cyphesis/server/CommClientFactory_impl.h
2012-03-05 00:12:17 +00:00

62 lines
2 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2012 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#include "CommClientFactory.h"
#include "CommServer.h"
#include "CommClient.h"
#include "ServerRouting.h"
#include "common/id.h"
#include "common/log.h"
#include "common/system.h"
#ifndef SERVER_COMM_CLIENT_FACTORY_IMPL_H
#define SERVER_COMM_CLIENT_FACTORY_IMPL_H
template <class ConnectionT>
int CommClientFactory<ConnectionT>::newCommClient(CommServer & svr,
int asockfd,
const std::string & address)
{
std::string connection_id;
long c_iid = newId(connection_id);
if (c_iid < 0) {
log(ERROR, "Unable to accept connection as no ID available");
closesocket(asockfd);
return -1;
}
CommClient * newcli = new CommClient(svr,
m_server.getName(),
asockfd);
newcli->setup(new ConnectionT(*newcli,
m_server,
address,
connection_id, c_iid));
// Add this new client to the list.
svr.addSocket(newcli);
svr.addIdle(newcli);
return 0;
}
#endif // SERVER_COMM_CLIENT_FACTORY_IMPL_H