cyphesis/server/Connection.cpp
Al Riddoch 2d7b91cfec 2003-04-19 Al Riddoch <alriddoch@zepler.org>
* server/CommServer.h: Prevent copying of CommServer.

	* server/Connection.cpp: Handle setting args more efficiently.
2003-04-19 22:14:22 +00:00

372 lines
13 KiB
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2000,2001 Alistair Riddoch
#include "Connection.h"
#include "ServerRouting.h"
#include "Lobby.h"
#include "CommClient.h"
#include "CommServer.h"
#include "Player.h"
#include "ExternalMind.h"
#include "Persistance.h"
#include "rulesets/Character.h"
#include "common/log.h"
#include "common/debug.h"
#include "common/globals.h"
#include "common/inheritance.h"
#include "common/system.h"
#include "common/BaseWorld.h"
#include <Atlas/Objects/Operation/Create.h>
#include <Atlas/Objects/Operation/Login.h>
#include <Atlas/Objects/Operation/Info.h>
#include <Atlas/Objects/Operation/Get.h>
#include <sigc++/bind.h>
#include <sigc++/object_slot.h>
static const bool debug_flag = false;
Connection::Connection(const std::string & id, CommClient & client,
ServerRouting & svr) : OOGThing(id), commClient(client),
obsolete(false), server(svr)
{
subscribe("login", OP_LOGIN);
subscribe("logout", OP_LOGOUT);
subscribe("create", OP_CREATE);
subscribe("get", OP_GET);
}
Connection::~Connection()
{
}
void Connection::send(const RootOperation & msg) const
{
commClient.send(msg);
}
Account * Connection::addPlayer(const std::string& username,
const std::string& password)
{
std::string hash;
encrypt_password(password, hash);
Player * player = new Player(this, username, hash);
addObject(player);
player->connection = this;
server.addAccount(player);
server.lobby.addObject(player);
return player;
}
void Connection::addObject(BaseEntity * obj)
{
objects[obj->getId()] = obj;
SigC::Connection * con = new SigC::Connection(obj->destroyed.connect(SigC::bind<std::string>(SigC::slot(*this, &Connection::objectDeleted), obj->getId())));
destroyedConnections[obj->getId()] = con;
}
void Connection::removeObject(const std::string & id)
{
if (!obsolete) {
objects.erase(id);
ConMap::iterator I = destroyedConnections.find(id);
if (I != destroyedConnections.end()) {
delete I->second;
destroyedConnections.erase(I);
}
}
}
void Connection::objectDeleted(std::string id) {
removeObject(id);
}
void Connection::destroy()
{
// Once we are obsolete, ExternalMind can no longer affect contents
// of objects when we delete it.
assert(!obsolete);
obsolete = true;
ConMap::const_iterator J = destroyedConnections.begin();
for(; J != destroyedConnections.end(); J++) {
J->second->disconnect();
delete J->second;
}
debug(std::cout << "destroy called" << std::endl << std::flush;);
BaseDict::const_iterator I;
for(I = objects.begin(); I != objects.end(); I++) {
Account * ac = dynamic_cast<Account *>(I->second);
if (ac != NULL) {
server.lobby.delObject(ac);
ac->connection = NULL;
continue;
}
Character * character = dynamic_cast<Character *>(I->second);
if (character != NULL) {
if (character->externalMind != NULL) {
delete character->externalMind;
character->externalMind = NULL;
}
}
}
}
void Connection::close()
{
commClient.close();
}
bool Connection::verifyCredentials(const Account & account,
const Element::MapType & creds) const
{
Element::MapType::const_iterator I = creds.find("password");
if ((I == creds.end()) || !I->second.IsString()) {
return false;
}
