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* common/AtlasFileLoader.cpp, common/AtlasFileLoader.h: Modify the class so that fundamentally it can handle any atlas codec.
53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2005 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "common/AtlasFileLoader.h"
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#include "common/log.h"
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#include <Atlas/Message/Element.h>
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#include <Atlas/Codecs/XML.h>
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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void AtlasFileLoader::messageArrived(const MapType & msg)
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{
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MapType o = msg;
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MapType::iterator I = o.find("id");
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if (I == o.end()) {
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log(WARNING, "Message without ID read from file");
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return;
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}
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Element & id = I->second;
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if (!id.isString()) {
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log(WARNING, "Message without non-string ID read from file");
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return;
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}
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std::string msg_id = id.String();
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o.erase(I);
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m_messages[msg_id] = o;
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++m_count;
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}
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AtlasFileLoader::AtlasFileLoader(const std::string & filename,
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MapType & m) :
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m_file(filename.c_str(), std::ios::in),
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m_count(0), m_messages(m)
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{
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m_codec = new Atlas::Codecs::XML(m_file, *this);
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}
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