mirror of
https://github.com/worldforge/cyphesis
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99 lines
3.5 KiB
C++
99 lines
3.5 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000,2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#include "ServerRouting.h"
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#include "Lobby.h"
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#include "common/debug.h"
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#include "common/const.h"
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#include "common/BaseWorld.h"
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#include <Atlas/Message/Element.h>
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#include <Atlas/Objects/SmartPtr.h>
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#include <Atlas/Objects/RootEntity.h>
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#include <iostream>
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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using Atlas::Objects::Entity::RootEntity;
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/// \brief Constructor for server object.
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///
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/// Requires a reference to the World management object, as well as the
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/// ruleset and server name. Implicitly creates the Lobby management object.
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ServerRouting::ServerRouting(BaseWorld & wrld,
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const std::string & ruleset,
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const std::string & name,
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const std::string & id, long intId,
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const std::string & lId, long lIntId) :
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Identified(id, intId), m_svrRuleset(ruleset), m_svrName(name),
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m_numClients(0), m_world(wrld), m_lobby(*new Lobby(*this, lId, lIntId))
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{
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}
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/// Server destructor, implicitly destroys all OOG objects in the server.
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ServerRouting::~ServerRouting()
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{
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RouterMap::const_iterator Iend = m_objects.end();
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for(RouterMap::const_iterator I = m_objects.begin(); I != Iend; ++I) {
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delete I->second;
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}
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delete &m_lobby;
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}
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void ServerRouting::addToMessage(MapType & omap) const
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{
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omap["objtype"] = "obj";
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omap["server"] = "cyphesis";
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omap["ruleset"] = m_svrRuleset;
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omap["name"] = m_svrName;
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omap["parents"] = ListType(1, "server");
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omap["clients"] = m_numClients;
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omap["uptime"] = m_world.upTime();
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omap["builddate"] = std::string(consts::buildTime)+", "+std::string(consts::buildDate);
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omap["buildid"] = consts::buildId;
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omap["version"] = std::string(consts::version);
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if (restricted_flag) {
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omap["restricted"] = "true";
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}
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omap["entities"] = (long)m_world.getEntities().size();
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// We could add all sorts of stats here, but I don't know exactly what yet.
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}
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void ServerRouting::addToEntity(const RootEntity & ent) const
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{
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ent->setObjtype("obj");
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ent->setAttr("server", "cyphesis");
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ent->setAttr("ruleset", m_svrRuleset);
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ent->setName(m_svrName);
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ent->setParents(std::list<std::string>(1, "server"));
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ent->setAttr("clients", m_numClients);
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ent->setAttr("uptime", m_world.upTime());
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ent->setAttr("builddate", std::string(consts::buildTime)+", "+std::string(consts::buildDate));
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ent->setAttr("buildid", consts::buildId);
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ent->setAttr("version", std::string(consts::version));
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if (restricted_flag) {
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ent->setAttr("restricted", "true");
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}
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ent->setAttr("entities", (long)m_world.getEntities().size());
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// We could add all sorts of stats here, but I don't know exactly what yet.
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}
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