaked autoconf to make it cleaner and work better. Still needs alot of work. A simple test of some goals now works! The lych goals worked to some extent and no-longer gives python errors. Only a few more things are required before Acorn can run, at which point I will release 0.1 for testing. Al
365 lines
11 KiB
C++
365 lines
11 KiB
C++
#include <stdio.h>
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#include <unistd.h>
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#include <Python.h>
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#include "Python_API.h"
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static PyObject * Vector3D_dot(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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Vector3DObject * other;
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if (!PyArg_ParseTuple(args, "O", &other)) {
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return NULL;
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}
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if ((PyTypeObject*)PyObject_Type((PyObject*)other) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "Can only dot with Vector3D");
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return NULL;
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}
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return PyFloat_FromDouble(self->coords.dot(other->coords));
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}
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static PyObject * Vector3D_cross(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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Vector3DObject * other;
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if (!PyArg_ParseTuple(args, "O", &other)) {
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return NULL;
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}
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if ((PyTypeObject*)PyObject_Type((PyObject*)other) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "Can only cross with Vector3D");
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return NULL;
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}
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Vector3DObject * ret = newVector3DObject(NULL);
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if (ret == NULL) {
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return NULL;
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}
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ret->coords = self->coords.cross(other->coords);
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return (PyObject *)ret;
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}
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static PyObject * Vector3D_rotatex(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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double angle;
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if (!PyArg_ParseTuple(args, "d", &angle)) {
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return NULL;
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}
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self->coords.rotatex(angle);
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Py_INCREF(Py_None);
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return Py_None;
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}
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static PyObject * Vector3D_rotatey(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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double angle;
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if (!PyArg_ParseTuple(args, "d", &angle)) {
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return NULL;
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}
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self->coords.rotatey(angle);
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Py_INCREF(Py_None);
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return Py_None;
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}
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static PyObject * Vector3D_rotatez(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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double angle;
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if (!PyArg_ParseTuple(args, "d", &angle)) {
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return NULL;
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}
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self->coords.rotatez(angle);
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Py_INCREF(Py_None);
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return Py_None;
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}
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static PyObject * Vector3D_angle(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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Vector3DObject * other;
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if (!PyArg_ParseTuple(args, "O", &other)) {
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return NULL;
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}
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if ((PyTypeObject*)PyObject_Type((PyObject*)other) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "Can get angle to Vector3D");
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return NULL;
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}
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return PyFloat_FromDouble(self->coords.angle(other->coords));
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}
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static PyObject * Vector3D_mag(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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if (!PyArg_ParseTuple(args, "")) {
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return NULL;
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}
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return PyFloat_FromDouble(self->coords.mag());
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}
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static PyObject * Vector3D_unit_vector(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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if (!PyArg_ParseTuple(args, "")) {
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return NULL;
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}
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Vector3DObject * ret = newVector3DObject(NULL);
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if (ret == NULL) {
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return NULL;
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}
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ret->coords = self->coords.unit_vector();
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return (PyObject *)ret;
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}
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static PyObject *Vector3D_unit_vector_to(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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Vector3DObject * other;
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if (!PyArg_ParseTuple(args, "O", &other)) {
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return NULL;
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}
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if ((PyTypeObject*)PyObject_Type((PyObject*)other) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "Can get unit vector to Vector3D");
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return NULL;
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}
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Vector3DObject * ret = newVector3DObject(NULL);
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if (ret == NULL) {
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return NULL;
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}
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ret->coords = self->coords.unit_vector_to_another_vector(other->coords);
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return (PyObject *)ret;
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}
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static PyObject * Vector3D_distance(Vector3DObject * self, PyObject * args)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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Vector3DObject * other;
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if (!PyArg_ParseTuple(args, "O", &other)) {
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return NULL;
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}
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if ((PyTypeObject*)PyObject_Type((PyObject*)other) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "Can get distance to other Vector3D");
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return NULL;
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}
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return PyFloat_FromDouble(self->coords.distance(other->coords));
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}
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PyMethodDef Vector3D_methods[] = {
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{"dot", (PyCFunction)Vector3D_dot, METH_VARARGS},
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{"cross", (PyCFunction)Vector3D_cross, METH_VARARGS},
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{"rotatex", (PyCFunction)Vector3D_rotatex, METH_VARARGS},
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{"rotatey", (PyCFunction)Vector3D_rotatey, METH_VARARGS},
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{"rotatez", (PyCFunction)Vector3D_rotatez, METH_VARARGS},
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{"angle", (PyCFunction)Vector3D_angle, METH_VARARGS},
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{"mag", (PyCFunction)Vector3D_mag, METH_VARARGS},
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{"unit_vector", (PyCFunction)Vector3D_unit_vector, METH_VARARGS},
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{"unit_vector_to_another_vector", (PyCFunction)Vector3D_unit_vector_to, METH_VARARGS},
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{"distance", (PyCFunction)Vector3D_distance, METH_VARARGS},
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{NULL, NULL} /* sentinel */
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};
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static void Vector3D_dealloc(Vector3DObject *self)
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{
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Py_XDECREF(self->Vector3D_attr);
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PyMem_DEL(self);
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}
