mirror of
https://github.com/worldforge/cyphesis
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108 lines
3.2 KiB
C++
108 lines
3.2 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2006 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "allOperations.h"
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#include "rulesets/Thing.h"
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#include <Atlas/Objects/Anonymous.h>
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#include <cassert>
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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using Atlas::Objects::smart_dynamic_cast;
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using Atlas::Objects::Entity::Anonymous;
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using Atlas::Objects::Entity::RootEntity;
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using Atlas::Objects::Operation::Update;
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class testThing : public Thing {
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public:
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testThing(const std::string & id, long intId) :
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Thing(id, intId) { }
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using Thing::updateProperties;
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};
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int main()
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{
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// FIXME This test was written when there was a hard coded name
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// property, which is no longer there. Needs to be re-written.
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#if 0
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// Test to ensure that Update op triggers a Sight(Set) listing at
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// least the attributes directed in the argument of the Update op,
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// but the Update op does not cause the attributes to be modified.
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{
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static const std::string testName("bob");
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static const std::string testNewName("fred");
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assert(testName != testNewName);
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testThing e("1", 1);
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e.setName(testName);
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assert(e.getName() == testName);
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Anonymous update_arg;
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update_arg->setName(testNewName);
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Update u;
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u->setArgs1(update_arg);
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OpVector res;
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e.updateProperties(u, res);
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// The update operation should not have actually changed the name
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// at all
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assert(e.getName() == testName);
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// The result should be a Sight op
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assert(res.size() == 1);
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const Operation & result = res.front();
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assert(result->getClassNo() == Atlas::Objects::Operation::SIGHT_NO);
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// The result argument should be a Set op
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assert(result->getArgs().size() == 1);
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const Operation & result_inner = smart_dynamic_cast<Operation>(result->getArgs().front());
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assert(result_inner.isValid());
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assert(result_inner->getClassNo() == Atlas::Objects::Operation::SET_NO);
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assert(result_inner->getArgs().size() == 1);
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const RootEntity & set_arg = smart_dynamic_cast<RootEntity>(result_inner->getArgs().front());
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// Make sure the name on the sight set argument has been set to the
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// name of the entity, not the name in the Update op.
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assert(!set_arg->isDefaultName());
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assert(set_arg->getName() == testName);
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}
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#endif // 0
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return 0;
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}
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