mirror of
https://github.com/worldforge/cyphesis
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* rulesets/Thing.cpp: Remove obsolete commented out code. * server/Account.cpp, server/Connection.cpp: Add a note about serialno/refno handling when code sends ops directly to the client. * server/CommClient.cpp, server/CommClient.h: Clean up some debug code, and method names. * server/Lobby.cpp: Fix a case where a private message would fail silently if account had logged on recenlty but was no longer.
272 lines
7.4 KiB
C++
272 lines
7.4 KiB
C++
// This file may be redistributed and modified only under the terms of
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// the GNU General Public License (See COPYING for details).
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// Copyright (C) 2000,2001 Alistair Riddoch
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#include "CommClient.h"
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#include "CommServer.h"
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#include "ServerRouting.h"
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#include "common/log.h"
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#include "common/debug.h"
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#include "common/utility.h"
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#include <Atlas/Objects/Operation/Login.h>
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#include <Atlas/Objects/Operation/Logout.h>
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#include <Atlas/Objects/Operation/Create.h>
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#include <Atlas/Objects/Operation/Imaginary.h>
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#include <Atlas/Objects/Operation/Move.h>
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#include <Atlas/Objects/Operation/Set.h>
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#include <Atlas/Objects/Operation/Touch.h>
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#include <Atlas/Objects/Operation/Look.h>
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#include <Atlas/Objects/Operation/Talk.h>
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#include <Atlas/Objects/Operation/Get.h>
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#include <Atlas/Objects/Encoder.h>
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#include <Atlas/Net/Stream.h>
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#include <Atlas/Codec.h>
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#include <iostream>
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#include <sstream>
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#include <stdexcept>
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using Atlas::Message::MapType;
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static const bool debug_flag = false;
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CommClient::CommClient(CommServer & svr, int fd, BaseEntity & c) :
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CommSocket(svr),
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m_clientIos(fd),
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m_codec(NULL), m_encoder(NULL),
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m_connection(c)
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{
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m_clientIos.setTimeout(0,1000);
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m_negotiate = new Atlas::Net::StreamAccept("cyphesis " + m_commServer.m_server.getName(), m_clientIos, this);
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}
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CommClient::CommClient(CommServer & svr, BaseEntity & c) :
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CommSocket(svr),
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m_codec(NULL), m_encoder(NULL),
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m_connection(c)
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{
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m_clientIos.setTimeout(0,1000);
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m_negotiate = new Atlas::Net::StreamConnect("cyphesis " + m_commServer.m_server.getName(), m_clientIos, this);
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}
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CommClient::~CommClient()
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{
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delete &m_connection;
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if (m_negotiate != NULL) {
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delete m_negotiate;
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}
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if (m_encoder != NULL) {
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delete m_encoder;
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}
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if (m_codec != NULL) {
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delete m_codec;
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}
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m_clientIos.close();
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}
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void CommClient::setup()
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{
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debug( std::cout << "Negotiating started" << std::endl << std::flush; );
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// Create the server side negotiator
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m_negotiate->poll(false);
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m_clientIos << std::flush;
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}
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int CommClient::negotiate()
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{
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debug(std::cout << "Negotiating... " << std::flush;);
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// poll and check if negotiation is complete
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m_negotiate->poll();
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if (m_negotiate->getState() == Atlas::Negotiate<std::iostream>::IN_PROGRESS) {
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return 0;
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}
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debug(std::cout << "done" << std::endl;);
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// Check if negotiation failed
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if (m_negotiate->getState() == Atlas::Negotiate<std::iostream>::FAILED) {
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log(NOTICE, "Failed to negotiate");
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return -1;
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}
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// Negotiation was successful
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// Get the codec that negotiation established
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m_codec = m_negotiate->getCodec();
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// Create a new encoder to send high level objects to the codec
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m_encoder = new Atlas::Objects::Encoder(m_codec);
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// This should always be sent at the beginning of a session
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m_codec->streamBegin();
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// Acceptor is now finished with
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delete m_negotiate;
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m_negotiate = NULL;
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return 0;
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}
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void CommClient::operation(const Atlas::Objects::Operation::RootOperation & op)
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{
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OpVector reply;
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m_connection.operation(op, reply);
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OpVector::const_iterator Iend = reply.end();
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for(OpVector::const_iterator I = reply.begin(); I != Iend; ++I) {
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debug(std::cout << "sending reply" << std::endl << std::flush;);
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send(**I);
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delete *I;
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}
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}
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template <class OpType>
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void CommClient::queue(const OpType & op)
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{
