cyphesis/rulesets/Py_Vector3D.cpp
Al Riddoch 5409647d65 * Added some more python interface classes. There is now enough code
here to start importing real mind code from cyphesis-py.

With a little bit of tweaking, I have now got the NPCMind code to import,
though it will almost certainly crash once you start trying to run
any methods.
2000-11-20 20:28:08 +00:00

57 lines
1.2 KiB
C++

#include <stdio.h>
#include <unistd.h>
#include <Python.h>
#include "Python_API.h"
PyMethodDef Vector3D_methods[] = {
//{"update", (PyCFunction)Vector3D_update, METH_VARARGS},
{NULL, NULL} /* sentinel */
};
static void Vector3D_dealloc(Vector3DObject *self)
{
Py_XDECREF(self->Vector3D_attr);
PyMem_DEL(self);
}
PyObject * Vector3D_getattr(Vector3DObject *self, char *name)
{
return Py_FindMethod(Vector3D_methods, (PyObject *)self, name);
}
int Vector3D_setattr(Vector3DObject *self, char *name, PyObject *v)
{
return(0);
}
PyTypeObject Vector3D_Type = {
PyObject_HEAD_INIT(&PyType_Type)
0, /*ob_size*/
"Vector3D", /*tp_name*/
sizeof(Vector3DObject), /*tp_basicsize*/
0, /*tp_itemsize*/
/* methods */
(destructor)Vector3D_dealloc, /*tp_dealloc*/
0, /*tp_print*/
(getattrfunc)Vector3D_getattr, /*tp_getattr*/
(setattrfunc)Vector3D_setattr, /*tp_setattr*/
0, /*tp_compare*/
0, /*tp_repr*/
0, /*tp_as_number*/
0, /*tp_as_sequence*/
0, /*tp_as_mapping*/
0, /*tp_hash*/
};
Vector3DObject * newVector3DObject(PyObject *arg)
{
Vector3DObject * self;
self = PyObject_NEW(Vector3DObject, &Vector3D_Type);
if (self == NULL) {
return NULL;
}
self->Vector3D_attr = NULL;
return self;
}