mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
271 lines
7.6 KiB
C++
271 lines
7.6 KiB
C++
/*
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Copyright (C) 2018 Erik Ogenvik
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "CyPy_Vector3D.h"
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#include "CyPy_Point3D.h"
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#include "CoordHelper.h"
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#include "CyPy_Quaternion.h"
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CyPy_Vector3D::CyPy_Vector3D(Py::PythonClassInstance* self, Py::Tuple& args, Py::Dict& kwds)
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: WrapperBase(self, args, kwds)
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{
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CoordHelper::init(m_value, args);
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}
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CyPy_Vector3D::CyPy_Vector3D(Py::PythonClassInstance* self, WFMath::Vector<3> value)
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: WrapperBase(self, std::move(value))
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{
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}
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void CyPy_Vector3D::init_type()
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{
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behaviors().name("Vector3D");
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behaviors().doc("");
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behaviors().supportRepr();
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behaviors().supportRichCompare();
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behaviors().supportSequenceType(Py::PythonType::support_sequence_item
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| Py::PythonType::support_sequence_length
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| Py::PythonType::support_sequence_ass_item);
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behaviors().supportNumberType(Py::PythonType::support_number_add
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| Py::PythonType::support_number_subtract
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| Py::PythonType::support_number_multiply
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| Py::PythonType::support_number_floor_divide
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| Py::PythonType::support_number_true_divide
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| Py::PythonType::support_number_negative);
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PYCXX_ADD_VARARGS_METHOD(dot, dot, "");
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PYCXX_ADD_VARARGS_METHOD(cross, cross, "");
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PYCXX_ADD_VARARGS_METHOD(rotatex, rotatex, "");
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PYCXX_ADD_VARARGS_METHOD(rotatey, rotatey, "");
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PYCXX_ADD_VARARGS_METHOD(rotatez, rotatez, "");
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PYCXX_ADD_VARARGS_METHOD(rotate, rotate, "");
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PYCXX_ADD_VARARGS_METHOD(angle, angle, "");
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//FIXME: rename to "sqr_mag"
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PYCXX_ADD_NOARGS_METHOD(square_mag, sqr_mag, "");
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PYCXX_ADD_NOARGS_METHOD(mag, mag, "");
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PYCXX_ADD_NOARGS_METHOD(is_valid, is_valid, "");
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PYCXX_ADD_NOARGS_METHOD(unit_vector, unit_vector, "");
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PYCXX_ADD_VARARGS_METHOD(unit_vector_to, unit_vector_to, "");
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behaviors().readyType();
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}
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WFMath::Vector<3> CyPy_Vector3D::parse(const Py::Object& object)
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{
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return CoordHelper::parse<WFMath::Vector<3>, CyPy_Vector3D>(object);
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}
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Py::Object CyPy_Vector3D::getattro(const Py::String& name)
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{
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return CoordHelper::getattro(*this, name);
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}
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int CyPy_Vector3D::setattro(const Py::String& name, const Py::Object& attr)
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{
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return CoordHelper::setattro(m_value, name, attr);
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}
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Py::Object CyPy_Vector3D::repr()
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{
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return CoordHelper::repr(m_value);
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}
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Py::Object CyPy_Vector3D::dot(const Py::Tuple& args)
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{
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args.verify_length(1, 1);
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if (!CyPy_Vector3D::check(args.front())) {
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throw Py::TypeError("Can only dot with Vector3D");
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}
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return Py::Float(WFMath::Dot(m_value, CyPy_Vector3D::value(args.front())));
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}
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Py::Object CyPy_Vector3D::cross(const Py::Tuple& args)
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{
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args.verify_length(1, 1);
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if (!CyPy_Vector3D::check(args.front())) {
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throw Py::TypeError("Can only cross with Vector3D");
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}
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return CyPy_Vector3D::wrap(WFMath::Cross(m_value, CyPy_Vector3D::value(args.front())));
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}
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Py::Object CyPy_Vector3D::rotatex(const Py::Tuple& args)
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{
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args.verify_length(1, 1);
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if (!args.front().isFloat()) {
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throw Py::TypeError("Can only rotatex with a float");
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}
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m_value.rotateX(Py::Float(args.front()));
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return self();
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}
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Py::Object CyPy_Vector3D::rotatey(const Py::Tuple& args)
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{
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args.verify_length(1, 1);
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if (!args.front().isFloat()) {
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throw Py::TypeError("Can only rotatey with a float");
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}
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m_value.rotateY(Py::Float(args.front()));
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return self();
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}
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Py::Object CyPy_Vector3D::rotatez(const Py::Tuple& args)
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{
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args.verify_length(1, 1);
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if (!args.front().isFloat()) {
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throw Py::TypeError("Can only rotatez with a float");
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}
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m_value.rotateZ(Py::Float(args.front()));
