cyphesis/server/CommIdleSocket.cpp
Al Riddoch 315fa07f31 2006-12-31 Al Riddoch <alriddoch@zepler.org>
* common/Type.h, physics/VectorPol.h, rulesets/Combat.cpp,
	  rulesets/Missile.h, rulesets/ThingFactory.cpp,
	  server/CommIdleSocket.cpp, tests/utilitytest.cpp:
	  Mark a bunch of files that were probably removed from the build
	  ages ago.
2006-12-31 17:44:23 +00:00

37 lines
1.3 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2003 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: CommIdleSocket.cpp,v 1.7 2006-12-31 17:44:24 alriddoch Exp $
#error This file has been removed from the build.
#ifndef DOXYGEN_SHOULD_SKIP_THIS
#include "CommIdleSocket.h"
#include "CommServer.h"
/// \brief Constructor for socket object.
///
/// @param svr Reference to the object that manages all socket communication.
CommIdleSocket::CommIdleSocket(CommServer & svr) : CommSocket(svr)
{
}
CommIdleSocket::~CommIdleSocket()
{
m_commServer.removeIdle(this);
}