mirror of
https://github.com/worldforge/cyphesis
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995 lines
23 KiB
C++
995 lines
23 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#include "rulesets/TerrainMod.h"
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#include "rulesets/Entity.h"
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#include <cassert>
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using Atlas::Message::Element;
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using Atlas::Message::ListType;
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using Atlas::Message::MapType;
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class TestInnerTerrainMod : public InnerTerrainMod
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{
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public:
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TestInnerTerrainMod() : InnerTerrainMod("test") { }
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virtual bool parseAtlasData(Entity * owner, const Atlas::Message::MapType& modElement)
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{
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return true;
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}
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virtual Mercator::TerrainMod* getModifier()
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{
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return 0;
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}
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WFMath::Point<3> test_parsePosition(Entity * owner, const MapType& modElement)
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{
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return parsePosition(owner, modElement);
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}
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const std::string& test_parseShape(const Atlas::Message::MapType& modElement, Atlas::Message::Element& shapeMap)
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{
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return parseShape(modElement, shapeMap);
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}
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};
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int main()
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{
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{
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InnerTerrainMod * titm = new TestInnerTerrainMod;
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delete titm;
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}
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{
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InnerTerrainMod * titm = new TestInnerTerrainMod;
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const std::string & type = titm->getTypename();
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assert(type == "test");
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delete titm;
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}
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// Call parsePosition with empty height data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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Point3D new_pos = titm->test_parsePosition(&e, data);
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assert(new_pos.isValid());
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assert(new_pos.z() < 0);
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delete titm;
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}
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// Call parsePosition with int height data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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data["height"] = 1;
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Point3D new_pos = titm->test_parsePosition(&e, data);
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assert(new_pos.isValid());
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assert(new_pos.z() > 0);
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delete titm;
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}
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// Call parsePosition with float height data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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data["height"] = 1.;
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Point3D new_pos = titm->test_parsePosition(&e, data);
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assert(new_pos.isValid());
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assert(new_pos.z() > 0);
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delete titm;
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}
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// Call parsePosition with bad (string) height data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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data["height"] = "1.";
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Point3D new_pos = titm->test_parsePosition(&e, data);
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assert(new_pos.isValid());
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assert(new_pos.z() < 0);
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delete titm;
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}
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// Call parsePosition with int heightoffset data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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data["heightoffset"] = 2;
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Point3D new_pos = titm->test_parsePosition(&e, data);
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assert(new_pos.isValid());
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assert(new_pos.z() > 0);
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delete titm;
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}
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// Call parsePosition with float heightoffset data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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data["heightoffset"] = 2.;
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Point3D new_pos = titm->test_parsePosition(&e, data);
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assert(new_pos.isValid());
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assert(new_pos.z() > 0);
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delete titm;
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}
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// Call parsePosition with bad (string) heightoffset data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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data["heightoffset"] = "1.";
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Point3D new_pos = titm->test_parsePosition(&e, data);
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assert(new_pos.isValid());
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assert(new_pos.z() < 0);
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delete titm;
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}
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// Call parseShape with empty mod data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Element e;
