mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
1461 lines
28 KiB
C++
1461 lines
28 KiB
C++
// Cyphesis Online RPG Server and AI Engine
|
|
// Copyright (C) 2013 Alistair Riddoch
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software Foundation,
|
|
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
|
|
#ifdef NDEBUG
|
|
#undef NDEBUG
|
|
#endif
|
|
#ifndef DEBUG
|
|
#define DEBUG
|
|
#endif
|
|
|
|
#include "TestBase.h"
|
|
|
|
#include "server/CorePropertyManager.h"
|
|
|
|
#include "rulesets/Character.h"
|
|
#include "rulesets/Domain.h"
|
|
#include "rulesets/Entity.h"
|
|
#include "rulesets/ExternalMind.h"
|
|
|
|
#include "common/CommSocket.h"
|
|
#include "common/Inheritance.h"
|
|
#include "common/PropertyFactory.h"
|
|
#include "common/SystemTime.h"
|
|
|
|
#include "TestWorld.h"
|
|
|
|
#include "stubs/rulesets/stubCharacter.h"
|
|
#include "stubs/rulesets/stubTransformsProperty.h"
|
|
|
|
#include <Atlas/Objects/SmartPtr.h>
|
|
#include <Atlas/Objects/Anonymous.h>
|
|
#include <Atlas/Objects/Operation.h>
|
|
|
|
#include <cassert>
|
|
|
|
using Atlas::Message::Element;
|
|
using Atlas::Message::ListType;
|
|
using Atlas::Message::MapType;
|
|
using Atlas::Objects::Root;
|
|
using Atlas::Objects::Entity::RootEntity;
|
|
|
|
class MinimalProperty : public PropertyBase {
|
|
public:
|
|
MinimalProperty() { }
|
|
virtual int get(Atlas::Message::Element & val) const { return 0; }
|
|
virtual void set(const Atlas::Message::Element & val) { }
|
|
virtual MinimalProperty * copy() const { return 0; }
|
|
};
|
|
|
|
class CorePropertyManagertest : public Cyphesis::TestBase
|
|
{
|
|
CorePropertyManager * m_propertyManager;
|
|
|
|
public:
|
|
CorePropertyManagertest();
|
|
|
|
void setup();
|
|
void teardown();
|
|
|
|
void test_addProperty_int();
|
|
void test_addProperty_float();
|
|
void test_addProperty_string();
|
|
void test_addProperty_list();
|
|
void test_addProperty_map();
|
|
void test_addProperty_none();
|
|
void test_addProperty_named();
|
|
void test_installFactory();
|
|
};
|
|
|
|
CorePropertyManagertest::CorePropertyManagertest()
|
|
{
|
|
ADD_TEST(CorePropertyManagertest::test_addProperty_int);
|
|
ADD_TEST(CorePropertyManagertest::test_addProperty_float);
|
|
ADD_TEST(CorePropertyManagertest::test_addProperty_string);
|
|
ADD_TEST(CorePropertyManagertest::test_addProperty_list);
|
|
ADD_TEST(CorePropertyManagertest::test_addProperty_map);
|
|
ADD_TEST(CorePropertyManagertest::test_addProperty_none);
|
|
ADD_TEST(CorePropertyManagertest::test_addProperty_named);
|
|
ADD_TEST(CorePropertyManagertest::test_installFactory);
|
|
}
|
|
|
|
void CorePropertyManagertest::setup()
|
|
{
|
|
m_propertyManager = new CorePropertyManager;
|
|
m_propertyManager->m_propertyFactories.insert(
|
|
std::make_pair("named_type", new PropertyFactory<MinimalProperty>)
|
|
);
|
|
|
|
}
|
|
|
|
void CorePropertyManagertest::teardown()
|
|
{
|
|
delete m_propertyManager;
|
|
}
|
|
|
|
void CorePropertyManagertest::test_addProperty_int()
|
|
{
|
|
auto * p = m_propertyManager->addProperty("non_existant_type",
|
|
Element::TYPE_INT);
|
|
ASSERT_NOT_NULL(p);
|
|
ASSERT_NOT_NULL(dynamic_cast<Property<int> *>(p));
|
|
}
|
|
|
|
void CorePropertyManagertest::test_addProperty_float()
|
|
{
|
|
auto * p = m_propertyManager->addProperty("non_existant_type",
|
|
Element::TYPE_FLOAT);
|
|
ASSERT_NOT_NULL(p);
|
|
ASSERT_NOT_NULL(dynamic_cast<Property<double> *>(p));
|
|
}
|
|
|
|
void CorePropertyManagertest::test_addProperty_string()
|
|
{
|
|
auto * p = m_propertyManager->addProperty("non_existant_type",
|
|
Element::TYPE_STRING);
|
|
ASSERT_NOT_NULL(p);
|
|
ASSERT_NOT_NULL(dynamic_cast<Property<std::string> *>(p));
|
|
}
|
|
|
|
void CorePropertyManagertest::test_addProperty_list()
|
|
{
|
|
auto * p = m_propertyManager->addProperty("non_existant_type",
|
|
Element::TYPE_LIST);
|
|
