mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
300 lines
6.1 KiB
C++
300 lines
6.1 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2010 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "server/CommPeer.h"
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#include "server/ServerRouting.h"
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#include "server/Peer.h"
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#include "common/log.h"
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#include <Atlas/Codec.h>
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#include <Atlas/Negotiate.h>
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#include <Atlas/Objects/Encoder.h>
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#include <Atlas/Objects/RootEntity.h>
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#include <Atlas/Objects/RootOperation.h>
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#include <Atlas/Objects/SmartPtr.h>
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#include <cstdlib>
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#include <cassert>
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#define INT_OPTION(_var, _val, _section, _setting, _help) \
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int _var = _val; \
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int_config_register _var ## _register(_var, _section, _setting, _help);
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const time_t reference_seconds = 1000000000; // Some time in the early 21st
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class TestNegotiate : public Atlas::Negotiate
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{
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public:
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Atlas::Negotiate::State m_state;
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TestNegotiate(Atlas::Negotiate::State state) : m_state(state)
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{
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}
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virtual Atlas::Negotiate::State getState()
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{
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return m_state;
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}
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virtual Atlas::Codec * getCodec(Atlas::Bridge &)
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{
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return 0;
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}
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virtual void poll(bool can_get = true)
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{
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}
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};
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class TestCommPeer : public CommPeer
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{
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public:
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TestCommPeer(boost::asio::io_service & svr) : CommPeer("", svr)
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{
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}
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void test_setNegotiateState(Atlas::Negotiate::State state)
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{
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if (m_negotiate != 0) {
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delete m_negotiate;
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}
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m_negotiate = new TestNegotiate(state);
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}
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};
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class TestPeer : public Peer
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{
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public:
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TestPeer(CommSocket & c, ServerRouting & s) : Peer(c, s, "test_addr", 6767, "5", 5)
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{
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}
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};
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int main()
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{
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ServerRouting server(*(BaseWorld*)0, "deeds", "test_server",
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"1", 1,
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"2", 2);
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boost::asio::io_service comm_server;
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{
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auto cs = std::make_shared<TestCommPeer>(comm_server);
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comm_server.poll();
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}
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{
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auto cs = std::make_shared<TestCommPeer>(comm_server);
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cs->test_setNegotiateState(Atlas::Negotiate::SUCCEEDED);
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comm_server.poll();
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}
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{
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auto cs = std::make_shared<TestCommPeer>(comm_server);
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cs->test_setNegotiateState(Atlas::Negotiate::SUCCEEDED);
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comm_server.poll();
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}
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{
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auto cs = std::make_shared<TestCommPeer>(comm_server);
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cs->setup(new TestPeer(*cs, server));
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comm_server.poll();
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}
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{
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auto cs = std::make_shared<TestCommPeer>(comm_server);
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TestPeer * tr = new TestPeer(*cs, server);
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cs->setup(tr);
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tr->setAuthState(PEER_AUTHENTICATED);
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comm_server.poll();
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}
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{
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auto cs = std::make_shared<TestCommPeer>(comm_server);
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TestPeer * tr = new TestPeer(*cs, server);
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cs->setup(tr);
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tr->setAuthState(PEER_FAILED);
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comm_server.poll();
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}
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return 0;
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}
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// Stub functions
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#include <Atlas/Net/Stream.h>
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CommSocket::CommSocket(boost::asio::io_service & svr) : m_io_service(svr) { }
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CommSocket::~CommSocket()
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{
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}
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int CommSocket::flush()
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{
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return 0;
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}
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void log(LogLevel, const std::string & msg)
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{
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}
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ServerRouting::ServerRouting(BaseWorld & wrld,
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const std::string & ruleset,
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const std::string & name,
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const std::string & id, long intId,
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const std::string & lId, long lIntId) :
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Router(id, intId),
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m_svrRuleset(ruleset), m_svrName(name),
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m_numClients(0), m_world(wrld), m_lobby(*(Lobby*)0)
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{
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}
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ServerRouting::~ServerRouting()
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{
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}
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void ServerRouting::addToMessage(Atlas::Message::MapType & omap) const
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{
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}
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void ServerRouting::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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void ServerRouting::externalOperation(const Operation & op, Link &)
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{
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}
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void ServerRouting::operation(const Operation &, OpVector &)
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{
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}
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Link::Link(CommSocket & socket, const std::string & id, long iid) :
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Router(id, iid), m_encoder(0), m_commSocket(socket)
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{
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}
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Link::~Link()
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{
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}
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Router::Router(const std::string & id, long intId) : m_id(id),
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m_intId(intId)
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{
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}
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Router::~Router()
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{
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}
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void Router::addToMessage(Atlas::Message::MapType & omap) const
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{
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}
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void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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Peer::Peer(CommSocket & client,
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ServerRouting & svr,
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const std::string & addr,
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int port,
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const std::string & id, long iid) :
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Link(client, id, iid),
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m_state(PEER_INIT),
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m_server(svr)
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{
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}
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Peer::~Peer()
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{
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}
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PeerAuthState Peer::getAuthState()
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{
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return m_state;
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}
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void Peer::setAuthState(PeerAuthState state)
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{
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m_state = state;
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}
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void Peer::externalOperation(const Operation &op, Link &)
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{
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}
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void Peer::operation(const Operation &op, OpVector &res)
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{
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}
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void Peer::cleanTeleports()
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{
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}
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int opSerialCount = 0;
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const char * const CYPHESIS = "cyphesis";
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class int_config_register {
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public:
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int_config_register(int &, const char *, const char *, const char *);
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};
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int_config_register::int_config_register(int & var,
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const char * section,
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const char * setting,
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const char * help)
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{
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}
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#include <common/Shaker.h>
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Shaker::Shaker()
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{
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}
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std::string Shaker::generateSalt(size_t length)
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{
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return "";
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}
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// Library stubs
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