mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
The Link reference provided is the object allowing direct communication back to the external source of the operation. This allows us to handle things more cleanly in some cases.
441 lines
8.6 KiB
C++
441 lines
8.6 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2011 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "server/TaskFactory.h"
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#include "rulesets/Entity.h"
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#include "rulesets/Task.h"
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#include "common/TypeNode.h"
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#include <cassert>
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static bool stub_TypeNode_isTypeOf = false;
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static bool stub_LocatedEntity_hasAttr = false;
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int main()
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{
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{
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TaskKit * ek = new TaskFactory("test1");
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assert(ek->m_scriptFactory == 0);
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assert(ek->target() == 0);
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delete ek;
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}
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Entity * chr = new Entity("1", 1);
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Entity * target = new Entity("2", 2);
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// Check target will always succeed if no constraints are in place
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{
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TaskKit * ek = new TaskFactory("test1");
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assert(ek->m_scriptFactory == 0);
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assert(ek->target() == 0);
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int c = ek->checkTarget(target);
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assert(c == 0);
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}
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// Type match fails, no property set
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{
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TaskKit * ek = new TaskFactory("test1");
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stub_TypeNode_isTypeOf = false;
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ek->setTarget(new TypeNode("type1"));
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target->setType(new TypeNode("type2"));
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int c = ek->checkTarget(target);
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assert(c == -1);
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}
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// Type match succeeds, no property set
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{
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TaskKit * ek = new TaskFactory("test1");
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stub_TypeNode_isTypeOf = true;
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ek->setTarget(new TypeNode("type1"));
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target->setType(new TypeNode("type2"));
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int c = ek->checkTarget(target);
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assert(c == 0);
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}
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// property match fails, no type match
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{
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TaskKit * ek = new TaskFactory("test1");
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stub_LocatedEntity_hasAttr = false;
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ek->setRequireProperty("prop1");
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int c = ek->checkTarget(target);
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assert(c == -1);
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}
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// property match succeeds, no type match
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{
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TaskKit * ek = new TaskFactory("test1");
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stub_LocatedEntity_hasAttr = true;
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ek->setRequireProperty("prop1");
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int c = ek->checkTarget(target);
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assert(c == 0);
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}
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// property match fails, type match fails
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{
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TaskKit * ek = new TaskFactory("test1");
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stub_LocatedEntity_hasAttr = false;
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stub_TypeNode_isTypeOf = false;
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ek->setTarget(new TypeNode("type1"));
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target->setType(new TypeNode("type2"));
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ek->setRequireProperty("prop1");
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int c = ek->checkTarget(target);
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assert(c == -1);
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}
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// property match succeeds, type match fails
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{
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TaskKit * ek = new TaskFactory("test1");
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stub_LocatedEntity_hasAttr = true;
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stub_TypeNode_isTypeOf = false;
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ek->setTarget(new TypeNode("type1"));
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target->setType(new TypeNode("type2"));
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ek->setRequireProperty("prop1");
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int c = ek->checkTarget(target);
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assert(c == -1);
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}
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// property match fails, type match succeeds
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{
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TaskKit * ek = new TaskFactory("test1");
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stub_LocatedEntity_hasAttr = false;
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stub_TypeNode_isTypeOf = true;
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ek->setTarget(new TypeNode("type1"));
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target->setType(new TypeNode("type2"));
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ek->setRequireProperty("prop1");
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int c = ek->checkTarget(target);
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assert(c == -1);
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}
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// property match fails, type match fails
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{
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TaskKit * ek = new TaskFactory("test1");
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stub_LocatedEntity_hasAttr = true;
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stub_TypeNode_isTypeOf = true;
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ek->setTarget(new TypeNode("type1"));
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target->setType(new TypeNode("type2"));
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ek->setRequireProperty("prop1");
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int c = ek->checkTarget(target);
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assert(c == 0);
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}
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{
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TaskKit * ek = new TaskFactory("test1");
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Task * e = ek->newTask(*chr);
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assert(e);
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delete ek;
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}
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return 0;
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}
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// stubs
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TaskKit::TaskKit() : m_target(0), m_scriptFactory(0)
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{
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}
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TaskKit::~TaskKit()
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{
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}
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void Task::initTask(const Operation & op, OpVector & res)
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{
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}
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void Task::operation(const Operation & op, OpVector & res)
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{
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}
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Task::Task(LocatedEntity & chr) : m_refCount(0), m_serialno(0), m_obsolete(false), m_progress(-1), m_rate(-1), m_owner(chr)
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{
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}
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Task::~Task()
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{
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}
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void Task::irrelevant()
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{
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}
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Entity::Entity(const std::string & id, long intId) :
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LocatedEntity(id, intId), m_motion(0), m_flags(0)
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{
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}
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Entity::~Entity()
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{
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}
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void Entity::destroy()
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{
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destroyed.emit();
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}
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void Entity::ActuateOperation(const Operation &, OpVector &)