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MapType mod;
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const std::string & shape = titm->test_parseShape(mod, e);
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assert(shape.empty());
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assert(e.isNone());
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delete titm;
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}
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// Call parseShape with invalid shape data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Element e;
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MapType mod;
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mod["shape"] = "invalid_shape";
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const std::string & shape = titm->test_parseShape(mod, e);
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assert(shape.empty());
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assert(e.isNone());
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delete titm;
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}
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// Call parseShape with empty shape data
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Element e;
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MapType mod;
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mod["shape"] = MapType();
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const std::string & shape = titm->test_parseShape(mod, e);
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assert(shape.empty());
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delete titm;
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}
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// Call parseShape with invalid shape type
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Element e;
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MapType mod;
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MapType shape_desc;
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shape_desc["type"] = 1;
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mod["shape"] = shape_desc;
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const std::string & shape = titm->test_parseShape(mod, e);
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assert(shape.empty());
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delete titm;
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}
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// Call parseShape with valid shape type
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{
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TestInnerTerrainMod * titm = new TestInnerTerrainMod;
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Element e;
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MapType mod;
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MapType shape_desc;
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shape_desc["type"] = "valid_shape";
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mod["shape"] = shape_desc;
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const std::string & shape = titm->test_parseShape(mod, e);
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assert(shape == "valid_shape");
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assert(e.isMap());
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delete titm;
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}
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////////////////////// Concrete classes ///////////////////////////
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{
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InnerTerrainModCrater * titm = new InnerTerrainModCrater;
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delete titm;
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}
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{
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InnerTerrainModCrater * titm = new InnerTerrainModCrater;
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assert(titm->getModifier() == 0);
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delete titm;
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}
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// Call parseAtlasData with empty map
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{
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InnerTerrainModCrater * titm = new InnerTerrainModCrater;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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bool ret = titm->parseAtlasData(&e, data);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with unknown shape
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{
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InnerTerrainModCrater * titm = new InnerTerrainModCrater;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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MapType shape_desc;
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shape_desc["type"] = "unknown_shape";
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with ball shape
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{
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InnerTerrainModCrater * titm = new InnerTerrainModCrater;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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MapType shape_desc;
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shape_desc["type"] = "ball";
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with ball shape and valid ball params
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{
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InnerTerrainModCrater * titm = new InnerTerrainModCrater;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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MapType shape_desc;
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shape_desc["type"] = "ball";
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shape_desc["radius"] = 1.f;
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shape_desc["position"] = ListType(3, 1.);
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(ret);
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assert(titm->getModifier() != 0);
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delete titm;
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}
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// Call parseAtlasData with ball shape and invalid ball params
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{
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InnerTerrainModCrater * titm = new InnerTerrainModCrater;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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MapType shape_desc;
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shape_desc["type"] = "ball";
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shape_desc["radius"] = 1.f;
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shape_desc["position"] = ListType(3, "1");
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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assert(titm->getModifier() == 0);
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delete titm;
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}
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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delete titm;