ASSERT_NOT_NULL(p);
|
|
ASSERT_NOT_NULL(dynamic_cast<SoftProperty *>(p));
|
|
}
|
|
|
|
void CorePropertyManagertest::test_addProperty_map()
|
|
{
|
|
auto * p = m_propertyManager->addProperty("non_existant_type",
|
|
Element::TYPE_MAP);
|
|
ASSERT_NOT_NULL(p);
|
|
ASSERT_NOT_NULL(dynamic_cast<SoftProperty *>(p));
|
|
}
|
|
|
|
void CorePropertyManagertest::test_addProperty_none()
|
|
{
|
|
auto * p = m_propertyManager->addProperty("non_existant_type",
|
|
Element::TYPE_NONE);
|
|
ASSERT_NOT_NULL(p);
|
|
ASSERT_NOT_NULL(dynamic_cast<SoftProperty *>(p));
|
|
}
|
|
|
|
void CorePropertyManagertest::test_addProperty_named()
|
|
{
|
|
auto * p = m_propertyManager->addProperty("named_type",
|
|
Element::TYPE_NONE);
|
|
ASSERT_NOT_NULL(p);
|
|
ASSERT_NOT_NULL(dynamic_cast<MinimalProperty *>(p));
|
|
}
|
|
|
|
void CorePropertyManagertest::test_installFactory()
|
|
{
|
|
int ret = m_propertyManager->installFactory(
|
|
"new_named_type",
|
|
Root(),
|
|
new PropertyFactory<MinimalProperty>
|
|
);
|
|
|
|
ASSERT_EQUAL(ret, 0);
|
|
}
|
|
|
|
int main()
|
|
{
|
|
CorePropertyManagertest t;
|
|
|
|
return t.run();
|
|
}
|
|
|
|
void TestWorld::message(const Operation & op, LocatedEntity & ent)
|
|
{
|
|
}
|
|
|
|
LocatedEntity * TestWorld::addNewEntity(const std::string &,
|
|
const Atlas::Objects::Entity::RootEntity &)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// stubs
|
|
|
|
#include "Property_stub_impl.h"
|
|
|
|
#include "server/ArithmeticBuilder.h"
|
|
#include "server/EntityFactory.h"
|
|
#include "server/Juncture.h"
|
|
#include "server/Persistence.h"
|
|
#include "server/Player.h"
|
|
#include "server/Ruleset.h"
|
|
#include "server/ServerRouting.h"
|
|
#include "server/TeleportProperty.h"
|
|
|
|
#include "rulesets/Motion.h"
|
|
#include "rulesets/Pedestrian.h"
|
|
#include "rulesets/AreaProperty.h"
|
|
#include "rulesets/AtlasProperties.h"
|
|
#include "rulesets/BBoxProperty.h"
|
|
#include "rulesets/BiomassProperty.h"
|
|
#include "rulesets/BurnSpeedProperty.h"
|
|
#include "rulesets/CalendarProperty.h"
|
|
#include "rulesets/DecaysProperty.h"
|
|
#include "rulesets/EntityProperty.h"
|
|
#include "rulesets/ExternalProperty.h"
|
|
#include "rulesets/InternalProperties.h"
|
|
#include "rulesets/LineProperty.h"
|
|
#include "rulesets/MindProperty.h"
|
|
#include "rulesets/OutfitProperty.h"
|
|
#include "rulesets/SolidProperty.h"
|
|
#include "rulesets/SpawnProperty.h"
|
|
#include "rulesets/StatusProperty.h"
|
|
#include "rulesets/StatisticsProperty.h"
|
|
#include "rulesets/SuspendedProperty.h"
|
|
#include "rulesets/TasksProperty.h"
|
|
#include "rulesets/TerrainModProperty.h"
|
|
#include "rulesets/TerrainProperty.h"
|
|
#include "rulesets/TransientProperty.h"
|
|
#include "rulesets/VisibilityProperty.h"
|
|
#include "rulesets/SpawnerProperty.h"
|
|
#include "rulesets/ImmortalProperty.h"
|
|
#include "rulesets/RespawningProperty.h"
|
|
#include "rulesets/DefaultLocationProperty.h"
|
|
#include "rulesets/LimboProperty.h"
|
|
#include "rulesets/DomainProperty.h"
|
|
|
|
#include "common/const.h"
|
|
#include "common/globals.h"
|
|
#include "common/log.h"
|
|
#include "common/Monitors.h"
|
|
#include "common/PropertyFactory.h"
|
|
#include "common/system.h"
|
|
#include "common/TypeNode.h"
|
|
#include "common/Variable.h"
|
|
|
|
#include "stubs/common/stubCustom.h"
|
|
#include "stubs/rulesets/stubImmortalProperty.h"
|
|
#include "stubs/rulesets/stubRespawningProperty.h"
|
|
#include "stubs/rulesets/stubSpawnerProperty.h"
|
|
#include "stubs/rulesets/stubTerrainModProperty.h"
|
|
#include "stubs/rulesets/stubTerrainProperty.h"
|
|
#include "stubs/rulesets/stubBBoxProperty.h"
|
|
#include "stubs/rulesets/stubBiomassProperty.h"
|
|
#include "stubs/rulesets/stubBurnSpeedProperty.h"
|
|
#include "stubs/rulesets/stubContainsProperty.h"
|
|
#include "stubs/rulesets/stubDecaysProperty.h"
|