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{
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}
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void Entity::AppearanceOperation(const Operation &, OpVector &)
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{
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}
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void Entity::AttackOperation(const Operation &, OpVector &)
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{
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}
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void Entity::CombineOperation(const Operation &, OpVector &)
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{
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}
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void Entity::CreateOperation(const Operation &, OpVector &)
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{
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}
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void Entity::DeleteOperation(const Operation &, OpVector &)
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{
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}
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void Entity::DisappearanceOperation(const Operation &, OpVector &)
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{
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}
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void Entity::DivideOperation(const Operation &, OpVector &)
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{
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}
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void Entity::EatOperation(const Operation &, OpVector &)
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{
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}
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void Entity::GetOperation(const Operation &, OpVector &)
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{
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}
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void Entity::InfoOperation(const Operation &, OpVector &)
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{
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}
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void Entity::ImaginaryOperation(const Operation &, OpVector &)
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{
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}
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void Entity::LookOperation(const Operation &, OpVector &)
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{
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}
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void Entity::MoveOperation(const Operation &, OpVector &)
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{
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}
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void Entity::NourishOperation(const Operation &, OpVector &)
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{
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}
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void Entity::SetOperation(const Operation &, OpVector &)
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{
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}
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void Entity::SightOperation(const Operation &, OpVector &)
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{
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}
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void Entity::SoundOperation(const Operation &, OpVector &)
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{
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}
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void Entity::TalkOperation(const Operation &, OpVector &)
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{
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}
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void Entity::TickOperation(const Operation &, OpVector &)
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{
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}
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void Entity::TouchOperation(const Operation &, OpVector &)
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{
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}
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void Entity::UpdateOperation(const Operation &, OpVector &)
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{
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}
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void Entity::UseOperation(const Operation &, OpVector &)
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{
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}
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void Entity::WieldOperation(const Operation &, OpVector &)
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{
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}
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void Entity::externalOperation(const Operation & op, Link &)
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{
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}
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void Entity::operation(const Operation & op, OpVector & res)
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{
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}
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void Entity::addToMessage(Atlas::Message::MapType & omap) const
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{
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}
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void Entity::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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PropertyBase * Entity::setAttr(const std::string & name,
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const Atlas::Message::Element & attr)
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{
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return 0;
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}
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const PropertyBase * Entity::getProperty(const std::string & name) const
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{
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return 0;
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}
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void Entity::onContainered()
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{
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}
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void Entity::onUpdated()
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{
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}
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LocatedEntity::LocatedEntity(const std::string & id, long intId) :
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Router(id, intId),
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m_refCount(0), m_seq(0),
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m_script(0), m_type(0), m_contains(0)
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{
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}
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LocatedEntity::~LocatedEntity()
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{
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}
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bool LocatedEntity::hasAttr(const std::string & name) const
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{
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return stub_LocatedEntity_hasAttr;
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}
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int LocatedEntity::getAttr(const std::string & name,
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Atlas::Message::Element & attr) const
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{
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return -1;
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}
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int LocatedEntity::getAttrType(const std::string & name,
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Atlas::Message::Element & attr,
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int type) const
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{
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return -1;
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}
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PropertyBase * LocatedEntity::setAttr(const std::string & name,
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const Atlas::Message::Element & attr)
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{
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return 0;
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}
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const PropertyBase * LocatedEntity::getProperty(const std::string & name) const
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{
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return 0;
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}
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void LocatedEntity::onContainered()
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{
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}
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void LocatedEntity::onUpdated()
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{
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}
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TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0)
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{
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}
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bool TypeNode::isTypeOf(const TypeNode * base_type) const
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{
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return stub_TypeNode_isTypeOf;
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}
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Router::Router(const std::string & id, long intId) : m_id(id),
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m_intId(intId)
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{
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}
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Router::~Router()
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{
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}
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void Router::addToMessage(Atlas::Message::MapType & omap) const
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{
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}
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void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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Location::Location() : m_loc(0)
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{
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}
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