cyphesis/physics/Shape.cpp
2012-04-05 19:54:50 +01:00

175 lines
4.7 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2011 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#include "Shape_impl.h"
#include <Atlas/Message/Element.h>
#include <wfmath/line.h>
#include <wfmath/polygon.h>
#include <wfmath/stream.h>
using Atlas::Message::Element;
using Atlas::Message::MapType;
Shape::Shape()
{
}
///////////////////////////////////////////////////////////////////////
template<>
const char * MathShape<WFMath::AxisBox, 2>::getType() const
{
return "box";
}
template<>
int MathShape<WFMath::AxisBox, 2>::fromAtlas(const Element & data)
{
int ret = -1;
try {
if (data.isMap()) {
const MapType & datamap = data.Map();
MapType::const_iterator I = datamap.find("points");
if (I != datamap.end()) {
m_shape.fromAtlas(I->second);
ret = 0;
}
} else {
m_shape.fromAtlas(data.List());
ret = 0;
}
}
catch (Atlas::Message::WrongTypeException e) {
}
return ret;
}
template<>
void MathShape<WFMath::AxisBox, 2>::toAtlas(MapType & data) const
{
data["type"] = getType();
data["points"] = m_shape.toAtlas();
}
///////////////////////////////////////////////////////////////////////
template<>
const char * MathShape<WFMath::Line, 2>::getType() const
{
return "line";
}
template<>
void MathShape<WFMath::Line, 2>::scale(WFMath::CoordType factor)
{
for (size_t i = 0; i < m_shape.numCorners(); ++i) {
WFMath::Point<2> corner = m_shape.getCorner(i);
m_shape.moveCorner(i, WFMath::Point<2>(corner.x() * factor,
corner.y() * factor));
}
}
///////////////////////////////////////////////////////////////////////
template<>
const char * MathShape<WFMath::Point, 2>::getType() const
{
return "point";
}
template<>
bool MathShape<WFMath::Point, 2>::intersect(const WFMath::Point<2> & p) const
{
return WFMath::Equal(m_shape, p);
}
///////////////////////////////////////////////////////////////////////
template<>
const char * MathShape<WFMath::Polygon, 2>::getType() const
{
return "polygon";
}
template<>
WFMath::CoordType MathShape<WFMath::Polygon, 2>::area() const
{
WFMath::CoordType area = 0;
size_t n = m_shape.numCorners();
for (size_t i = 0; i < n; ++i) {
WFMath::Point<2> corner = m_shape.getCorner(i);
WFMath::Point<2> corner2 = m_shape.getCorner((i + 1) % n);
area += corner.x() * corner2.y();
area -= corner.y() * corner2.x();
}
return std::fabs(area / 2.f);
}
template<>
void MathShape<WFMath::Polygon, 2>::scale(WFMath::CoordType factor)
{
for (size_t i = 0; i < m_shape.numCorners(); ++i) {
WFMath::Point<2> corner = m_shape.getCorner(i);
m_shape.moveCorner(i, WFMath::Point<2>(corner.x() * factor,
corner.y() * factor));
}
}
///////////////////////////////////////////////////////////////////////
Shape * Shape::newFromAtlas(const MapType & data)
{
MapType::const_iterator I = data.find("type");
if (I == data.end() || !I->second.isString()) {
return 0;
}
const std::string & type = I->second.String();
Shape * new_shape = 0;
if (type == "polygon") {
new_shape = new MathShape<WFMath::Polygon>;
} else if (type == "line") {
new_shape = new MathShape<WFMath::Line>;
} else if (type == "ball") {
new_shape = new MathShape<WFMath::Ball>;
} else if (type == "rotbox") {
new_shape = new MathShape<WFMath::RotBox>;
} else if (type == "box") {
new_shape = new MathShape<WFMath::AxisBox>;
}
if (new_shape != 0) {
int res = new_shape->fromAtlas(data);
if (res != 0) {
delete new_shape;
new_shape = 0;
}
}
return new_shape;
}
template class MathShape<WFMath::AxisBox, 2>;
template class MathShape<WFMath::Ball, 2>;
template class MathShape<WFMath::Line, 2>;
template class MathShape<WFMath::Point, 2>;
template class MathShape<WFMath::Polygon, 2>;
template class MathShape<WFMath::RotBox, 2>;