const std::string & passwd = I->second.AsString();
std::string hash;
encrypt_password(passwd, hash);
if (hash != account.password) {
return false;
}
return true;
}
OpVector Connection::operation(const RootOperation & op)
{
debug(std::cout << "Connection::operation" << std::endl << std::flush;);
const std::string & from = op.GetFrom();
if (from.empty()) {
debug(std::cout << "deliver locally as normal" << std::endl << std::flush;);
return callOperation(op);
} else {
debug(std::cout << "Must send on to account" << std::endl << std::flush;);
debug(std::cout << "[" << from << "]" << std::endl << std::flush;);
BaseDict::const_iterator I = objects.find(from);
if (I == objects.end()) {
std::cout << "Illegal from \"" << from << "\" in " << op.GetParents().front().AsString() << " op from client" << std::endl << std::flush;
std::string err = "From [";
err += from;
err += "] is illegal";
return error(op, err.c_str());
}
BaseEntity * ent = I->second;
Character * character = dynamic_cast<Character *>(ent);
if ((character != NULL) && (character->externalMind == NULL)) {
character->externalMind = new ExternalMind(*this,
character->getId(), character->getName());
debug(std::cout << "Re-connecting existing character to new connection" << std::endl << std::flush;);
Info * info = new Info(Info::Instantiate());
Element::ListType & info_args = info->GetArgs();
info_args.push_back(Element::MapType());
character->addToObject(info_args.front().AsMap());
info->SetRefno(op.GetSerialno());
info->SetSerialno(server.getSerialNo());
OpVector res = ent->externalOperation(op);
res.insert(res.begin(), info);
return res;
}
return ent->externalOperation(op);
}
return OpVector();
}
OpVector Connection::LoginOperation(const Login & op)
{
debug(std::cout << "Got login op" << std::endl << std::flush;);
if (op.GetArgs().empty()) {
return error(op, "Login has no argument");
}
if (!op.GetArgs().front().IsMap()) {
return error(op, "Login arg is malformed");
}
// Account should be the first argument of the op
const Element::MapType & account = op.GetArgs().front().AsMap();
// Check for username, and if its not there, then check for
// id in case we are dealing with an old client.
Element::MapType::const_iterator I = account.find("username");
if ((I == account.end()) || !I->second.IsString()) {
log(WARNING, "Got Login with no username. Checking for old style Login");
I = account.find("id");
if ((I == account.end()) || !I->second.IsString()) {
return error(op, "No username provided for Login");
}
}
const std::string & username = I->second.AsString();
if (username.empty()) {
return error(op, "Empty username provided for Login");
}
// We now have username, so can check whether we know this
// account, either from existing account ....
Account * player = server.getAccountByName(username);
// or if not, from the database
if (player == 0) {
debug(std::cout << "No " << username << " account in server. Checking in database." << std::endl << std::flush;);
player = Persistance::instance()->getAccount(username);
if (player != 0) {
Persistance::instance()->registerCharacters(*player,
server.world.getObjects());
server.addAccount(player);
}
}
if ((player == 0) || !verifyCredentials(*player, account)) {
return error(op, "Login is invalid");
}
// Account appears to be who they say they are
if (player->connection) {
// Internals don't allow player to log in more than once.