|
#include "stubs/rulesets/stubOutfitProperty.h"
|
|
#include "stubs/rulesets/stubStatusProperty.h"
|
|
#include "stubs/rulesets/stubTasksProperty.h"
|
|
#include "stubs/rulesets/stubSpawnProperty.h"
|
|
#include "stubs/rulesets/stubDefaultLocationProperty.h"
|
|
#include "stubs/rulesets/stubLimboProperty.h"
|
|
#include "stubs/rulesets/stubDomainProperty.h"
|
|
#include "stubs/rulesets/stubSuspendedProperty.h"
|
|
#include "stubs/rulesets/stubModeProperty.h"
|
|
#include "stubs/rulesets/stubModeSpecProperty.h"
|
|
#include "stubs/rulesets/stubForcesProperty.h"
|
|
|
|
|
|
Account::Account(Connection * conn,
|
|
const std::string & uname,
|
|
const std::string & passwd,
|
|
const std::string & id,
|
|
long intId) :
|
|
ConnectableRouter(id, intId, conn),
|
|
m_username(uname), m_password(passwd)
|
|
{
|
|
}
|
|
|
|
Account::~Account()
|
|
{
|
|
}
|
|
|
|
const char * Account::getType() const
|
|
{
|
|
return "test_account";
|
|
}
|
|
|
|
void Account::store() const
|
|
{
|
|
}
|
|
|
|
bool Account::isPersisted() const {
|
|
return true;
|
|
}
|
|
|
|
void Account::addToMessage(Atlas::Message::MapType & omap) const
|
|
{
|
|
}
|
|
|
|
void Account::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
void Account::createObject(const std::string & type_str,
|
|
const Atlas::Objects::Root & arg,
|
|
const Operation & op,
|
|
OpVector & res)
|
|
{
|
|
}
|
|
|
|
LocatedEntity * Account::createCharacterEntity(const std::string &,
|
|
const Atlas::Objects::Entity::RootEntity &,
|
|
const Atlas::Objects::Root &)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void Account::externalOperation(const Operation &, Link &)
|
|
{
|
|
}
|
|
|
|
void Account::operation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Account::LogoutOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Account::CreateOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Account::SetOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Account::ImaginaryOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Account::TalkOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Account::LookOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Account::GetOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Account::OtherOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
ArithmeticBuilder * ArithmeticBuilder::m_instance = 0;
|
|
|
|
ArithmeticBuilder::ArithmeticBuilder()
|
|
{
|
|
}
|
|
|
|
ArithmeticBuilder * ArithmeticBuilder::instance()
|
|
{
|
|
if (m_instance == 0) {
|
|
m_instance = new ArithmeticBuilder;
|
|
}
|
|
return m_instance;
|
|
}
|
|
|
|
ArithmeticScript * ArithmeticBuilder::newArithmetic(const std::string & name,
|
|
LocatedEntity * owner)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
ConnectableRouter::ConnectableRouter(const std::string & id,
|
|
long iid,
|
|
Connection *c) :
|
|
Router(id, iid),
|
|
m_connection(c)
|
|
{
|
|
}
|
|
|
|
ConnectableRouter::~ConnectableRouter()
|
|
{
|
|
}
|
|
|
|
template <class T>
|
|
EntityFactory<T>::EntityFactory(EntityFactory<T> & o)
|
|
{
|
|
}
|
|
|
|
template <class T>
|
|
EntityFactory<T>::EntityFactory()
|
|
{
|
|
}
|
|
|
|
template <class T>
|
|
EntityFactory<T>::~EntityFactory()
|
|
{
|
|
}
|
|
|
|
template <class T>
|
|
LocatedEntity * EntityFactory<T>::newEntity(const std::string & id, long intId,
|
|
const Atlas::Objects::Entity::RootEntity & attributes, LocatedEntity* location)
|
|
{
|
|
return new Entity(id, intId);
|
|
}
|
|
|
|
template <class T>
|
|
EntityFactoryBase * EntityFactory<T>::duplicateFactory()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
class Creator;
|
|
class Plant;
|
|
class Stackable;
|
|
class World;
|
|
|
|
template <>
|
|
LocatedEntity * EntityFactory<World>::newEntity(const std::string & id, long intId,
|
|
const Atlas::Objects::Entity::RootEntity & attributes, LocatedEntity* location)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
