cyphesis/common/utility.cpp
Al Riddoch 2ccfaadef3 2001-04-14 Al Riddoch <alriddoch@zepler.org>
* Substantial re-work of object model. Moved many attributes out
	  of BaseEntity class. Changed WoldRouter so it now handles
	  objects in terms of Entity, rather than BaseEntity.

	* Code cleanups, including removing reduntant includes, and
	  getting rid of C style comments.

	* Fixed the way attributes are handled in Set operations and
	  when merging from an Atlas::Message::Object. This fixed
	  problem with setting gender of characters.

	* rulesets/Pedestrian.*, rulesets/Movement.*: Re-named
	  Movement variables to make them clearer. Added in
	  separate handling for collisions from moving to
	  target position. Modified collision handling so
	  objects can slide next to each other.

	* rulesets/Thing.cpp, rulesets/Character.cpp: Cleaned up and
	  rationalised movement code. Much shorter, faster and
	  more compact than before.

	* Made better use of iterators throughout, eliminating unnecessary
	  lookups, and copying of data.

	* Moved all virtual functions out of header files, making
	  less work for the linker.

	* Made more use of const references to avoid the need to copy
	  data before being able to inspect it.

Al Riddoch <alriddoch@zepler.org>
2001-04-16 16:26:44 +00:00

39 lines
1 KiB
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2000 Alistair Riddoch
#include <Atlas/Message/Object.h>
#include <Atlas/Objects/Root.h>
#include <Atlas/Objects/Entity/RootEntity.h>
#include <Atlas/Objects/Operation/Login.h>
#include "utility.h"
namespace utility {
Root * Object_asRoot(const Atlas::Message::Object & o)
{
Root * obj;
if (!o.IsMap()) return NULL;
Object::MapType::const_iterator I = o.AsMap().find("objtype");
if ((I != o.AsMap().end()) &&
(I->second.IsString())) {
if (I->second.AsString() == "object") {
obj = new RootEntity;
} else if (I->second.AsString() == "op") {
obj = new RootOperation;
} else {
obj = new Root;
}
} else {
obj = new Root;
}
for (Object::MapType::const_iterator I = o.AsMap().begin();
I != o.AsMap().end(); I++) {
obj->SetAttr(I->first, I->second);
}
return obj;
}
} // namespace utility