cyphesis/rulesets/PythonArithmeticScript.h
Al Riddoch 93df97a92b 2008-11-30 Al Riddoch <alriddoch@googlemail.com>
* rulesets/mason/world/statistics/Statistics.py: Make this a new
	  style class so properties work right, and implement it all
	  as properties.


	* rulesets/StatisticsProperty.cpp: Move the setup of the script
	  instance into apply rather than install, otherwise it doesn't get
	  called in the right place.

	* rulesets/ArithmeticScript.h: Add a set method to the interface.

	* rulesets/PythonArithmeticScript.cpp,
	  rulesets/PythonArithmeticScript.h: Implement getting using
	  PyObject_GenericGetAttr() as it works. Add a completely new set
	  function.

	* rulesets/Entity.cpp: When a new property is installed it needs
	  to be applied.
2008-11-30 03:53:11 +00:00

43 lines
1.6 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2005 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#ifndef RULESETS_PYTHON_ARITHMETIC_SCRIPT_H
#define RULESETS_PYTHON_ARITHMETIC_SCRIPT_H
#include "ArithmeticScript.h"
/// \brief Base class for script objects which handle statistics for entities.
///
/// This base class allows scripts to override attribute requests
class PythonArithmeticScript : public ArithmeticScript {
protected:
/// \brief Python instance object implementing the script
struct _object * m_script;
public:
PythonArithmeticScript(struct _object * script);
virtual ~PythonArithmeticScript();
/// \brief Accessor for python instance object implementing the script
struct _object * script() const { return m_script; }
virtual int attribute(const std::string & name, float & val);
virtual int set(const std::string & name, const float & val);
};
#endif // RULESETS_PYTHON_ARITHMETIC_SCRIPT_H