template <>
|
|
LocatedEntity * EntityFactory<Character>::newEntity(const std::string & id, long intId,
|
|
const Atlas::Objects::Entity::RootEntity & attributes, LocatedEntity* location)
|
|
{
|
|
return new Character(id, intId);
|
|
}
|
|
|
|
template class EntityFactory<Thing>;
|
|
template class EntityFactory<Character>;
|
|
template class EntityFactory<Creator>;
|
|
template class EntityFactory<Plant>;
|
|
template class EntityFactory<Stackable>;
|
|
template class EntityFactory<World>;
|
|
|
|
Juncture::~Juncture()
|
|
{
|
|
}
|
|
|
|
void Juncture::externalOperation(const Operation & op, Link &)
|
|
{
|
|
}
|
|
|
|
void Juncture::operation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Juncture::addToMessage(MapType & omap) const
|
|
{
|
|
}
|
|
|
|
void Juncture::addToEntity(const RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
void Juncture::LoginOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Juncture::OtherOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
int Juncture::teleportEntity(const LocatedEntity * ent)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
Persistence * Persistence::m_instance = NULL;
|
|
|
|
Persistence::Persistence() : m_db(*(Database*)0)
|
|
{
|
|
}
|
|
|
|
Persistence * Persistence::instance()
|
|
{
|
|
if (m_instance == NULL) {
|
|
m_instance = new Persistence();
|
|
}
|
|
return m_instance;
|
|
}
|
|
|
|
Account * Persistence::getAccount(const std::string & name)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void Persistence::putAccount(const Account & ac)
|
|
{
|
|
}
|
|
|
|
void Persistence::registerCharacters(Account & ac,
|
|
const EntityDict & worldObjects)
|
|
{
|
|
}
|
|
|
|
Player::Player(Connection * conn,
|
|
const std::string & username,
|
|
const std::string & passwd,
|
|
const std::string & id,
|
|
long intId) :
|
|
Account(conn, username, passwd, id, intId)
|
|
{
|
|
}
|
|
|
|
Player::~Player() { }
|
|
|
|
const char * Player::getType() const
|
|
{
|
|
return "player";
|
|
}
|
|
|
|
void Player::addToMessage(MapType & omap) const
|
|
{
|
|
}
|
|
|
|
void Player::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
int Player::characterError(const Operation & op,
|
|
const Root & ent, OpVector & res) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
Ruleset * Ruleset::m_instance = NULL;
|
|
|
|
Ruleset::~Ruleset()
|
|
{
|
|
}
|
|
|
|
ServerRouting * ServerRouting::m_instance = 0;
|
|
|
|
Router * ServerRouting::getObject(const std::string & id) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
CalendarProperty::CalendarProperty()
|
|
{
|
|
}
|
|
|
|
int CalendarProperty::get(Element & ent) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void CalendarProperty::set(const Element & ent)
|
|
{
|
|
}
|
|
|
|
CalendarProperty * CalendarProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
IdProperty::IdProperty(const std::string & data) : PropertyBase(per_ephem),
|
|
m_data(data)
|
|
{
|
|
}
|
|
|
|
int IdProperty::get(Atlas::Message::Element & e) const
|
|
{
|
|
e = m_data;
|
|
return 0;
|
|
}
|
|
|
|
void IdProperty::set(const Atlas::Message::Element & e)
|
|
{
|
|
}
|
|
|
|
void IdProperty::add(const std::string & key,
|
|
Atlas::Message::MapType & ent) const
|
|
{
|
|
}
|
|
|
|
void IdProperty::add(const std::string & key,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
IdProperty * IdProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
AreaProperty::AreaProperty()
|
|
{
|
|
}
|
|
|
|
AreaProperty::~AreaProperty()
|
|
{
|
|
}
|
|
|
|
void AreaProperty::set(const Atlas::Message::Element & ent)
|
|
{
|
|
}
|
|
|
|
AreaProperty * AreaProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void AreaProperty::apply(LocatedEntity * owner)
|
|
{
|
|
}
|
|
|
|
ExternalProperty::ExternalProperty(ExternalMind * & data) : m_data(data)
|
|
{
|
|
}
|
|
|
|