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return self();
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}
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Py::Object CyPy_Vector3D::rotate(const Py::Tuple& args)
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{
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args.verify_length(1, 1);
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if (!CyPy_Quaternion::check(args.front())) {
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throw Py::TypeError("Can only rotate with a quaternion");
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}
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m_value.rotate(CyPy_Quaternion::value(args.front()));
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return self();
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}
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Py::Object CyPy_Vector3D::angle(const Py::Tuple& args)
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{
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args.verify_length(1, 1);
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if (!CyPy_Vector3D::check(args.front())) {
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throw Py::TypeError("Can get angle to Vector3D\"");
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}
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return Py::Float(WFMath::Angle(m_value, CyPy_Vector3D::value(args.front())));
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}
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Py::Object CyPy_Vector3D::sqr_mag()
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{
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return Py::Float(m_value.sqrMag());
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}
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Py::Object CyPy_Vector3D::mag()
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{
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return Py::Float(m_value.mag());
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}
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Py::Object CyPy_Vector3D::is_valid()
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{
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return CoordHelper::is_valid(m_value);
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}
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Py::Object CyPy_Vector3D::unit_vector()
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{
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auto value = m_value;
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WFMath::CoordType the_mag = value.mag();
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if (the_mag <= 0) {
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throw Py::ZeroDivisionError("Attempt to normalize a vector with zero magnitude");
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}
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value /= the_mag;
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return CyPy_Vector3D::wrap(value);
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}
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Py::Object CyPy_Vector3D::unit_vector_to(const Py::Tuple& args)
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{
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args.verify_length(1, 1);
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if (!CyPy_Vector3D::check(args.front())) {
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throw Py::TypeError("Argument must be a Vector3D");
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}
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auto value = CyPy_Vector3D::value(args.front()) - m_value;
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WFMath::CoordType the_mag = value.mag();
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if (the_mag <= 0) {
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throw Py::ZeroDivisionError("Attempt to normalize a vector with zero magnitude");
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}
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value /= the_mag;
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return CyPy_Vector3D::wrap(value);
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}
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Py::Object CyPy_Vector3D::rich_compare(const Py::Object& other, int type)
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{
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return CoordHelper::rich_compare<decltype(m_value), CyPy_Vector3D>(m_value, other, type);
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}
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PyCxx_ssize_t CyPy_Vector3D::sequence_length()
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{
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return 3;
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}
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Py::Object CyPy_Vector3D::sequence_item(Py_ssize_t pos)
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{
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return CoordHelper::sequence_item(m_value, pos);
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}
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int CyPy_Vector3D::sequence_ass_item(Py_ssize_t pos, const Py::Object& other)
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{
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return CoordHelper::sequence_ass_item(m_value, pos, other);
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}
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Py::Object CyPy_Vector3D::number_add(const Py::Object& other)
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{
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if (!CyPy_Vector3D::check(other)) {
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throw Py::TypeError("Can only add Vector3D to Vector3D");
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}
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return CyPy_Vector3D::wrap(m_value + CyPy_Vector3D::value(other));
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}
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Py::Object CyPy_Vector3D::number_subtract(const Py::Object& other)
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{
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if (!CyPy_Vector3D::check(other)) {
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throw Py::TypeError("Can only subtract Vector3D from Vector3D");
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}
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return CyPy_Vector3D::wrap(m_value - CyPy_Vector3D::value(other));
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}
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Py::Object CyPy_Vector3D::number_multiply(const Py::Object& other)
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{
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if (!other.isNumeric()) {
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throw Py::TypeError("Vector3D can only be multiplied by numeric value");
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}
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return CyPy_Vector3D::wrap(m_value * Py::Float(other));
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}
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Py::Object CyPy_Vector3D::number_floor_divide(const Py::Object& other)
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{
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if (!other.isNumeric()) {
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throw Py::TypeError("Vector3D can only be divided by numeric value");
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}
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return CyPy_Vector3D::wrap(m_value / Py::Float(other));
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}
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Py::Object CyPy_Vector3D::number_true_divide(const Py::Object& other)
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{
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return number_floor_divide(other);
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}
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Py::Object CyPy_Vector3D::number_negative()
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{
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return CyPy_Vector3D::wrap(-m_value);
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}
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