cyphesis/server/ScriptFactory.cpp

129 lines
3.7 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2005 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#include "ScriptFactory.h"
#include "rulesets/Py_Thing.h"
#include "rulesets/Python_Script_Utils.h"
#include "rulesets/PythonEntityScript.h"
#include "rulesets/Entity.h"
#include "common/log.h"
#include "common/compose.hpp"
/// \brief ScriptKit constructor
///
/// @param package name of the script package scripts are to be created from
/// @param type name of the type instanced to create scripts
ScriptKit::ScriptKit(const std::string & package,
const std::string & type) : m_package(package),
m_type(type)
{
}
ScriptKit::~ScriptKit()
{
}
/// \brief Retrieve the pythonclass object from the module which has
/// already been loaded.
int PythonScriptFactory::getClass()
{
m_class = Get_PyClass(m_module, m_package, m_type);
if (m_class == 0) {
return -1;
}
if (!PyType_IsSubtype((PyTypeObject*)m_class, &PyEntity_Type) &&
!PyType_IsSubtype((PyTypeObject*)m_class, &PyCharacter_Type)) {
log(ERROR, String::compose("Python class does not inherit from "
"a core server type. \"%1.%2\"",
m_package, m_type));
Py_DECREF(m_class);
m_class = 0;
return -1;
}
return 0;
}
/// \brief PythonScriptFactory constructor
///
/// @param package Name of the script package where the script type is
/// @param type Name of the scrpt types instanced by this factory
PythonScriptFactory::PythonScriptFactory(const std::string & package,
const std::string & type) :
ScriptKit(package, type),
m_module(0), m_class(0)
{
// FIXME #4 This sort of code should not be in the constructor
m_module = Get_PyModule(m_package);
if (m_module == NULL) {
return;
}
getClass();
}
PythonScriptFactory::~PythonScriptFactory()
{
if (m_class != 0) {
Py_DECREF(m_class);
}
if (m_module != 0) {
Py_DECREF(m_module);
}
}
int PythonScriptFactory::addScript(Entity * entity)
{
if (m_class == 0) {
return -1;
}
PyEntity * wrapper = newPyEntity();
wrapper->m_entity.e = entity;
PyObject * script = Create_PyScript((PyObject *)wrapper, m_class);
Py_DECREF(wrapper);
if (script != NULL) {
entity->setScript(new PythonEntityScript(script));
Py_DECREF(script);
}
return (script == NULL) ? -1 : 0;
}
int PythonScriptFactory::refreshClass()
{
if (m_module == 0) {
return -1;
}
PyObject * new_module = PyImport_ReloadModule(m_module);
if (new_module == 0) {
log(ERROR, String::compose("Error reloading python module \"%1\"",
m_package));
PyErr_Clear();
return -1;
}
Py_DECREF(m_module);
m_module = new_module;
return getClass();
}