cyphesis/server/server.cpp
Al Riddoch 488f35b52f * Complete re-write of python script interface to allow other
script types to be cleanly dropped in.

	* Re-work on server and communication related classes to use
	  references where they are apropriate. Code is now much more
	  robust.

	* Huge cleanup of header files removing redundant includes.

	* server/WorldRouter.h: Removed is_object_deleted because it
	  is broken and not used.

	* server/Connection.h: Removed unused disconnect() methods.

	* rulesets/Entity.*: Added new in game base class from which
	  all mind and object classes are derived. This removes
	  clutter of Thing class from mind classes.

	* aiclient/*: Progress with creating AI client for mind handling.

	* common/globals.*: Moved some globals out of server specific files.

	* rulesets/Makefile.am: Separated rulesets code into 3 almost stand
	  alone packages; entities, mind and python interface code.


Acorn may well not work now, but I would apreciate it if people could
test the code on their setups. Lots of code has changed, and almost
everything is now cleaner.

Al Riddoch  <alriddoch@zepler.org>
2001-04-10 19:05:14 +00:00

515 lines
14 KiB
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2000 Alistair Riddoch
#include <Atlas/Message/Object.h>
#include <Atlas/Net/Stream.h>
#include <Atlas/Objects/Root.h>
#include <Atlas/Objects/Encoder.h>
#include <Atlas/Objects/Decoder.h>
#include <varconf/Config.h>
#include <iostream.h>
#include <fstream.h>
#include <Python.h>
extern "C" {
#include <stdio.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <unistd.h>
#include <netdb.h>
}
#include <common/config.h>
#include <common/const.h>
#include <common/log.h>
#include <common/debug.h>
#include <common/persistance.h>
#include <common/utility.h>
#include <common/globals.h>
#include <fstream>
#include "ServerRouting_methods.h"
#include "Connection.h"
#include "CommClient.h"
#include "CommServer.h"
static const bool debug_flag = false;
void init_python_api();
static inline char *pack_uint32(uint32_t data, char *buffer, unsigned int *size)
{
uint32_t netorder;
netorder = htonl(data);
memcpy(buffer, &netorder, sizeof(uint32_t));
*size += sizeof(uint32_t);
return buffer+sizeof(uint32_t);
}
static inline char *unpack_uint32(uint32_t *dest, char *buffer)
{
uint32_t netorder;
memcpy(&netorder, buffer, sizeof(uint32_t));
*dest = ntohl(netorder);
return buffer+sizeof(uint32_t);
}
CommClient::CommClient(CommServer & svr, int fd, int port) :
commServer(svr),
client_fd(fd), client_buf(fd), client_ios(&client_buf),
connection(*new Connection(*this)) {
//if (consts::debug_level>=1) {
//char * log_name = "log.log";
//log_file.open(log_name);
//}
}
CommClient::~CommClient()
{
connection.destroy();
delete &connection;
if (encoder != NULL) {
delete encoder;
}
}
int CommClient::setup()
{
Atlas::Net::StreamAccept accept("cyphesis " + commServer.identity, client_ios, this);
debug(cout << "Negotiating... " << flush;);
while (accept.GetState() == Atlas::Net::StreamAccept::IN_PROGRESS) {
accept.Poll();
}
debug(cout << "done" << endl;);
if (accept.GetState() == Atlas::Net::StreamAccept::FAILED) {
cerr << "Failed to negotiate" << endl;
return(0);
}
// Negotiation was successful
// Get the codec that negotiation established
codec = accept.GetCodec();
// This should always be sent at the beginning of a session
encoder = new Atlas::Objects::Encoder(codec);
codec->StreamBegin();
return(1);
}
void CommClient::message(const RootOperation & op)
{
oplist reply = connection.message(op);
for(oplist::const_iterator I = reply.begin(); I != reply.end(); I++) {
debug(cout << "sending reply" << endl << flush;);
send(*I);
delete *I;
}
}
void CommClient::UnknownObjectArrived(const Object& o)
{
debug(cout << "An unknown has arrived." << endl << flush;);
RootOperation * r = (RootOperation*)utility::Object_asRoot(o);
if (r != NULL) {
message(*r);
}
#if 0
debug(cout << "An unknown has arrived." << endl << flush;);
if (o.IsMap()) {
for(Object::MapType::const_iterator I = o.AsMap().begin();
I != o.AsMap().end();
I++) {
debug(cout << I->first << endl << flush;);
if (I->second.IsString()) {
debug(cout << I->second.AsString() << endl << flush;);
}
}
} else {
debug(cout << "Its not a map." << endl << flush;);
}
#endif
}
void CommClient::ObjectArrived(const Login & op)
{
debug(cout << "A login operation thingy here!" << endl << flush;);
