cyphesis/tests/CommPeerTest.cpp
Erik Ogenvik 1c69b3aae6 Use camel casing for tests.
This makes it much easier to find them in various editors.
2016-06-26 20:17:18 +02:00

300 lines
6.1 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "server/CommPeer.h"
#include "server/ServerRouting.h"
#include "server/Peer.h"
#include "common/log.h"
#include <Atlas/Codec.h>
#include <Atlas/Negotiate.h>
#include <Atlas/Objects/Encoder.h>
#include <Atlas/Objects/RootEntity.h>
#include <Atlas/Objects/RootOperation.h>
#include <Atlas/Objects/SmartPtr.h>
#include <cstdlib>
#include <cassert>
#define INT_OPTION(_var, _val, _section, _setting, _help) \
int _var = _val; \
int_config_register _var ## _register(_var, _section, _setting, _help);
const time_t reference_seconds = 1000000000; // Some time in the early 21st
class TestNegotiate : public Atlas::Negotiate
{
public:
Atlas::Negotiate::State m_state;
TestNegotiate(Atlas::Negotiate::State state) : m_state(state)
{
}
virtual Atlas::Negotiate::State getState()
{
return m_state;
}
virtual Atlas::Codec * getCodec(Atlas::Bridge &)
{
return 0;
}
virtual void poll(bool can_get = true)
{
}
};
class TestCommPeer : public CommPeer
{
public:
TestCommPeer(boost::asio::io_service & svr) : CommPeer("", svr)
{
}
void test_setNegotiateState(Atlas::Negotiate::State state)
{
if (m_negotiate != 0) {
delete m_negotiate;
}
m_negotiate = new TestNegotiate(state);
}
};
class TestPeer : public Peer
{
public:
TestPeer(CommSocket & c, ServerRouting & s) : Peer(c, s, "test_addr", 6767, "5", 5)
{
}
};
int main()
{
ServerRouting server(*(BaseWorld*)0, "deeds", "test_server",
"1", 1,
"2", 2);
boost::asio::io_service comm_server;
{
auto cs = std::make_shared<TestCommPeer>(comm_server);
comm_server.poll();
}
{
auto cs = std::make_shared<TestCommPeer>(comm_server);
cs->test_setNegotiateState(Atlas::Negotiate::SUCCEEDED);
comm_server.poll();
}
{
auto cs = std::make_shared<TestCommPeer>(comm_server);
cs->test_setNegotiateState(Atlas::Negotiate::SUCCEEDED);
comm_server.poll();
}
{
auto cs = std::make_shared<TestCommPeer>(comm_server);
cs->setup(new TestPeer(*cs, server));
comm_server.poll();
}
{
auto cs = std::make_shared<TestCommPeer>(comm_server);
TestPeer * tr = new TestPeer(*cs, server);
cs->setup(tr);
tr->setAuthState(PEER_AUTHENTICATED);
comm_server.poll();
}
{
auto cs = std::make_shared<TestCommPeer>(comm_server);
TestPeer * tr = new TestPeer(*cs, server);
cs->setup(tr);
tr->setAuthState(PEER_FAILED);
comm_server.poll();
}
return 0;
}
// Stub functions
#include <Atlas/Net/Stream.h>
CommSocket::CommSocket(boost::asio::io_service & svr) : m_io_service(svr) { }
CommSocket::~CommSocket()
{
}
int CommSocket::flush()
{
return 0;
}
void log(LogLevel, const std::string & msg)
{
}
ServerRouting::ServerRouting(BaseWorld & wrld,
const std::string & ruleset,
const std::string & name,
const std::string & id, long intId,
const std::string & lId, long lIntId) :
Router(id, intId),
m_svrRuleset(ruleset), m_svrName(name),
m_numClients(0), m_world(wrld), m_lobby(*(Lobby*)0)
{
}
ServerRouting::~ServerRouting()
{
}
void ServerRouting::addToMessage(Atlas::Message::MapType & omap) const
{
}
void ServerRouting::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
void ServerRouting::externalOperation(const Operation & op, Link &)
{
}
void ServerRouting::operation(const Operation &, OpVector &)
{
}
Link::Link(CommSocket & socket, const std::string & id, long iid) :
Router(id, iid), m_encoder(0), m_commSocket(socket)
{
}
Link::~Link()
{
}
Router::Router(const std::string & id, long intId) : m_id(id),
m_intId(intId)
{
}
Router::~Router()
{
}
void Router::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
Peer::Peer(CommSocket & client,
ServerRouting & svr,
const std::string & addr,
int port,
const std::string & id, long iid) :
Link(client, id, iid),
m_state(PEER_INIT),
m_server(svr)
{
}
Peer::~Peer()
{
}
PeerAuthState Peer::getAuthState()
{
return m_state;
}
void Peer::setAuthState(PeerAuthState state)
{
m_state = state;
}
void Peer::externalOperation(const Operation &op, Link &)
{
}
void Peer::operation(const Operation &op, OpVector &res)
{
}
void Peer::cleanTeleports()
{
}
int opSerialCount = 0;
const char * const CYPHESIS = "cyphesis";
class int_config_register {
public:
int_config_register(int &, const char *, const char *, const char *);
};
int_config_register::int_config_register(int & var,
const char * section,
const char * setting,
const char * help)
{
}
#include <common/Shaker.h>
Shaker::Shaker()
{
}
std::string Shaker::generateSalt(size_t length)
{
return "";
}
// Library stubs