int ExternalProperty::get(Atlas::Message::Element & val) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void ExternalProperty::set(const Atlas::Message::Element & val)
|
|
{
|
|
}
|
|
|
|
void ExternalProperty::add(const std::string & s,
|
|
Atlas::Message::MapType & map) const
|
|
{
|
|
}
|
|
|
|
void ExternalProperty::add(const std::string & s,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
ExternalProperty * ExternalProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
Entity::Entity(const std::string & id, long intId) :
|
|
LocatedEntity(id, intId), m_motion(0)
|
|
{
|
|
}
|
|
|
|
Entity::~Entity()
|
|
{
|
|
}
|
|
|
|
void Entity::destroy()
|
|
{
|
|
destroyed.emit();
|
|
}
|
|
|
|
void Entity::ActuateOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::AppearanceOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::AttackOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::CombineOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::CreateOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::DeleteOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::DisappearanceOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::DivideOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::EatOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::GetOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::InfoOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::ImaginaryOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::LookOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::MoveOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::NourishOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::SetOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::SightOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::SoundOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::TalkOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::TickOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::TouchOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::UpdateOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::UseOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::WieldOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::RelayOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::externalOperation(const Operation & op, Link &)
|
|
{
|
|
}
|
|
|
|
void Entity::operation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Entity::addToMessage(Atlas::Message::MapType & omap) const
|
|
{
|
|
}
|
|
|
|
void Entity::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
ent->setId(getId());
|
|
}
|
|
|
|
PropertyBase * Entity::setAttr(const std::string & name,
|
|
const Atlas::Message::Element & attr)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
const PropertyBase * Entity::getProperty(const std::string & name) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
PropertyBase * Entity::modProperty(const std::string & name)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
PropertyBase * Entity::setProperty(const std::string & name,
|
|
PropertyBase * prop)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void Entity::installDelegate(int class_no, const std::string & delegate)
|
|
{
|
|
}
|
|
|
|
void Entity::removeDelegate(int class_no, const std::string & delegate)
|
|
{
|
|
}
|
|
|
|
Domain * Entity::getMovementDomain()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void Entity::sendWorld(const Operation & op)
|
|
{
|
|
}
|
|
|
|
void Entity::onContainered(const LocatedEntity*)
|
|
{
|
|
}
|
|
|
|
void Entity::onUpdated()
|
|
{
|
|
}
|
|
|
|
void Entity::callOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Entity::setType(const TypeNode* t)
|
|
{
|
|
|
|
}
|
|
|
|
#include "stubs/rulesets/stubLocatedEntity.h"
|
|
|
|
EntityProperty::EntityProperty()
|
|
{
|
|
}
|
|
|
|