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PyObject * Vector3D_getattr(Vector3DObject *self, char *name)
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{
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return Py_FindMethod(Vector3D_methods, (PyObject *)self, name);
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}
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int Vector3D_setattr(Vector3DObject *self, char *name, PyObject *v)
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{
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return(0);
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}
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static int Vector3D_compare(Vector3DObject * self, Vector3DObject * other)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return -1;
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}
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if ((PyTypeObject*)PyObject_Type((PyObject*)other) != &Vector3D_Type) {
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return -1;
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}
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if (self->coords == other->coords) {
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return 0;
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}
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return 1;
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}
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static Vector3DObject*Vector3D_num_add(Vector3DObject*self,Vector3DObject*other)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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if ((PyTypeObject*)PyObject_Type((PyObject*)other) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "Can only add Vector3D to Vector3D");
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return NULL;
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}
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Vector3DObject * ret = newVector3DObject(NULL);
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if (ret == NULL) {
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return NULL;
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}
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ret->coords = self->coords + other->coords;
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return ret;
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}
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static Vector3DObject*Vector3D_num_sub(Vector3DObject*self,Vector3DObject*other)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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if ((PyTypeObject*)PyObject_Type((PyObject*)other) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "Can only sub Vector3D from Vector3D");
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return NULL;
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}
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Vector3DObject * ret = newVector3DObject(NULL);
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if (ret == NULL) {
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return NULL;
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}
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ret->coords = self->coords - other->coords;
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return ret;
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}
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Vector3DObject * Vector3D_num_mul(Vector3DObject * self, PyObject * _other)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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double other;
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if (PyInt_Check(_other)) {
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other = PyInt_AsLong(_other);
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} else if (PyFloat_Check(_other)) {
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other = PyFloat_AsDouble(_other);
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} else {
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PyErr_SetString(PyExc_TypeError, "Vector3D can only be multiplied by numeric value");
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return NULL;
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}
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Vector3DObject * ret = newVector3DObject(NULL);
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if (ret == NULL) {
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return NULL;
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}
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ret->coords = self->coords * other;
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return ret;
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}
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Vector3DObject * Vector3D_num_div(Vector3DObject * self, PyObject * _other)
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{
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if ((PyTypeObject*)PyObject_Type((PyObject*)self) != &Vector3D_Type) {
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PyErr_SetString(PyExc_TypeError, "THis is not a vector3D object");
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return NULL;
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}
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double other;
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if (PyInt_Check(_other)) {
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other = PyInt_AsLong(_other);
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} else if (PyFloat_Check(_other)) {
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other = PyFloat_AsDouble(_other);
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} else {
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PyErr_SetString(PyExc_TypeError, "Vector3D can only be divided by numeric value");
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return NULL;
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}
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Vector3DObject * ret = newVector3DObject(NULL);
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if (ret == NULL) {
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return NULL;
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}
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ret->coords = self->coords / other;
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return ret;
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}
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int Vector3D_num_coerce(PyObject ** self, PyObject ** other)
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{
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Py_INCREF(*self);
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Py_INCREF(*other);
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return 0;
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}
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static PyNumberMethods Vector3D_num = {
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(binaryfunc)Vector3D_num_add, /* nb_add */
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(binaryfunc)Vector3D_num_sub, /* nb_subtract */
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(binaryfunc)Vector3D_num_mul, /* nb_multiply */
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(binaryfunc)Vector3D_num_div, /* nb_divide */
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0, /* nb_remainder */
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0, /* nb_divmod */
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0, /* nb_power */
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0, /* nb_negative */
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0, /* nb_positive */
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0, /* nb_absolute */
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0, /* nb_nonzero */
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0, /* nb_invert */
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0, /* nb_lshift */
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0, /* nb_rshift */
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0, /* nb_and */
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0, /* nb_xor */
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0, /* nb_or */
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Vector3D_num_coerce, /* nb_coerce */
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0, /* nb_int */
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0, /* nb_long */
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0, /* nb_float */
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0, /* nb_oct */
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0 /* nb_hex */
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};
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PyTypeObject Vector3D_Type = {
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PyObject_HEAD_INIT(&PyType_Type)
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0, /*ob_size*/
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"Vector3D", /*tp_name*/
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sizeof(Vector3DObject), /*tp_basicsize*/
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0, /*tp_itemsize*/
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/* methods */
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(destructor)Vector3D_dealloc, /*tp_dealloc*/
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0, /*tp_print*/
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(getattrfunc)Vector3D_getattr, /*tp_getattr*/
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(setattrfunc)Vector3D_setattr, /*tp_setattr*/
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(cmpfunc)Vector3D_compare, /*tp_compare*/
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0, /*tp_repr*/
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&Vector3D_num, /*tp_as_number*/
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0, /*tp_as_sequence*/
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0, /*tp_as_mapping*/
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0, /*tp_hash*/
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};
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Vector3DObject * newVector3DObject(PyObject *arg)
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{
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Vector3DObject * self;
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self = PyObject_NEW(Vector3DObject, &Vector3D_Type);
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if (self == NULL) {
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return NULL;
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}
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self->Vector3D_attr = NULL;
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return self;
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}
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