cyphesis/common/log.cpp
Al Riddoch 2ccfaadef3 2001-04-14 Al Riddoch <alriddoch@zepler.org>
* Substantial re-work of object model. Moved many attributes out
	  of BaseEntity class. Changed WoldRouter so it now handles
	  objects in terms of Entity, rather than BaseEntity.

	* Code cleanups, including removing reduntant includes, and
	  getting rid of C style comments.

	* Fixed the way attributes are handled in Set operations and
	  when merging from an Atlas::Message::Object. This fixed
	  problem with setting gender of characters.

	* rulesets/Pedestrian.*, rulesets/Movement.*: Re-named
	  Movement variables to make them clearer. Added in
	  separate handling for collisions from moving to
	  target position. Modified collision handling so
	  objects can slide next to each other.

	* rulesets/Thing.cpp, rulesets/Character.cpp: Cleaned up and
	  rationalised movement code. Much shorter, faster and
	  more compact than before.

	* Made better use of iterators throughout, eliminating unnecessary
	  lookups, and copying of data.

	* Moved all virtual functions out of header files, making
	  less work for the linker.

	* Made more use of const references to avoid the need to copy
	  data before being able to inspect it.

Al Riddoch <alriddoch@zepler.org>
2001-04-16 16:26:44 +00:00

61 lines
1.1 KiB
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2000,2001 Alistair Riddoch
extern "C" {
#include <stdio.h>
}
#include "log.h"
#include "const.h"
namespace common {
namespace log {
ofstream inform_fp;
ofstream debug_fp;
ofstream thinking_fp;
void debug(int level, char * msg, int op=0)
{
if (consts::debug_level>=level) {
if (debug_fp) {
debug_fp << msg << endl;
if (op!=0) {
debug_fp << op << endl;
}
debug_fp << flush;
} else {
cout << msg;
if (op!=0) {
cout << op;
}
}
}
}
void inform(char * msg, int op)
{
if (consts::debug_level) {
if (inform_fp) {
inform_fp << msg << endl << op << endl << flush;
}
else {
cout << msg;
}
}
}
void thinking(char * msg)
{
if (consts::debug_thinking) {
if (thinking_fp) {
thinking_fp << msg << endl << flush;
} else {
cout << msg;
}
}
}
}
}