cyphesis/rulesets/PythonThingScript.cpp
Al Riddoch 693a2109a5 2003-05-05 Al Riddoch <alriddoch@zepler.org>
* server/EntityFactory.cpp, rulesets/Python_API.h,
	  rulesets/Python_API.cpp, rulesets/PythonThingScript.h,
	  rulesets/PythonThingScript.cpp, rulesets/PythonMindScript.cpp,
	  rulesets/Py_World.cpp, rulesets/Py_Thing.h, rulesets/Py_Thing.cpp,
	  rulesets/Py_Operation.cpp, rulesets/Py_Map.cpp,
	  rulesets/Py_Location.cpp, rulesets/Movement.h,
	  rulesets/MemMap_methods.h, rulesets/MemMap.h, rulesets/MemMap.cpp,
	  rulesets/Entity.cpp, rulesets/BaseMind.cpp,
	  client/Py_CreatorClient.cpp:
	  Rename all references from thing to entity, as thing is
	  no longer the base class for IG entities.

	* rulesets/World.h, rulesets/World.cpp, rulesets/Thing.h,
	  rulesets/Structure.h, rulesets/Stackable.h, rulesets/Stackable.cpp,
	  rulesets/Plant.h, rulesets/Plant.cpp, rulesets/Missile.h,
	  rulesets/Line.h, rulesets/Line.cpp, rulesets/Food.h,
	  rulesets/Food.cpp, rulesets/Creator.h, rulesets/Character.h,
	  rulesets/Character.cpp, rulesets/Area.h, rulesets/Area.cpp:
	  Add a typedef for the parent class of all entity classes.

	* rulesets/Plant.h, rulesets/Plant.cpp:
	  Add in code to fully integrate hardcoded attributes.
2003-05-05 21:57:50 +00:00

94 lines
3.1 KiB
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2000,2001 Alistair Riddoch
#include "PythonThingScript.h"
#include "Py_Operation.h"
#include "Py_Oplist.h"
#include "Entity.h"
#include "common/BaseWorld.h"
#include "common/log.h"
#include "common/debug.h"
static const bool debug_flag = false;
PythonEntityScript::PythonEntityScript(PyObject * o, Entity & t) :
PythonScript(o, t), m_entity(t)
{
}
PythonEntityScript::~PythonEntityScript()
{
}
bool PythonEntityScript::Operation(const std::string & op_type,
const RootOperation & op,
OpVector & ret_list, RootOperation * sub_op)
{
if (scriptObject == NULL) {
debug( std::cout << "No script object asociated" << std::endl
<< std::flush;);
return false;
}
debug( std::cout << "Got script object for " << std::endl << std::flush;);
std::string op_name = op_type+"_operation";
// Construct apropriate python object thingies from op
if (!PyObject_HasAttrString(scriptObject, (char *)(op_name.c_str()))) {
debug( std::cout << "No method to be found for "
<< "." << op_name << std::endl << std::flush;);
return false;
}
ConstOperationObject * py_op = newAtlasConstRootOperation(NULL);
py_op->operation = &op;
py_op->own = 0;
py_op->from = m_entity.m_world->getObject(op.GetFrom());
py_op->to = m_entity.m_world->getObject(op.GetTo());
PyObject * ret;
ret = PyObject_CallMethod(scriptObject, (char *)(op_name.c_str()),
"(O)", py_op);
Py_DECREF(py_op);
if (ret != NULL) {
debug( std::cout << "Called python method " << op_name
<< " for object " << std::endl << std::flush;);
if (PyOperation_Check(ret)) {
OperationObject * op = (OperationObject*)ret;
if (op->operation != NULL) {
ret_list.push_back(op->operation);
op->own = 0;
} else {
debug( std::cout << "Method returned invalid operation"
<< std::endl << std::flush;);
}
} else if (PyOplist_Check(ret)) {
OplistObject * op = (OplistObject*)ret;
if (op->ops != NULL) {
ret_list = *op->ops;
} else {
debug( std::cout << "Method returned invalid OpVector"
<< std::endl << std::flush;);
}
} else {
debug( std::cout << "Method returned invalid object" << std::endl
<< std::flush;);
}
Py_DECREF(ret);
return true;
} else {
if (PyErr_Occurred() == NULL) {
debug( std::cout << "No method to be found for " << std::endl
<< std::flush;);
} else {
log(ERROR, "Reporting python error");
PyErr_Print();
}
}
return false;
}
void PythonEntityScript::hook(const std::string &, Entity *)
{
}