mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
78 lines
2.3 KiB
C++
78 lines
2.3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2008 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "CommHttpClient.h"
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#include "CommServer.h"
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#include "HttpCache.h"
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static const bool debug_flag = false;
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CommHttpClient::CommHttpClient(CommServer & svr, int fd) :
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CommStreamClient<tcp_socket_stream>(svr, fd),
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m_req_complete(false)
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{
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m_clientIos.setTimeout(0,1000); // FIXME?
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}
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CommHttpClient::~CommHttpClient()
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{
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}
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void CommHttpClient::dispatch()
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{
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if (!m_req_complete) {
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return;
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}
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HttpCache::instance()->processQuery(m_clientIos, m_headers);
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// m_clientIos << "HTTP/1.1 200 OK" << std::endl << std::flush;
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// m_clientIos << "Content-Type: text/html" << std::endl;
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// m_clientIos << "Server: cyphesis/" << consts::version << std::endl << std::endl;
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// m_clientIos << "<html><head><title>Cyphesis</title></head><body>Cystast</body></html>" << std::endl << std::flush;
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m_clientIos.shutdown(true);
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}
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int CommHttpClient::read()
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{
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m_clientIos.peek();
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std::streamsize count;
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while ((count = m_clientIos.rdbuf()->in_avail()) > 0) {
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for (int i = 0; i < count; ++i) {
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int next = m_clientIos.rdbuf()->sbumpc();
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if (next == '\n') {
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if (m_incoming.empty()) {
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m_req_complete = true;
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} else {
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m_headers.push_back(m_incoming);
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m_incoming.clear();
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}
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} else if (next == '\r') {
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} else {
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m_incoming.append(1, next);
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}
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}
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}
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// Read from the sockets.
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return 0;
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}
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