int EntityProperty::get(Atlas::Message::Element & val) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void EntityProperty::set(const Atlas::Message::Element & val)
|
|
{
|
|
}
|
|
|
|
void EntityProperty::add(const std::string & s,
|
|
Atlas::Message::MapType & map) const
|
|
{
|
|
}
|
|
|
|
void EntityProperty::add(const std::string & s,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
EntityProperty * EntityProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
Thing::Thing(const std::string & id, long intId) :
|
|
Entity(id, intId)
|
|
{
|
|
}
|
|
|
|
Thing::~Thing()
|
|
{
|
|
}
|
|
|
|
void Thing::DeleteOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Thing::MoveOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Thing::SetOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Thing::LookOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Thing::CreateOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Thing::UpdateOperation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
PropertyBase::PropertyBase(unsigned int flags) : m_flags(flags)
|
|
{
|
|
}
|
|
|
|
PropertyBase::~PropertyBase()
|
|
{
|
|
}
|
|
|
|
void PropertyBase::install(LocatedEntity *, const std::string & name)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::remove(LocatedEntity *, const std::string & name)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::apply(LocatedEntity *)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::add(const std::string & s,
|
|
Atlas::Message::MapType & ent) const
|
|
{
|
|
get(ent[s]);
|
|
}
|
|
|
|
void PropertyBase::add(const std::string & s,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
HandlerResult PropertyBase::operation(LocatedEntity *,
|
|
const Operation &,
|
|
OpVector &)
|
|
{
|
|
return OPERATION_IGNORED;
|
|
}
|
|
|
|
template class Property<int>;
|
|
template class Property<double>;
|
|
template class Property<std::string>;
|
|
template class Property<ListType>;
|
|
template class Property<MapType>;
|
|
template class Property<std::vector<std::string>>;
|
|
|
|
PropertyKit::~PropertyKit()
|
|
{
|
|
}
|
|
|
|
template <class T>
|
|
PropertyBase * PropertyFactory<T>::newProperty()
|
|
{
|
|
return new T();
|
|
}
|
|
|
|
template <class T>
|
|
PropertyFactory<T> * PropertyFactory<T>::duplicateFactory() const
|
|
{
|
|
return new PropertyFactory<T>;
|
|
}
|
|
|
|
template class PropertyFactory<MinimalProperty>;
|
|
|
|
SoftProperty::SoftProperty()
|
|
{
|
|
}
|
|
|
|
SoftProperty::SoftProperty(const Atlas::Message::Element & data) :
|
|
PropertyBase(0), m_data(data)
|
|
{
|
|
}
|
|
|
|
int SoftProperty::get(Atlas::Message::Element & val) const
|
|
{
|
|
val = m_data;
|
|
return 0;
|
|
}
|
|
|
|
void SoftProperty::set(const Atlas::Message::Element & val)
|
|
{
|
|
}
|
|
|
|
SoftProperty * SoftProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
void TeleportProperty::install(LocatedEntity * owner, const std::string & name)
|
|
{
|
|
}
|
|
|
|
HandlerResult TeleportProperty::operation(LocatedEntity * ent,
|
|
const Operation & op,
|
|
OpVector & res)
|
|
{
|
|
return OPERATION_IGNORED;
|
|
}
|
|
|
|
|
|
Pedestrian::Pedestrian(LocatedEntity & body) : Movement(body)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
SetupProperty::SetupProperty()
|
|
{
|
|
}
|
|
|
|
SetupProperty * SetupProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void SetupProperty::install(LocatedEntity * ent, const std::string & name)
|
|
{
|
|
}
|
|
|
|
TickProperty::TickProperty()
|
|
{
|
|
}
|
|
|
|
TickProperty * TickProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void TickProperty::apply(LocatedEntity * ent)
|
|
{
|
|
}
|
|
|
|
SimpleProperty::SimpleProperty()
|
|
{
|
|
}
|
|
|
|
int SimpleProperty::get(Element & ent) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void SimpleProperty::set(const Element & ent)
|
|
{
|
|
}
|
|
|
|
SimpleProperty * SimpleProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void SimpleProperty::apply(LocatedEntity * owner)
