mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
This means we have changed the code to use our shape classes to store the data, and modified the expected Atlas format to match the more standard way of expressing shapes in Atlas which the shape classes expect.
187 lines
3.5 KiB
C++
187 lines
3.5 KiB
C++
// Cyphesis Online RPG Server and AI Engine
|
|
// Copyright (C) 2010 Alistair Riddoch
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software Foundation,
|
|
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
// $Id$
|
|
|
|
#ifdef NDEBUG
|
|
#undef NDEBUG
|
|
#endif
|
|
#ifndef DEBUG
|
|
#define DEBUG
|
|
#endif
|
|
|
|
#include "server/SpawnEntity.h"
|
|
|
|
#include "rulesets/AreaProperty.h"
|
|
|
|
#include "physics/Vector3D.h"
|
|
|
|
#include <Atlas/Message/Element.h>
|
|
|
|
#include <wfmath/point.h>
|
|
|
|
#include <cassert>
|
|
|
|
int main()
|
|
{
|
|
{
|
|
Atlas::Message::MapType spawn_data;
|
|
Spawn * s = new SpawnEntity(0, spawn_data);
|
|
|
|
delete s;
|
|
}
|
|
|
|
{
|
|
Atlas::Message::MapType spawn_data;
|
|
spawn_data["character_types"] = "bob";
|
|
Spawn * s = new SpawnEntity(0, spawn_data);
|
|
|
|
delete s;
|
|
}
|
|
|
|
{
|
|
Atlas::Message::MapType spawn_data;
|
|
spawn_data["character_types"] = Atlas::Message::ListType(1, "bob");
|
|
Spawn * s = new SpawnEntity(0, spawn_data);
|
|
|
|
delete s;
|
|
}
|
|
|
|
{
|
|
Atlas::Message::MapType spawn_data;
|
|
spawn_data["contains"] = "bob";
|
|
Spawn * s = new SpawnEntity(0, spawn_data);
|
|
|
|
delete s;
|
|
}
|
|
|
|
{
|
|
Atlas::Message::MapType spawn_data;
|
|
spawn_data["contains"] = Atlas::Message::ListType(1, "bob");
|
|
Spawn * s = new SpawnEntity(0, spawn_data);
|
|
|
|
delete s;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Stabs
|
|
|
|
Spawn::~Spawn()
|
|
{
|
|
}
|
|
|
|
void addToEntity(const Point3D & p, std::vector<double> & vd)
|
|
{
|
|
vd.resize(3);
|
|
vd[0] = p[0];
|
|
vd[1] = p[1];
|
|
vd[2] = p[2];
|
|
}
|
|
|
|
EntityRef::EntityRef(Entity* e) : m_inner(e)
|
|
{
|
|
}
|
|
|
|
EntityRef::EntityRef(const EntityRef& ref) : m_inner(ref.m_inner)
|
|
{
|
|
}
|
|
|
|
EntityRef& EntityRef::operator=(const EntityRef& ref)
|
|
{
|
|
m_inner = ref.m_inner;
|
|
|
|
return *this;
|
|
}
|
|
|
|
void EntityRef::onEntityDeleted()
|
|
{
|
|
}
|
|
|
|
AreaProperty::AreaProperty()
|
|
{
|
|
}
|
|
|
|
AreaProperty::~AreaProperty()
|
|
{
|
|
}
|
|
|
|
void AreaProperty::set(const Atlas::Message::Element & ent)
|
|
{
|
|
}
|
|
|
|
void AreaProperty::apply(Entity * owner)
|
|
{
|
|
}
|
|
|
|
template <typename T>
|
|
Property<T>::Property(unsigned int flags) :
|
|
PropertyBase(flags)
|
|
{
|
|
}
|
|
|
|
template <typename T>
|
|
int Property<T>::get(Atlas::Message::Element & e) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
template <typename T>
|
|
void Property<T>::set(const Atlas::Message::Element & e)
|
|
{
|
|
}
|
|
|
|
template <typename T>
|
|
void Property<T>::add(const std::string & s,
|
|
Atlas::Message::MapType & ent) const
|
|
{
|
|
}
|
|
|
|
template <typename T>
|
|
void Property<T>::add(const std::string & s,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
template class Property<Atlas::Message::MapType>;
|
|
|
|
PropertyBase::PropertyBase(unsigned int flags) : m_flags(flags)
|
|
{
|
|
}
|
|
|
|
PropertyBase::~PropertyBase()
|
|
{
|
|
}
|
|
|
|
void PropertyBase::install(Entity *)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::apply(Entity *)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::add(const std::string & s,
|
|
Atlas::Message::MapType & ent) const
|
|
{
|
|
}
|
|
|
|
void PropertyBase::add(const std::string & s,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|