mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
* FIXME, Makefile.am: Add new FIXME file which documents FIXMEs in the code. * server/EntityFactory.cpp: Remove the terrain feature classes implemented as hard coded classes. * data/basic.xml: Add the terrain feature classes as soft data defined classes.
602 lines
15 KiB
XML
602 lines
15 KiB
XML
<atlas>
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<map>
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<map name="attributes">
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</map>
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<string name="id">archer</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>character</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">area</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>feature</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">arrow</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="mass">
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<float name="default">1.5</float>
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<string name="visibility">public</string>
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</map>
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<map name="operations">
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<list name="default">
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<string>cut</string>
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</list>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">axe</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.tools.Axe</string>
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</map>
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</map>
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<map>
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<map name="attributes">
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<map name="bbox">
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<list name="default">
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<float>-0.25</float>
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<float>-0.25</float>
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<float>-0.25</float>
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<float>0.25</float>
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<float>0.25</float>
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<float>0.25</float>
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</list>
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<string name="visibility">public</string>
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</map>
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<map name="mass">
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<float name="default">50</float>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">boulder</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="ammo">
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<string name="default">arrow</string>
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<string name="visibility">internal</string>
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</map>
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<map name="mass">
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<float name="default">1.5</float>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">bow</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.tools.Bow</string>
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</map>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">butcher</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>character</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="mass">
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<float name="default">0.01</float>
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<string name="visibility">public</string>
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</map>
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<map name="material">
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<string name="default">gold</string>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">coin</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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</map>
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<map>
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<string name="id">collapse</string>
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<string name="objtype">op_definition</string>
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<list name="parents">
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<string>action</string>
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</list>
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</map>
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<map>
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<string name="id">disperse</string>
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<string name="objtype">op_definition</string>
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<list name="parents">
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<string>root_operation</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">druid</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>character</string>
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</list>
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</map>
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<map>
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<string name="id">extinguish</string>
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<string name="objtype">op_definition</string>
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<list name="parents">
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<string>root_operation</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">farmer</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>character</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">feature</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="bbox">
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<list name="default">
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<float>-0.25</float>
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<float>-0.25</float>
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<float>0</float>
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<float>0.25</float>
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<float>0.25</float>
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<float>0.5</float>
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</list>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">fire</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.elements.Fire</string>
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</map>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">guard</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>character</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">ham</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>food</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="burn_speed">
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<float name="default">0.2</float>
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<string name="visibility">public</string>
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</map>
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<map name="mass">
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<float name="default">5000</float>
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<string name="visibility">public</string>
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</map>
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<map name="material">
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<string name="default">wood</string>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">house</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>structure</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.buildings.House</string>
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</map>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">line</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>feature</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="bbox">
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<list name="default">
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<float>-0.1</float>
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<float>-0.1</float>
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<float>0</float>
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<float>0.1</float>
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<float>0.1</float>
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<float>0.5</float>
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</list>
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<string name="visibility">public</string>
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</map>
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<map name="mass">
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<float name="default">10</float>
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<string name="visibility">public</string>
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</map>
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<map name="burn_speed">
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<float name="default">1</float>
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<string name="visibility">public</string>
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</map>
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<map name="material">
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<string name="default">wood</string>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">lumber</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">merchant</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>character</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="mass">
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<float name="default">5</float>
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<string name="visibility">public</string>
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</map>
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<map name="operations">
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<list name="default">
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<string>cut</string>
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</list>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">pickaxe</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.tools.Pickaxe</string>
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</map>
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</map>
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<map>
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<map name="attributes">
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<map name="bbox">
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<list name="default">
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<float>-0.25</float>
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<float>-0.25</float>
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<float>0</float>
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<float>0.25</float>
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<float>0.25</float>
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<float>0.5</float>
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</list>
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<string name="visibility">public</string>
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</map>
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<map name="constituants">
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<map name="default">
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</map>
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<string name="visibility">public</string>
