cyphesis/tests/TaskFactorytest.cpp
2013-02-14 10:01:20 +00:00

493 lines
9.4 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2011 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "server/TaskFactory.h"
#include "rulesets/Entity.h"
#include "rulesets/Task.h"
#include "common/TypeNode.h"
#include <cassert>
static bool stub_TypeNode_isTypeOf = false;
static bool stub_LocatedEntity_hasAttr = false;
int main()
{
{
TaskKit * ek = new TaskFactory("test1");
assert(ek->m_scriptFactory == 0);
assert(ek->target() == 0);
delete ek;
}
Entity * chr = new Entity("1", 1);
Entity * target = new Entity("2", 2);
// Check target will always succeed if no constraints are in place
{
TaskKit * ek = new TaskFactory("test1");
assert(ek->m_scriptFactory == 0);
assert(ek->target() == 0);
int c = ek->checkTarget(target);
assert(c == 0);
}
// Type match fails, no property set
{
TaskKit * ek = new TaskFactory("test1");
stub_TypeNode_isTypeOf = false;
ek->setTarget(new TypeNode("type1"));
target->setType(new TypeNode("type2"));
int c = ek->checkTarget(target);
assert(c == -1);
}
// Type match succeeds, no property set
{
TaskKit * ek = new TaskFactory("test1");
stub_TypeNode_isTypeOf = true;
ek->setTarget(new TypeNode("type1"));
target->setType(new TypeNode("type2"));
int c = ek->checkTarget(target);
assert(c == 0);
}
// property match fails, no type match
{
TaskKit * ek = new TaskFactory("test1");
stub_LocatedEntity_hasAttr = false;
ek->setRequireProperty("prop1");
int c = ek->checkTarget(target);
assert(c == -1);
}
// property match succeeds, no type match
{
TaskKit * ek = new TaskFactory("test1");
stub_LocatedEntity_hasAttr = true;
ek->setRequireProperty("prop1");
int c = ek->checkTarget(target);
assert(c == 0);
}
// property match fails, type match fails
{
TaskKit * ek = new TaskFactory("test1");
stub_LocatedEntity_hasAttr = false;
stub_TypeNode_isTypeOf = false;
ek->setTarget(new TypeNode("type1"));
target->setType(new TypeNode("type2"));
ek->setRequireProperty("prop1");
int c = ek->checkTarget(target);
assert(c == -1);
}
// property match succeeds, type match fails
{
TaskKit * ek = new TaskFactory("test1");
stub_LocatedEntity_hasAttr = true;
stub_TypeNode_isTypeOf = false;
ek->setTarget(new TypeNode("type1"));
target->setType(new TypeNode("type2"));
ek->setRequireProperty("prop1");
int c = ek->checkTarget(target);
assert(c == -1);
}
// property match fails, type match succeeds
{
TaskKit * ek = new TaskFactory("test1");
stub_LocatedEntity_hasAttr = false;
stub_TypeNode_isTypeOf = true;
ek->setTarget(new TypeNode("type1"));
target->setType(new TypeNode("type2"));
ek->setRequireProperty("prop1");
int c = ek->checkTarget(target);
assert(c == -1);
}
// property match fails, type match fails
{
TaskKit * ek = new TaskFactory("test1");
stub_LocatedEntity_hasAttr = true;
stub_TypeNode_isTypeOf = true;
ek->setTarget(new TypeNode("type1"));
target->setType(new TypeNode("type2"));
ek->setRequireProperty("prop1");
int c = ek->checkTarget(target);
assert(c == 0);
}
{
TaskKit * ek = new TaskFactory("test1");
Task * e = ek->newTask(*chr);
assert(e);
delete ek;
}
return 0;
}
// stubs
TaskKit::TaskKit() : m_target(0), m_scriptFactory(0)
{
}
TaskKit::~TaskKit()
{
}
void Task::initTask(const Operation & op, OpVector & res)
{
}
void Task::operation(const Operation & op, OpVector & res)
{
}
Task::Task(LocatedEntity & chr) : m_refCount(0), m_serialno(0), m_obsolete(false), m_progress(-1), m_rate(-1), m_owner(chr)
{
}
Task::~Task()
{
}
void Task::irrelevant()
{
}
Entity::Entity(const std::string & id, long intId) :
LocatedEntity(id, intId), m_motion(0)
{
}
Entity::~Entity()
{
}
void Entity::destroy()
{
destroyed.emit();
}
void Entity::ActuateOperation(const Operation &, OpVector &)
{
}
void Entity::AppearanceOperation(const Operation &, OpVector &)
{
}