|
|
{
|
|
}
|
|
|
|
LineProperty::LineProperty()
|
|
{
|
|
}
|
|
|
|
int LineProperty::get(Element & ent) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void LineProperty::set(const Element & ent)
|
|
{
|
|
}
|
|
|
|
void LineProperty::add(const std::string & s, MapType & ent) const
|
|
{
|
|
}
|
|
|
|
LineProperty * LineProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
MindProperty::MindProperty()
|
|
{
|
|
}
|
|
|
|
MindProperty::~MindProperty()
|
|
{
|
|
}
|
|
|
|
void MindProperty::set(const Element & val)
|
|
{
|
|
}
|
|
|
|
MindProperty * MindProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void MindProperty::apply(LocatedEntity * ent)
|
|
{
|
|
}
|
|
|
|
VisibilityProperty::VisibilityProperty()
|
|
{
|
|
}
|
|
|
|
VisibilityProperty::~VisibilityProperty()
|
|
{
|
|
}
|
|
|
|
VisibilityProperty * VisibilityProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void VisibilityProperty::apply(LocatedEntity * ent)
|
|
{
|
|
}
|
|
|
|
StatisticsProperty::StatisticsProperty() : m_script(0)
|
|
{
|
|
}
|
|
|
|
StatisticsProperty::~StatisticsProperty()
|
|
{
|
|
}
|
|
|
|
void StatisticsProperty::install(LocatedEntity * ent, const std::string & name)
|
|
{
|
|
}
|
|
|
|
void StatisticsProperty::apply(LocatedEntity * ent)
|
|
{
|
|
}
|
|
|
|
int StatisticsProperty::get(Element & val) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void StatisticsProperty::set(const Element & ent)
|
|
{
|
|
}
|
|
|
|
StatisticsProperty * StatisticsProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
SolidProperty::SolidProperty()
|
|
{
|
|
}
|
|
|
|
int SolidProperty::get(Element & ent) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void SolidProperty::set(const Element & ent)
|
|
{
|
|
}
|
|
|
|
SolidProperty * SolidProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void SolidProperty::apply(LocatedEntity * owner)
|
|
{
|
|
}
|
|
|
|
TransientProperty::TransientProperty()
|
|
{
|
|
}
|
|
|
|
TransientProperty::~TransientProperty()
|
|
{
|
|
}
|
|
|
|
TransientProperty * TransientProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void TransientProperty::install(LocatedEntity * ent, const std::string & name)
|
|
{
|
|
}
|
|
|
|
void TransientProperty::apply(LocatedEntity * ent)
|
|
{
|
|
}
|
|
|
|
Pedestrian::~Pedestrian()
|
|
{
|
|
}
|
|
|
|
double Pedestrian::getTickAddition(const Point3D & coordinates,
|
|
const Vector3D & velocity) const
|
|
{
|
|
return consts::basic_tick;
|
|
}
|
|
|
|
int Pedestrian::getUpdatedLocation(Location & return_location)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
Operation Pedestrian::generateMove(const Location & new_location)
|
|
{
|
|
Atlas::Objects::Operation::Move moveOp;
|
|
return moveOp;
|
|
}
|
|
|
|
Movement::Movement(LocatedEntity & body) : m_body(body),
|
|
m_serialno(0)
|
|
{
|
|
}
|
|
|
|
Movement::~Movement()
|
|
{
|
|
}
|
|
|
|
bool Movement::updateNeeded(const Location & location) const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void Movement::reset()
|
|
{
|
|
}
|
|
|
|
#include "stubs/rulesets/stubMotion.h"
|
|
|
|
|
|
Location::Location() :
|
|
m_simple(true), m_solid(true),
|
|
m_boxSize(0),
|
|
m_squareBoxSize(0),
|
|
m_loc(0)
|
|
{
|
|
}
|
|
|
|
BaseWorld * BaseWorld::m_instance = 0;
|
|
|
|
BaseWorld::~BaseWorld()
|
|
{
|
|
m_instance = 0;
|
|
}
|
|
|
|
LocatedEntity * BaseWorld::getEntity(const std::string & id) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
bool_config_register::bool_config_register(bool & var,
|
|
const char * section,
|
|
const char * setting,
|
|
const char * help)
|
|
{
|
|
}
|
|
|
|
CommSocket::CommSocket(boost::asio::io_service & svr) : m_io_service(svr) { }
|
|
|
|
CommSocket::~CommSocket()
|
|
{
|
|
}
|
|
|
|
EntityKit::EntityKit() : m_type(0),
|
|
m_createdCount(0)
|
|
{
|
|
}
|
|
|
|
EntityKit::~EntityKit()