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}
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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assert(titm->getModifier() == 0);
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delete titm;
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}
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// Call parseAtlasData with empty map
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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bool ret = titm->parseAtlasData(&e, data);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with malformed slope
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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mod["slopes"] = 1;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with empty slope
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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mod["slopes"] = ListType();
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with non-numeric slope
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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mod["slopes"] = ListType(2, "naughty_string");
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with valid slope
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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mod["slopes"] = ListType(2, 2.);
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with unknown shape
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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mod["slopes"] = ListType(2, 2.);
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MapType shape_desc;
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shape_desc["type"] = "unknown";
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with ball shape
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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mod["slopes"] = ListType(2, 2.);
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MapType shape_desc;
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shape_desc["type"] = "ball";
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with rotbox shape
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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mod["slopes"] = ListType(2, 2.);
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MapType shape_desc;
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shape_desc["type"] = "rotbox";
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with polygon shape
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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mod["slopes"] = ListType(2, 2.);
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MapType shape_desc;
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shape_desc["type"] = "polygon";
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with polygon shape and valid polygon
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{
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InnerTerrainModSlope * titm = new InnerTerrainModSlope;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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mod["slopes"] = ListType(2, 2.);
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MapType shape_desc;
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shape_desc["type"] = "polygon";
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shape_desc["points"] = ListType(3, ListType(2, 1.));
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(ret);
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assert(titm->getModifier() != 0);
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delete titm;
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}
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{
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InnerTerrainModLevel * titm = new InnerTerrainModLevel;
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delete titm;
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}
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{
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InnerTerrainModLevel * titm = new InnerTerrainModLevel;
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assert(titm->getModifier() == 0);
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delete titm;
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}
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// Call parseAtlasData with empty map
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{
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InnerTerrainModLevel * titm = new InnerTerrainModLevel;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType data;
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bool ret = titm->parseAtlasData(&e, data);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with unknown shape
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{
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InnerTerrainModLevel * titm = new InnerTerrainModLevel;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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MapType shape_desc;
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shape_desc["type"] = "unknown_shape";
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with ball shape
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{
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InnerTerrainModLevel * titm = new InnerTerrainModLevel;
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Entity e("1", 1);
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e.m_location.m_pos = Point3D(0,0,-1);
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MapType mod;
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MapType shape_desc;
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shape_desc["type"] = "ball";
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mod["shape"] = shape_desc;
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bool ret = titm->parseAtlasData(&e, mod);
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assert(!ret);
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delete titm;
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}
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// Call parseAtlasData with rotbox shape
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{
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|
InnerTerrainModLevel * titm = new InnerTerrainModLevel;
|
|
Entity e("1", 1);
|
|
e.m_location.m_pos = Point3D(0,0,-1);
|
|
|
|
MapType mod;
|
|
MapType shape_desc;
|
|
shape_desc["type"] = "rotbox";
|
|
mod["shape"] = shape_desc;
|
|
bool ret = titm->parseAtlasData(&e, mod);
|
|
assert(!ret);
|
|
|
|
delete titm;
|
|
}
|
|
|
|
// Call parseAtlasData with polygon shape
|
|
{
|
|
InnerTerrainModLevel * titm = new InnerTerrainModLevel;
|
|
Entity e("1", 1);
|
|
e.m_location.m_pos = Point3D(0,0,-1);
|
|
|
|
MapType mod;
|
|
MapType shape_desc;
|
|
shape_desc["type"] = "polygon";
|
|
mod["shape"] = shape_desc;
|
|
bool ret = titm->parseAtlasData(&e, mod);
|
|
assert(!ret);
|
|
|
|
delete titm;
|
|
}
|
|
|
|
// Call parseAtlasData with polygon shape and valid points
|
|
{
|
|
InnerTerrainModLevel * titm = new InnerTerrainModLevel;
|
|
Entity e("1", 1);
|
|
e.m_location.m_pos = Point3D(0,0,-1);
|
|
|
|
MapType mod;
|
|
MapType shape_desc;
|
|
shape_desc["type"] = "polygon";
|
|
shape_desc["points"] = ListType(3, ListType(2, 1.));