return error(op, "This account is already logged in");
}
// Connect everything up
addObject(player);
EntityDict::const_iterator J = player->getCharacters().begin();
for (; J != player->getCharacters().end(); J++) {
addObject(J->second);
}
player->connection = this;
server.lobby.addObject(player);
// Let the client know they have logged in
Info * info = new Info(Info::Instantiate());
Element::ListType & info_args = info->GetArgs();
info_args.push_back(Element::MapType());
player->addToObject(info_args.front().AsMap());
info->SetRefno(op.GetSerialno());
info->SetSerialno(server.getSerialNo());
debug(std::cout << "Good login" << std::endl << std::flush;);
return OpVector(1,info);
}
OpVector Connection::CreateOperation(const Create & op)
{
debug(std::cout << "Got create op" << std::endl << std::flush;);
if (op.GetArgs().empty()) {
return error(op, "Create has no argument");
}
if (!op.GetArgs().front().IsMap()) {
return error(op, "Create is malformed");
}
const Element::MapType & account = op.GetArgs().front().AsMap();
if (restricted_flag) {
return error(op, "Account creation on this server is restricted");
}
Element::MapType::const_iterator I = account.find("username");
if ((I == account.end()) || !I->second.IsString()) {
log(WARNING, "Got Create for account with no username. Checking for old style Create.");
I = account.find("id");
if ((I == account.end()) || !I->second.IsString()) {
return error(op, "Account creation with no username");
}
}
const std::string & username = I->second.AsString();
I = account.find("password");
if ((I == account.end()) || !I->second.IsString()) {
return error(op, "Account creation with no password");
}
const std::string & password = I->second.AsString();
if ((0 != server.getAccountByName(username)) ||
(Persistance::instance()->findAccount(username)) ||
(username.empty()) || (password.empty())) {
// Account exists, or creation data is duff
return error(op, "Account creation is invalid");
}
Account * player = addPlayer(username, password);
Persistance::instance()->putAccount(*player);
Info * info = new Info(Info::Instantiate());
Element::ListType & info_args = info->GetArgs();
info_args.push_back(Element::MapType());
player->addToObject(info_args.front().AsMap());
info->SetRefno(op.GetSerialno());
info->SetSerialno(server.getSerialNo());
debug(std::cout << "Good create" << std::endl << std::flush;);
return OpVector(1,info);
}
OpVector Connection::LogoutOperation(const Logout & op)
{
if (op.GetArgs().empty()) {
// Logging self out
Info info = Info(Info::Instantiate());
Element::ListType & args = info.GetArgs();
args.push_back(op.AsObject());
info.SetRefno(op.GetSerialno());
info.SetSerialno(server.getSerialNo());
send(info);
close();
return OpVector();
}
if (!op.GetArgs().front().IsMap()) {
return error(op, "Create arg is not a map");
}
const Element::MapType & account = op.GetArgs().front().AsMap();
Element::MapType::const_iterator I = account.find("username");
if ((I == account.end()) || !I->second.IsString()) {
log(WARNING, "Got Logout with no username. Checking for old style Logout.");
I = account.find("id");
if ((I == account.end()) || !I->second.IsString()) {
return error(op, "Logout is invalid");
}
}
const std::string & username = I->second.AsString();
I = account.find("password");
if ((I == account.end()) || (!I->second.IsString())) {
return error(op, "No account password given");
}
const std::string & password = I->second.AsString();
Account * player = server.getAccountByName(username);
if ((!player) || (password != player->password)) {
return error(op, "Logout failed");
}
Logout l = op;
l.SetFrom(player->getId());
operation(l);
return OpVector();
}
OpVector Connection::GetOperation(const Get & op)
{
const Element::ListType & args = op.GetArgs();
Info * info;
if (args.empty()) {
info = new Info(Info::Instantiate());
Element::ListType & info_args = info->GetArgs();
info_args.push_back(Element::MapType());
server.addToObject(info_args.front().AsMap());
info->SetRefno(op.GetSerialno());
info->SetSerialno(server.getSerialNo());
debug(std::cout << "Replying to empty get" << std::endl << std::flush;);
} else {
if (!args.front().IsMap()) {
return error(op, "Get op arg is not a map");
}
Element::MapType::const_iterator I = args.front().AsMap().find("id");
if ((I == args.front().AsMap().end()) || (!I->second.IsString())) {
return error(op, "Type definition requested with no id");
}
const std::string & id = I->second.AsString();
debug(std::cout << "Get got for " << id << std::endl << std::flush;);
Atlas::Objects::Root * o = Inheritance::instance().get(id);
if (o == NULL) {
return error(op, "Unknown type definition requested");
}
info = new Info(Info::Instantiate());
info->SetArgs(Element::ListType(1,o->AsObject()));
info->SetRefno(op.GetSerialno());
info->SetSerialno(server.getSerialNo());
}
return OpVector(1,info);
}