cyphesis/server/ExternalProperty.cpp
Al Riddoch 6e5ca40d72 2007-01-17 Al Riddoch <alriddoch@zepler.org>
* rulesets/Entity.h, rulesets/Entity.cpp: Set argument names on
	  some methods. Add a new method allowing a property to be set
	  externally.

	* server/ExternalProperty.cpp, server/ExternalProperty.h: Add a new
	  property which reflects whether an entity is connected to the
	  outside world via an external mind.

	* server/Connection.cpp, server/Connection.h: Add a new method which
	  hooks up an avatar to the connection, installing an ExternalProperty
	  if necessary.

	* server/Account.cpp: Use the new Connection method to hook up
	  existing avatars.
2007-01-17 23:00:56 +00:00

51 lines
1.6 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2007 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: ExternalProperty.cpp,v 1.1 2007-01-17 23:00:59 alriddoch Exp $
#include "ExternalProperty.h"
#include "common/BaseEntity.h"
#include <Atlas/Objects/RootEntity.h>
ExternalProperty::ExternalProperty(BaseEntity * & data) :
PropertyBase(0), m_data(data)
{
}
bool ExternalProperty::get(Atlas::Message::Element & val) const
{
val = (m_data == 0) ? 0 : 1;
return true;
}
void ExternalProperty::set(const Atlas::Message::Element & val)
{
}
void ExternalProperty::add(const std::string & s,
Atlas::Message::MapType & map) const
{
map[s] = (m_data == 0) ? 0 : 1;
}
void ExternalProperty::add(const std::string & s,
const Atlas::Objects::Entity::RootEntity & ent) const
{
ent->setAttr(s, (m_data == 0) ? 0 : 1);
}