|
|
mod["shape"] = shape_desc;
|
|
bool ret = titm->parseAtlasData(&e, mod);
|
|
assert(ret);
|
|
assert(titm->getModifier() != 0);
|
|
|
|
delete titm;
|
|
}
|
|
|
|
{
|
|
InnerTerrainModAdjust * titm = new InnerTerrainModAdjust;
|
|
delete titm;
|
|
}
|
|
|
|
{
|
|
InnerTerrainModAdjust * titm = new InnerTerrainModAdjust;
|
|
assert(titm->getModifier() == 0);
|
|
delete titm;
|
|
}
|
|
|
|
// Call parseAtlasData with empty map
|
|
{
|
|
InnerTerrainModAdjust * titm = new InnerTerrainModAdjust;
|
|
Entity e("1", 1);
|
|
e.m_location.m_pos = Point3D(0,0,-1);
|
|
|
|
MapType data;
|
|
bool ret = titm->parseAtlasData(&e, data);
|
|
assert(!ret);
|
|
|
|
delete titm;
|
|
}
|
|
|
|
// Call parseAtlasData with unknown shape
|
|
{
|
|
InnerTerrainModAdjust * titm = new InnerTerrainModAdjust;
|
|
Entity e("1", 1);
|
|
e.m_location.m_pos = Point3D(0,0,-1);
|
|
|
|
MapType mod;
|
|
MapType shape_desc;
|
|
shape_desc["type"] = "unknown_shape";
|
|
mod["shape"] = shape_desc;
|
|
bool ret = titm->parseAtlasData(&e, mod);
|
|
assert(!ret);
|
|
|
|
delete titm;
|
|
}
|
|
|
|
// Call parseAtlasData with ball shape
|
|
{
|
|
InnerTerrainModAdjust * titm = new InnerTerrainModAdjust;
|
|
Entity e("1", 1);
|
|
e.m_location.m_pos = Point3D(0,0,-1);
|
|
|
|
MapType mod;
|
|
MapType shape_desc;
|
|
shape_desc["type"] = "ball";
|
|
mod["shape"] = shape_desc;
|
|
bool ret = titm->parseAtlasData(&e, mod);
|
|
assert(!ret);
|
|
|
|
delete titm;
|
|
}
|
|
|
|
// Call parseAtlasData with rotbox shape
|
|
{
|
|
InnerTerrainModAdjust * titm = new InnerTerrainModAdjust;
|
|
Entity e("1", 1);
|
|
e.m_location.m_pos = Point3D(0,0,-1);
|
|
|
|
MapType mod;
|
|
MapType shape_desc;
|
|
shape_desc["type"] = "rotbox";
|
|
mod["shape"] = shape_desc;
|
|
bool ret = titm->parseAtlasData(&e, mod);
|
|
assert(!ret);
|
|
|
|
delete titm;
|
|
}
|
|
|
|
// Call parseAtlasData with polygon shape
|
|
{
|
|
InnerTerrainModAdjust * titm = new InnerTerrainModAdjust;
|
|
Entity e("1", 1);
|
|
e.m_location.m_pos = Point3D(0,0,-1);
|
|
|
|
MapType mod;
|
|
MapType shape_desc;
|
|
shape_desc["type"] = "polygon";
|
|
mod["shape"] = shape_desc;
|
|
bool ret = titm->parseAtlasData(&e, mod);
|
|
assert(!ret);
|
|
|
|
delete titm;
|
|
}
|
|
|
|
// Call parseAtlasData with polygon shape and valid points
|
|
{
|
|
InnerTerrainModAdjust * titm = new InnerTerrainModAdjust;
|
|
Entity e("1", 1);
|
|
e.m_location.m_pos = Point3D(0,0,-1);
|
|
|
|
MapType mod;
|
|
MapType shape_desc;
|
|
shape_desc["type"] = "polygon";
|
|
shape_desc["points"] = ListType(3, ListType(2, 1.));
|
|
mod["shape"] = shape_desc;
|
|
bool ret = titm->parseAtlasData(&e, mod);
|
|
assert(ret);
|
|
assert(titm->getModifier() != 0);
|
|
|
|
delete titm;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// stubs
|
|
|
|
#include "rulesets/Script.h"
|
|
|
|
#include "common/log.h"
|
|
|
|
Script noScript;
|
|
|
|
Entity::Entity(const std::string & id, long intId) :
|
|
LocatedEntity(id, intId), m_motion(0), m_flags(0)
|
|
{
|
|
}
|
|
|
|
Entity::~Entity()
|
|
{
|
|
}
|
|
|
|
void Entity::destroy()
|
|
{
|
|
destroyed.emit();
|
|
}
|
|
|
|
void Entity::ActuateOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::AppearanceOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::AttackOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::CombineOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::CreateOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::DeleteOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::DisappearanceOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::DivideOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::EatOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::ImaginaryOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::LookOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::MoveOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::NourishOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::SetOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::SightOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::SoundOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::TalkOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::TickOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::TouchOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::UpdateOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::UseOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::WieldOperation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void Entity::externalOperation(const Operation & op)
|
|
{
|
|
}
|
|
|
|
void Entity::operation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Entity::addToMessage(Atlas::Message::MapType & omap) const
|
|
{
|
|
}
|
|
|
|
void Entity::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
void Entity::setAttr(const std::string & name,
|
|
const Atlas::Message::Element & attr)
|
|
{
|
|
}
|
|
|
|
const PropertyBase * Entity::getProperty(const std::string & name) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
PropertyBase * Entity::modProperty(const std::string & name)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void Entity::onContainered()
|
|
{
|
|
}
|
|
|
|
void Entity::onUpdated()
|
|
{
|
|
}
|
|
|
|
LocatedEntity::LocatedEntity(const std::string & id, long intId) :
|
|
Router(id, intId),
|
|
m_refCount(0), m_seq(0),
|
|
m_script(&noScript), m_type(0), m_contains(0)
|
|
{
|
|
}
|
|
|
|
LocatedEntity::~LocatedEntity()
|
|
{
|
|
}
|
|
|
|
bool LocatedEntity::hasAttr(const std::string & name) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool LocatedEntity::getAttr(const std::string & name, Atlas::Message::Element & attr) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool LocatedEntity::getAttrType(const std::string & name,
|
|
Atlas::Message::Element & attr,
|
|
int type) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void LocatedEntity::setAttr(const std::string & name, const Atlas::Message::Element & attr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const PropertyBase * LocatedEntity::getProperty(const std::string & name) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void LocatedEntity::onContainered()
|
|
{
|
|
}
|
|
|
|
void LocatedEntity::onUpdated()
|
|
{
|
|
}
|
|
|
|
void LocatedEntity::makeContainer()
|
|
{
|
|
if (m_contains == 0) {
|
|
m_contains = new LocatedEntitySet;
|
|
}
|
|
}
|
|
|
|
void LocatedEntity::merge(const MapType & ent)
|
|
{
|
|
}
|
|
|
|
Router::Router(const std::string & id, long intId) : m_id(id),
|
|
m_intId(intId)
|
|
{
|
|
}
|
|
|
|
Router::~Router()
|
|
{
|
|
}
|
|
|
|
void Router::addToMessage(Atlas::Message::MapType & omap) const
|
|
{
|
|
}
|
|
|
|
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
void Router::error(const Operation & op,
|
|
const std::string & errstring,
|
|
OpVector & res,
|
|
const std::string & to) const
|
|
{
|
|
}
|
|
|
|
void Location::addToMessage(MapType & omap) const
|
|
{
|
|
}
|
|
|
|
Location::Location()
|
|
{
|
|
}
|
|
|
|
Location::Location(LocatedEntity * rf, const Point3D & pos)
|
|
{
|
|
}
|
|
|
|
void Location::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
Script::Script()
|
|
{
|
|
}
|
|
|
|
/// \brief Script destructor
|
|
Script::~Script()
|
|
{
|
|
}
|
|
|
|
bool Script::operation(const std::string & opname,
|
|
const Atlas::Objects::Operation::RootOperation & op,
|
|
OpVector & res)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void Script::hook(const std::string & function, LocatedEntity * entity)
|
|
{
|
|
}
|
|
|
|
void log(LogLevel lvl, const std::string & msg)
|
|
{
|
|
}
|