cyphesis/rulesets/PythonThingScript.cpp
Al Riddoch 3969bffbfe * common/inheritance.cpp, common/inheritance.h: Added code to store
atlas object inheritance tree.

	* server/Connection.cpp: Added code to allow client to query
	  atlas object inheritance using get ops.

	* example/client/InheritanceClient.*: Added example client which
	  queries the inheritance tree of the server.

	* rulesets/MemMap.h, rulesets/Py_Map.cpp: Made hooks lists private,
	  and added methods to access them.

	* server/Account.cpp, server/Lobby.h: Added correct handling of OOG
	  look ops when looking at own characters, other accounts, or the
	  lobby.

	* server/ServerRouting.h: Added function to generate serial numbers
	  for operations.

	* server/WorldRouter.cpp: Assign genuine serial number to all
	  in game operations as they are pulled off the queue.

	* Cleaned up header file multiple inclusion checks for uniqueness,
	  and made sure of ISO compliant use of std::string.

Al Riddoch  <alriddoch@zepler.org>
2001-08-02 14:27:06 +00:00

92 lines
2.9 KiB
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2000,2001 Alistair Riddoch
#include "PythonThingScript.h"
#include "Python_API.h"
#include "Thing.h"
#include <server/WorldRouter.h>
#include <common/debug.h>
using Atlas::Objects::Operation::RootOperation;
static const bool debug_flag = false;
PythonThingScript::PythonThingScript(PyObject * o, Thing & t) :
PythonScript(o, t), thing(t)
{
}
PythonThingScript::~PythonThingScript()
{
}
bool PythonThingScript::Operation(const std::string & op_type,
const RootOperation & op,
oplist & ret_list, RootOperation * sub_op)
{
if (scriptObject == NULL) {
debug( cout << "No script object asociated" << endl << flush;);
return false;
}
debug( cout << "Got script object for " << endl << flush;);
std::string op_name = op_type+"_operation";
// Construct apropriate python object thingies from op
if (!PyObject_HasAttrString(scriptObject, (char *)(op_name.c_str()))) {
debug( cout << "No method to be found for "
<< "." << op_name << endl << flush;);
return false;
}
RootOperationObject * py_op = newAtlasRootOperation(NULL);
py_op->operation = new RootOperation(op);
py_op->own = 0;
py_op->from = thing.world->getObject(op.GetFrom());
py_op->to = thing.world->getObject(op.GetTo());
PyObject * ret;
ret = PyObject_CallMethod(scriptObject, (char *)(op_name.c_str()),
"(O)", py_op);
delete py_op->operation;
Py_DECREF(py_op);
if (ret != NULL) {
debug( cout << "Called python method " << op_name
<< " for object " << endl << flush;);
if (PyOperation_Check(ret)) {
RootOperationObject * op = (RootOperationObject*)ret;
if (op->operation != NULL) {
ret_list.push_back(op->operation);
op->own = 0;
} else {
debug( cout << "Method returned invalid operation"
<< endl << flush;);
}
} else if (PyOplist_Check(ret)) {
OplistObject * op = (OplistObject*)ret;
if (op->ops != NULL) {
ret_list = *op->ops;
} else {
debug( cout << "Method returned invalid oplist"
<< endl << flush;);
}
} else {
debug( cout << "Method returned invalid object" << endl << flush;);
}
Py_DECREF(ret);
return true;
} else {
if (PyErr_Occurred() == NULL) {
debug( cout << "No method to be found for " << endl << flush;);
} else {
cerr << "Reporting python error for " << endl << flush;
PyErr_Print();
}
}
return false;
}
void PythonThingScript::hook(const std::string &, Entity *)
{
}