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OpType * nop = new OpType(op);
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m_opQueue.push_back(nop);
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}
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void CommClient::dispatch()
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{
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DispatchQueue::const_iterator Iend = m_opQueue.end();
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for(DispatchQueue::const_iterator I = m_opQueue.begin(); I != Iend; ++I) {
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debug(std::cout << "dispatching op" << std::endl << std::flush;);
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operation(**I);
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delete *I;
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}
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m_opQueue.clear();
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}
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void CommClient::unknownObjectArrived(const Atlas::Message::Element& o)
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{
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debug(std::cout << "An unknown has arrived." << std::endl << std::flush;);
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Atlas::Objects::Operation::RootOperation r;
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bool isOp = utility::Object_asOperation(o.asMap(), r);
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if (isOp) {
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queue(r);
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}
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if (debug_flag) {
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log(ERROR, "An unknown object has arrived from a client.");
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MapType::const_iterator Iend = o.asMap().end();
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for(MapType::const_iterator I = o.asMap().begin(); I != Iend; ++I) {
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std::cerr << I->first << std::endl << std::flush;
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if (I->second.isString()) {
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std::cerr << I->second.asString() << std::endl << std::flush;
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}
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}
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}
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Login & op)
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{
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debug(std::cout << "A login op from client!" << std::endl << std::flush;);
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queue(op);
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Logout & op)
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{
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debug(std::cout << "A logout op from client!" << std::endl << std::flush;);
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queue(op);
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Create & op)
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{
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debug(std::cout << "A create op from client!" << std::endl << std::flush;);
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queue(op);
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Imaginary & op)
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{
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debug(std::cout << "A imaginary op from client!" << std::endl << std::flush;);
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queue(op);
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Move & op)
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{
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debug(std::cout << "A move op from client!" << std::endl << std::flush;);
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queue(op);
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Set & op)
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{
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debug(std::cout << "A set op from client!" << std::endl << std::flush;);
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queue(op);
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Touch & op)
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{
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debug(std::cout << "A touch op from client!" << std::endl << std::flush;);
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queue(op);
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Look & op)
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{
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debug(std::cout << "A look op from client!" << std::endl << std::flush;);
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queue(op);
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Talk & op)
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{
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debug(std::cout << "A talk op from client!" << std::endl << std::flush;);
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queue(op);
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}
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void CommClient::objectArrived(const Atlas::Objects::Operation::Get & op)
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{
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debug(std::cout << "A get op from client!" << std::endl << std::flush;);
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queue(op);
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}
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int CommClient::read()
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{
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if (m_codec != NULL) {
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m_codec->poll();
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return 0;
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} else {
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return negotiate();
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}
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}
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int CommClient::getFd() const
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{
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return m_clientIos.getSocket();
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}
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bool CommClient::isOpen() const
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{
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return m_clientIos.is_open();
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}
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bool CommClient::eof()
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{
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return m_clientIos.peek() == EOF;
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}
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void CommClient::send(const Atlas::Objects::Operation::RootOperation & op)
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{
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if (isOpen()) {
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m_encoder->streamMessage(&op);
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struct timeval tv = {0, 0};
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fd_set sfds;
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int cfd = m_clientIos.getSocket();
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FD_ZERO(&sfds);
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FD_SET(cfd, &sfds);
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if (select(++cfd, NULL, &sfds, NULL, &tv) > 0) {
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// We only flush to the client if the client is ready
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m_clientIos << std::flush;
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} else {
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debug(std::cout << "Client not ready" << std::endl << std::flush;);
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}
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// This timeout should only occur if the client was really not
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// ready
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if (m_clientIos.timeout()) {
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debug(std::cerr << "TIMEOUT" << std::endl << std::flush;);
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m_clientIos.shutdown();
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}
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}
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}
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