message(op);
}
void CommClient::ObjectArrived(const Create & op)
{
debug(cout << "A create operation thingy here!" << endl << flush;);
message(op);
}
void CommClient::ObjectArrived(const Move & op)
{
debug(cout << "A move operation thingy here!" << endl << flush;);
message(op);
}
void CommClient::ObjectArrived(const Set & op)
{
debug(cout << "A set operation thingy here!" << endl << flush;);
message(op);
}
void CommClient::ObjectArrived(const Touch & op)
{
debug(cout << "A touch operation thingy here!" << endl << flush;);
message(op);
}
void CommClient::ObjectArrived(const Look & op)
{
debug(cout << "A look operation thingy here!" << endl << flush;);
message(op);
}
void CommClient::ObjectArrived(const Talk & op)
{
debug(cout << "A talk operation thingy here!" << endl << flush;);
message(op);
}
void CommClient::ObjectArrived(const Get & op)
{
debug(cout << "A get operation thingy here!" << endl << flush;);
message(op);
}
bool CommServer::use_metaserver = true;
CommServer::CommServer(const string & ident) :
identity(ident), server(*new ServerRouting(this, ident)) { }
int CommServer::setup(int port)
{
struct sockaddr_in sin;
server_port = port;
server_fd = socket(PF_INET, SOCK_STREAM, 0);
if (server_fd < 0) {
return(-1);
}
int flag=1;
setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag));
sin.sin_family = AF_INET;
sin.sin_port = htons(port);
sin.sin_addr.s_addr = 0L;
if (bind(server_fd, (struct sockaddr *)&sin, sizeof(sin)) < 0) {
close(server_fd);
return(-1);
}
listen(server_fd, 5);
// server=new ServerRouting(this,identity);
if (!use_metaserver) {
return 0;
}
// Establish stuff for metaserver
memset(&meta_sa, 0, sizeof(meta_sa));
meta_sa.sin_family = AF_INET;
meta_sa.sin_port = htons(metaserver_port);
cout << "Connecting to metaserver..." << endl << flush;
struct hostent * ms_addr = gethostbyname("metaserver.worldforge.org");
if (ms_addr == NULL) {
cerr << "metaserver lookup failed. Disabling metaserver." <<endl<<flush;
use_metaserver = false;
return 0;
}
memcpy(&meta_sa.sin_addr, ms_addr->h_addr_list[0], ms_addr->h_length);
meta_fd = socket(AF_INET, SOCK_DGRAM, 0);
if (meta_fd < 0) {
cerr << "WARNING: Could not create metaserver connection" <<endl<<flush;
use_metaserver = false;
perror("socket");
}
return 0;
}
int CommServer::accept()
{
struct sockaddr_in sin;
unsigned int addr_len = sizeof(sin);
sin.sin_family = AF_INET;
sin.sin_port = htons(server_port);
sin.sin_addr.s_addr = 0L;
debug(cout << "Accepting.." << endl << flush;);
int asockfd = ::accept(server_fd, (struct sockaddr *)&sin, &addr_len);
if (asockfd < 0) {
return(-1);
}
debug(cout << "Accepted" << endl << flush;);
CommClient * newcli = new CommClient(*this, asockfd, sin.sin_port);
if (newcli->setup()) {
clients.insert(std::pair<int, CommClient *>(asockfd, newcli));
}
return(0);
}
inline void CommServer::idle()
{
static time_t ltime = -1;
time_t ctime = time(NULL);
if ((ctime > (ltime + 5 * 60)) && use_metaserver) {
cout << "Sending keepalive" << endl << flush;
ltime = ctime;
metaserver_keepalive();
}
server.idle();
}
void CommServer::loop()
{
fd_set sock_fds;
int highest;
int client_fd;
CommClient * client;
struct timeval tv;
tv.tv_sec=0;
tv.tv_usec=100000;
FD_ZERO(&sock_fds);
FD_SET(server_fd, &sock_fds);
if (use_metaserver) {
FD_SET(meta_fd, &sock_fds);
highest = max(server_fd, meta_fd);
} else {
highest = server_fd;
}
client_map_t::const_iterator I;
for(I = clients.begin(); I != clients.end(); I++) {
client_fd = I->first;
FD_SET(client_fd, &sock_fds);
if (client_fd > highest) {
highest=client_fd;
}
}
highest++;
int rval = select(highest, &sock_fds, NULL, NULL, &tv);
if (rval < 0) {
return;
}
for(I = clients.begin(); I != clients.end(); I++) {
client_fd = I->first;
if (FD_ISSET(client_fd, &sock_fds)) {
client = I->second;
if (client->peek() != -1) {
client->read();
} else if (client->eof()) {
remove_client(client);
break;
} else {
cerr << "FATAL THIS SHOULD NEVER HAPPEN" << endl << flush;
remove_client(client);
break;
}
}
}
if (FD_ISSET(server_fd, &sock_fds)) {
debug(cout << "selected on server" << endl << flush;);
accept();
}
if (use_metaserver && FD_ISSET(meta_fd, &sock_fds)) {
debug(cout << "selected on metaserver" << endl << flush;);
metaserver_reply();
}
idle();
}
inline void CommServer::remove_client(CommClient * client, char * error_msg)
{
Object::MapType err;
err["message"] = Object(error_msg);