void Entity::AttackOperation(const Operation &, OpVector &)
{
}
void Entity::CombineOperation(const Operation &, OpVector &)
{
}
void Entity::CreateOperation(const Operation &, OpVector &)
{
}
void Entity::DeleteOperation(const Operation &, OpVector &)
{
}
void Entity::DisappearanceOperation(const Operation &, OpVector &)
{
}
void Entity::DivideOperation(const Operation &, OpVector &)
{
}
void Entity::EatOperation(const Operation &, OpVector &)
{
}
void Entity::GetOperation(const Operation &, OpVector &)
{
}
void Entity::InfoOperation(const Operation &, OpVector &)
{
}
void Entity::ImaginaryOperation(const Operation &, OpVector &)
{
}
void Entity::LookOperation(const Operation &, OpVector &)
{
}
void Entity::MoveOperation(const Operation &, OpVector &)
{
}
void Entity::NourishOperation(const Operation &, OpVector &)
{
}
void Entity::SetOperation(const Operation &, OpVector &)
{
}
void Entity::SightOperation(const Operation &, OpVector &)
{
}
void Entity::SoundOperation(const Operation &, OpVector &)
{
}
void Entity::TalkOperation(const Operation &, OpVector &)
{
}
void Entity::TickOperation(const Operation &, OpVector &)
{
}
void Entity::TouchOperation(const Operation &, OpVector &)
{
}
void Entity::UpdateOperation(const Operation &, OpVector &)
{
}
void Entity::UseOperation(const Operation &, OpVector &)
{
}
void Entity::WieldOperation(const Operation &, OpVector &)
{
}
void Entity::externalOperation(const Operation & op, Link &)
{
}
void Entity::operation(const Operation & op, OpVector & res)
{
}
void Entity::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Entity::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
PropertyBase * Entity::setAttr(const std::string & name,
const Atlas::Message::Element & attr)
{
return 0;
}
const PropertyBase * Entity::getProperty(const std::string & name) const
{
return 0;
}
PropertyBase * Entity::modProperty(const std::string & name)
{
return 0;
}
PropertyBase * Entity::setProperty(const std::string & name,
PropertyBase * prop)
{
return 0;
}
void Entity::installDelegate(int class_no, const std::string & delegate)
{
}
Domain * Entity::getMovementDomain()
{
return 0;
}
void Entity::sendWorld(const Operation & op)
{
}
void Entity::onContainered()
{
}
void Entity::onUpdated()
{
}
LocatedEntity::LocatedEntity(const std::string & id, long intId) :
Router(id, intId),
m_refCount(0), m_seq(0),
m_script(0), m_type(0), m_flags(0), m_contains(0)
{
}
LocatedEntity::~LocatedEntity()
{
}
bool LocatedEntity::hasAttr(const std::string & name) const
{
return stub_LocatedEntity_hasAttr;
}
int LocatedEntity::getAttr(const std::string & name,
Atlas::Message::Element & attr) const
{
return -1;
}
int LocatedEntity::getAttrType(const std::string & name,
Atlas::Message::Element & attr,
int type) const
{
return -1;
}
PropertyBase * LocatedEntity::setAttr(const std::string & name,
const Atlas::Message::Element & attr)
{
return 0;
}
const PropertyBase * LocatedEntity::getProperty(const std::string & name) const
{
return 0;
}
PropertyBase * LocatedEntity::modProperty(const std::string & name)
{
return 0;
}
PropertyBase * LocatedEntity::setProperty(const std::string & name,
PropertyBase * prop)
{
return 0;
}
void LocatedEntity::installDelegate(int, const std::string &)
{
}
void LocatedEntity::destroy()
{
}
Domain * LocatedEntity::getMovementDomain()
{
return 0;
}
void LocatedEntity::sendWorld(const Operation & op)
{
}
void LocatedEntity::onContainered()
{
}
void LocatedEntity::onUpdated()
{
}
TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0)
{
}
bool TypeNode::isTypeOf(const TypeNode * base_type) const
{
return stub_TypeNode_isTypeOf;
}
Router::Router(const std::string & id, long intId) : m_id(id),
m_intId(intId)
{
}
Router::~Router()
{
}
void Router::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
Location::Location() : m_loc(0)
{
}