|
|
{
|
|
}
|
|
|
|
void EntityKit::addProperties()
|
|
{
|
|
}
|
|
|
|
void EntityKit::updateProperties()
|
|
{
|
|
}
|
|
|
|
EntityFactoryBase::EntityFactoryBase() : EntityKit::EntityKit(), m_scriptFactory(0)
|
|
{
|
|
}
|
|
|
|
EntityFactoryBase::~EntityFactoryBase()
|
|
{
|
|
}
|
|
|
|
void EntityFactoryBase::addProperties()
|
|
{
|
|
}
|
|
|
|
void EntityFactoryBase::updateProperties()
|
|
{
|
|
}
|
|
|
|
Root atlasType(const std::string & name,
|
|
const std::string & parent,
|
|
bool abstract)
|
|
{
|
|
return Atlas::Objects::Root();
|
|
}
|
|
|
|
Inheritance * Inheritance::m_instance = NULL;
|
|
|
|
Inheritance::Inheritance() : noClass(0)
|
|
{
|
|
}
|
|
|
|
Inheritance & Inheritance::instance()
|
|
{
|
|
if (m_instance == NULL) {
|
|
m_instance = new Inheritance();
|
|
}
|
|
return *m_instance;
|
|
}
|
|
|
|
const Root & Inheritance::getClass(const std::string & parent)
|
|
{
|
|
return noClass;
|
|
}
|
|
|
|
const TypeNode * Inheritance::getType(const std::string & parent)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
bool Inheritance::isTypeOf(const TypeNode * instance,
|
|
const std::string & base_type) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool Inheritance::isTypeOf(const std::string & instance,
|
|
const std::string & base_type) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
TypeNode * Inheritance::addChild(const Root & obj)
|
|
{
|
|
return new TypeNode(obj->getId());
|
|
}
|
|
|
|
void Inheritance::clear()
|
|
{
|
|
}
|
|
|
|
#include "stubs/common/stubMonitors.h"
|
|
|
|
PropertyManager * PropertyManager::m_instance = 0;
|
|
|
|
PropertyManager::PropertyManager()
|
|
{
|
|
assert(m_instance == 0);
|
|
m_instance = this;
|
|
}
|
|
|
|
PropertyManager::~PropertyManager()
|
|
{
|
|
m_instance = 0;
|
|
}
|
|
|
|
int PropertyManager::installFactory(const std::string & type_name,
|
|
const Atlas::Objects::Root & type_desc,
|
|
PropertyKit * factory)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void PropertyManager::installFactory(const std::string & name,
|
|
PropertyKit * factory)
|
|
{
|
|
}
|
|
|
|
Router::Router(const std::string & id, long intId) : m_id(id),
|
|
m_intId(intId)
|
|
{
|
|
}
|
|
|
|
Router::~Router()
|
|
{
|
|
}
|
|
|
|
void Router::addToMessage(Atlas::Message::MapType & omap) const
|
|
{
|
|
}
|
|
|
|
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
void Router::error(const Operation & op,
|
|
const std::string & errstring,
|
|
OpVector & res,
|
|
const std::string & to) const
|
|
{
|
|
res.push_back(Atlas::Objects::Operation::Error());
|
|
}
|
|
|
|
TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0)
|
|
{
|
|
}
|
|
|
|
bool TypeNode::isTypeOf(const std::string & base_type) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
#include "stubs/common/stubVariable.h"
|
|
#include "stubs/server/stubBuildid.h"
|
|
|
|
const char * const CYPHESIS = "cyphesis";
|
|
|
|
static const char * DEFAULT_INSTANCE = "cyphesis";
|
|
|
|
std::string instance(DEFAULT_INSTANCE);
|
|
int timeoffset = 0;
|
|
bool database_flag = false;
|
|
|
|
|
|
static long idGenerator = 0;
|
|
|
|
long newId(std::string & id)
|
|
{
|
|
static char buf[32];
|
|
long new_id = ++idGenerator;
|
|
sprintf(buf, "%ld", new_id);
|
|
id = buf;
|
|
assert(!id.empty());
|
|
return new_id;
|
|
}
|
|
|
|
void log(LogLevel lvl, const std::string & msg)
|
|
{
|
|
}
|
|
|
|
void logEvent(LogEvent lev, const std::string & msg)
|
|
{
|
|
}
|
|
|
|
Root atlasClass(const std::string & name, const std::string & parent)
|
|
{
|
|
return Root();
|
|
}
|
|
|
|
void hash_password(const std::string & pwd, const std::string & salt,
|
|
std::string & hash)
|
|
{
|
|
}
|
|
|
|
int check_password(const std::string & pwd, const std::string & hash)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
void addToEntity(const Point3D & p, std::vector<double> & vd)
|
|
{
|
|
}
|