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</map>
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<map name="mass">
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<float name="default">50</float>
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<string name="visibility">public</string>
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</map>
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<map name="operations">
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<list name="default">
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<string>disperse</string>
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</list>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">pile</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.Pile</string>
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</map>
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</map>
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<map>
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<map name="attributes">
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<map name="mass">
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<float name="default">5</float>
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<string name="visibility">public</string>
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</map>
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<map name="operations">
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<list name="default">
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<string>cut</string>
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</list>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">scythe</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.tools.Scythe</string>
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</map>
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</map>
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<map>
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<string name="id">shoot</string>
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<string name="objtype">op_definition</string>
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<list name="parents">
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<string>root_operation</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="mass">
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<float name="default">5</float>
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<string name="visibility">public</string>
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</map>
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<map name="operations">
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<list name="default">
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<string>cut</string>
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</list>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">shovel</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.tools.Shovel</string>
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</map>
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</map>
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<map>
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<map name="attributes">
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<map name="burn_speed">
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<float name="default">0</float>
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<string name="visibility">public</string>
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</map>
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<map name="material">
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<string name="default">stone</string>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">stonehouse</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>house</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.buildings.StoneHouse</string>
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</map>
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</map>
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<map>
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<map name="attributes">
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<map name="area">
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<map name="default">
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<list name="points">
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<list>
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<float>0</float>
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<float>0</float>
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</list>
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<list>
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<float>0</float>
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<float>5</float>
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</list>
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<list>
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<float>5</float>
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<float>5</float>
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</list>
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<list>
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<float>5</float>
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<float>0</float>
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</list>
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</list>
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<int name="layer">7</int>
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</map>
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</map>
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<map name="bbox">
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<list name="default">
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<float>5</float>
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<float>5</float>
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<float>3</float>
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</list>
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<string name="visibility">public</string>
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</map>
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<map name="mass">
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<float name="default">200</float>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">sty</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>structure</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">swineherd</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>character</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="mass">
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<float name="default">1.5</float>
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<string name="visibility">public</string>
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</map>
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</map>
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<string name="id">sword</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>thing</string>
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</list>
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<map name="script">
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<string name="language">python</string>
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<string name="name">world.objects.tools.Sword</string>
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</map>
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</map>
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<map>
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<map name="attributes">
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</map>
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<string name="id">tent</string>
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<string name="objtype">class</string>
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<list name="parents">
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<string>structure</string>
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</list>
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</map>
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<map>
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<map name="attributes">
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<map name="burn_speed">
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<float name="default">0.2</float>
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<string name="visibility">public</string>
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</map>
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<map name="material">
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<string name="default">green_wood</string>
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<string name="visibility">public</string>
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</map>
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<map name="size">
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<float name="default">1.0</float>
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<string name="visibility">public</string>
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</map>
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<map name="sizename">
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<string name="default">sapling</string>
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<string name="visibility">public</string>
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</map>
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<map name="energy">
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<float name="default">20.0</float>
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<string name="visibility">public</string>
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</map>
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<map name="flowers">
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<float name="default">0.0</float>
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<string name="visibility">public</string>
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</map>
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<map name="fruits">
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<float name="default">0.0</float>
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<string name="visibility">public</string>
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</map>
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<map name="health">
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<float name="default">100.0</float>
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<string name="visibility">public</string>
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</map>
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<map name="leaves">
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<float name="default">1.0</float>
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<string name="visibility">public</string>
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</map>
|
|
<map name="last_growth">
|
|
<float name="default">0.0</float>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
<map name="water">
|
|
<float name="default">1.0</float>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
</map>
|
|
<string name="id">tree</string>
|
|
<string name="objtype">class</string>
|
|
<list name="parents">
|
|
<string>plant</string>
|
|
</list>
|
|
<map name="script">
|
|
<string name="language">python</string>
|
|
<string name="name">world.objects.plants.Tree</string>
|
|
</map>
|
|
</map>
|
|
|
|
<map>
|
|
<map name="attributes">
|
|
</map>
|
|
<string name="id">warrior</string>
|
|
<string name="objtype">class</string>
|
|
<list name="parents">
|
|
<string>character</string>
|
|
</list>
|
|
</map>
|
|
|
|
</atlas>
|