cyphesis/server/Player.cpp
Al Riddoch 2ccfaadef3 2001-04-14 Al Riddoch <alriddoch@zepler.org>
* Substantial re-work of object model. Moved many attributes out
	  of BaseEntity class. Changed WoldRouter so it now handles
	  objects in terms of Entity, rather than BaseEntity.

	* Code cleanups, including removing reduntant includes, and
	  getting rid of C style comments.

	* Fixed the way attributes are handled in Set operations and
	  when merging from an Atlas::Message::Object. This fixed
	  problem with setting gender of characters.

	* rulesets/Pedestrian.*, rulesets/Movement.*: Re-named
	  Movement variables to make them clearer. Added in
	  separate handling for collisions from moving to
	  target position. Modified collision handling so
	  objects can slide next to each other.

	* rulesets/Thing.cpp, rulesets/Character.cpp: Cleaned up and
	  rationalised movement code. Much shorter, faster and
	  more compact than before.

	* Made better use of iterators throughout, eliminating unnecessary
	  lookups, and copying of data.

	* Moved all virtual functions out of header files, making
	  less work for the linker.

	* Made more use of const references to avoid the need to copy
	  data before being able to inspect it.

Al Riddoch <alriddoch@zepler.org>
2001-04-16 16:26:44 +00:00

39 lines
1.2 KiB
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2000,2001 Alistair Riddoch
#include <Atlas/Message/Object.h>
#include <Atlas/Objects/Root.h>
#include <Atlas/Objects/Operation/Login.h>
#include <Atlas/Objects/Operation/Create.h>
#include "Player.h"
using Atlas::Message::Object;
Player::Player(Connection* conn, const string& username, const string& passwd) :
Account(conn, username, passwd)
{
type = "player";
}
Player::~Player() { }
oplist Player::characterError(const Create& op,const Object::MapType& ent) const
{
Object::MapType::const_iterator I = ent.find("name");
if ((I == ent.end()) || !I->second.IsString()) {
return error(op, "Object to be created has no name");
}
if (!I->second.AsString().compare("admin", 0, 5)) {
return error(op, "Object to be created cannot start with admin");
}
const string& type= ent.find("parents")->second.AsList().front().AsString();
if ((type!="character") && (type!="farmer") && (type!="smith")) {
return error(op, "Object of that type cannot be created by this account");
}
return oplist();
}