cyphesis/tests/BaseClientTest.cpp
Erik Ogenvik 1c69b3aae6 Use camel casing for tests.
This makes it much easier to find them in various editors.
2016-06-26 20:17:18 +02:00

272 lines
4.8 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "client/BaseClient.h"
#include <Atlas/Objects/RootOperation.h>
#include <cassert>
using Atlas::Objects::Root;
using Atlas::Objects::Operation::RootOperation;
class TestBaseClient : public BaseClient
{
public:
TestBaseClient() : BaseClient() { }
virtual void idle() { }
};
int main()
{
{
BaseClient * bc = new TestBaseClient;
delete bc;
}
{
BaseClient * bc = new TestBaseClient;
bc->createAccount("8e7e4452-f666-11df-8027-00269e5444b3", "84abee0c-f666-11df-8f7e-00269e5444b3");
delete bc;
}
{
BaseClient * bc = new TestBaseClient;
bc->createSystemAccount();
delete bc;
}
{
BaseClient * bc = new TestBaseClient;
bc->createCharacter("9e7f4004-f666-11df-a327-00269e5444b3");
delete bc;
}
{
BaseClient * bc = new TestBaseClient;
bc->logout();
delete bc;
}
{
BaseClient * bc = new TestBaseClient;
bc->handleNet();
delete bc;
}
return 0;
}
// stubs
#include "client/CreatorClient.h"
#include "common/log.h"
#include <cstdlib>
#include "stubs/rulesets/stubBaseMind.h"
CreatorClient::CreatorClient(const std::string & id, long intId,
ClientConnection &c) :
CharacterClient(id, intId, c)
{
}
ClientConnection::ClientConnection()
{
}
ClientConnection::~ClientConnection()
{
}
void ClientConnection::operation(const RootOperation & op)
{
}
int ClientConnection::wait()
{
return 0;
}
RootOperation ClientConnection::pop()
{
return RootOperation(nullptr);
}
CharacterClient::CharacterClient(const std::string & id, long intId,
ClientConnection & c) :
BaseMind(id, intId), m_connection(c)
{
}
MemMap::MemMap(Script *& s) : m_checkIterator(m_entities.begin()), m_script(s)
{
}
AtlasStreamClient::AtlasStreamClient() : reply_flag(false), error_flag(false),
serialNo(512), m_currentTask(0), m_io_work(m_io_service)
{
}
AtlasStreamClient::~AtlasStreamClient()
{
}
void AtlasStreamClient::objectArrived(const Root & obj)
{
}
void AtlasStreamClient::operation(const RootOperation & op)
{
}
void AtlasStreamClient::infoArrived(const RootOperation & op)
{
}
void AtlasStreamClient::appearanceArrived(const RootOperation & op)
{
}
void AtlasStreamClient::disappearanceArrived(const RootOperation & op)
{
}
void AtlasStreamClient::sightArrived(const RootOperation & op)
{
}
void AtlasStreamClient::soundArrived(const RootOperation & op)
{
}
void AtlasStreamClient::errorArrived(const RootOperation & op)
{
}
void AtlasStreamClient::loginSuccess(const Root & arg)
{
}
void AtlasStreamClient::send(const RootOperation & op)
{
}
void log(LogLevel lvl, const std::string & msg)
{
}
std::string create_session_username()
{
return "admin_test";
}
long integerId(const std::string & id)
{
long intId = strtol(id.c_str(), 0, 10);
if (intId == 0 && id != "0") {
intId = -1L;
}
return intId;
}
MemEntity::MemEntity(const std::string & id, long intId) :
LocatedEntity(id, intId), m_lastSeen(0.)
{
}
MemEntity::~MemEntity()
{
}
void MemEntity::externalOperation(const Operation & op, Link &)
{
}
void MemEntity::operation(const Operation &, OpVector &)
{
}
void MemEntity::destroy()
{
}
PropertyBase * MemEntity::setAttr(const std::string & name, const Atlas::Message::Element & attr)
{
return 0;
}
#include "stubs/rulesets/stubLocatedEntity.h"
Router::Router(const std::string & id, long intId) : m_id(id),
m_intId(intId)
{
}
Router::~Router()
{
}
void Router::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
Location::Location() : m_loc(0)
{
}
int Location::readFromEntity(const Atlas::Objects::Entity::RootEntity & ent)
{
return 0;
}
void WorldTime::initTimeInfo()
{
}
DateTime::DateTime(int t)
{
}