mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
* common/const.h: Remove obsolete config option to disable range checks and calculations. * client/ObserverClient.cpp, rulesets/Movement.cpp, server/Admin.cpp, tools/AdminClient.h, tools/cycmd.cpp: Remove const.h from files which no longer require it. * rulesets/Python_API.cpp: Remove python bindings for obsolete constants. * rulesets/Thing.cpp, rulesets/World.cpp, server/WorldRouter.cpp: Remove obsolete rotten code for handling sight without ranges. * tests/consttest.cpp: Remove tests for removed constants.
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000,2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "Movement.h"
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#include "Character.h"
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#include "physics/Collision.h"
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#include "common/debug.h"
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#include "common/Tick.h"
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#include <Atlas/Objects/Operation.h>
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static const bool debug_flag = false;
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Movement::Movement(Entity & body) : m_body(body),
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m_serialno(0)
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{
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}
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Movement::~Movement()
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{
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}
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bool Movement::updateNeeded(const Location & location) const
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{
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return (location.velocity().isValid() && location.velocity() != Vector3D(0,0,0));
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}
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void Movement::reset()
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{
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++m_serialno;
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m_targetPos.setValid(false);
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}
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