Object::ListType eargs(1,Object(err));
Error * e = new Error();
*e = Error::Instantiate();
e->SetArgs(eargs);
// Need to deal with cleanly sending the error op, without hanging
// if the client has already gone. FIXME
if (client) {
client->send(e);
clients.erase(client->get_fd());
}
delete e;
delete client;
}
void CommServer::remove_client(CommClient * client)
{
remove_client(client,"You caused exception. Connection closed");
}
#define MAXLINE 4096
void CommServer::metaserver_keepalive()
{
char mesg[MAXLINE];
unsigned int packet_size=0;
pack_uint32(SKEEP_ALIVE, mesg, &packet_size);
sendto(meta_fd,mesg,packet_size,0, (sockaddr *)&meta_sa, sizeof(meta_sa));
}
void CommServer::metaserver_reply()
{
char mesg[MAXLINE];
char *mesg_ptr;
uint32_t handshake=0, command=0;
struct sockaddr addr;
socklen_t addrlen;
unsigned int packet_size;
if (recvfrom(meta_fd, mesg, MAXLINE, 0, &addr, &addrlen) < 0) {
cerr << "WARNING: No reply from metaserver" << endl << flush;
return;
}
mesg_ptr = unpack_uint32(&command, mesg);
if(command == HANDSHAKE)
{
mesg_ptr = unpack_uint32(&handshake, mesg_ptr);
cout << "Server contacted successfully." << endl << flush;
packet_size = 0;
mesg_ptr = pack_uint32(SERVERSHAKE, mesg, &packet_size);
mesg_ptr = pack_uint32(handshake, mesg_ptr, &packet_size);
sendto(meta_fd,mesg,packet_size,0,(sockaddr*)&meta_sa,sizeof(meta_sa));
}
}
void CommServer::metaserver_terminate()
{
char mesg[MAXLINE];
unsigned int packet_size=0;
pack_uint32(TERMINATE, mesg, &packet_size);
sendto(meta_fd,mesg,packet_size, 0, (sockaddr *)&meta_sa, sizeof(meta_sa));
}
#include <rulesets/EntityFactory.h>
int main(int argc, char ** argv)
{
global_conf = varconf::Config::inst();
if (install_directory=="NONE") {
install_directory = "/usr/local";
}
Persistance::init();
// See if the user has set the install directory on the command line
char * home;
if ((home = getenv("HOME")) != NULL) {
global_conf->readFromFile(string(home) + "/.cyphesis.vconf");
}
global_conf->getCmdline(argc, argv);
if (global_conf->findItem("cyphesis", "directory")) {
install_directory = global_conf->getItem("cyphesis", "directory");
if (home != NULL) {
global_conf->writeToFile(string(home) + "/.cyphesis.vconf");
}
}
global_conf->readFromFile(install_directory + "/share/cyphesis/cyphesis.vconf");
if ((home = getenv("HOME")) != NULL) {
global_conf->readFromFile(string(home) + "/.cyphesis.vconf");
}
global_conf->getCmdline(argc, argv);
string ruleset;
while (global_conf->findItem("cyphesis", "ruleset")) {
ruleset = global_conf->getItem("cyphesis", "ruleset");
global_conf->erase("cyphesis", "ruleset");
cout << "Reading in " << ruleset << endl << flush;
EntityFactory::instance()->readRuleset(install_directory + "/share/cyphesis/" + ruleset);
rulesets.push_back(ruleset);
};
if (global_conf->findItem("cyphesis", "restricted")) {
Persistance::restricted=global_conf->getItem("cyphesis","restricted");
if (Persistance::restricted) {
cout << "Running in restricted mode" << endl << flush;
}
}
bool usemetaserver = true;
if (global_conf->findItem("cyphesis", "usemetaserver")) {
usemetaserver=global_conf->getItem("cyphesis","usemetaserver");
}
init_python_api();
cout << Py_GetPath() << endl << flush;
if (consts::debug_level>=1) {
cout << "consts::debug_level>=1, logging to cyphesis_server*.log files" << endl << flush;
//ofstream log_stream("cyphesis_server.log",ios::out);
common::log::inform_fp.open("cyphesis_server.log",ios::out);
common::log::debug_fp.open("cyphesis_server_debug.log",ios::out);
}
if (consts::debug_thinking>=1) {
char * log_name="thinking.log";
cout << "consts::debug_thinking>=1:, logging to" << log_name << endl;
common::log::thinking_fp.open(log_name,ios::out);
}
CommServer s(rulesets.front());
s.use_metaserver = usemetaserver;
if (s.setup(6767)) {
cerr << "Could not create listen socket." << endl << flush;
exit(1);
}
if (consts::debug_level>=1) {
char * log_name="cyphesis_world.log";
cout << "consts::debug_level>=1:, logging to" << log_name << endl;
//s.server.world.queue_fp.open(log_name,ios::out);
}
while (!exit_flag) {
try {
s.loop();
}
catch (...) {
cerr << "*********** EMERGENCY ***********" << endl;
cerr << "EXCEPTION: Caught in main()" << endl;
cerr << " : Continuing..." << endl;
}
}
cout << "Performing clean shutdown..." << endl << flush;
Persistance::shutdown();
s.metaserver_terminate();
cout << "Clean shutdown complete." << endl << flush;
return 0;
}