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* rulesets/PythonMindScript.cpp: Report an error if one occurs running a hook function in a script. * rulesets/Statistics.cpp: Remove an obsolete FIXME.
103 lines
3 KiB
C++
103 lines
3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2005 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "Statistics.h"
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#include "Character.h"
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#include "ArithmeticScript.h"
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#include "common/log.h"
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#include <Atlas/Objects/Operation.h>
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#include <Atlas/Objects/Anonymous.h>
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#include <Atlas/Objects/SmartPtr.h>
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using Atlas::Objects::Operation::Set;
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using Atlas::Objects::Operation::Sight;
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using Atlas::Objects::Entity::Anonymous;
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using Atlas::Message::MapType;
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Statistics::Statistics(Character & chr) : m_script(0), m_character(chr)
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{
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}
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float Statistics::get(const std::string & name)
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{
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if (m_script != 0) {
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float val;
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int res = m_script->attribute(name, val);
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if (res == 0) {
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return val;
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} else {
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log(ERROR, "Statistics::get: Error reading value from script");
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}
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}
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return get_default(name);
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}
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float Statistics::get_default(const std::string & name)
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{
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if (name == "strength") {
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return m_character.getMass();
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} else if (name == "attack") {
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return 1.f;
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} else if (name == "defence") {
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return 1.f;
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} else {
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return 0.f;
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}
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}
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void Statistics::increment(const std::string & name, OpVector & res)
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{
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float oldval, newval;
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// Check if we have this skill already
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SkillDict::iterator I = m_skills.find(name);
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if (I == m_skills.end()) {
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// We dont have this skill yet
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oldval = 0.f;
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newval = 0.01f;
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m_skills.insert(std::make_pair(name, newval));
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} else {
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// We have this skill, increment in a curve which tends towards 1
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oldval = I->second;
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// FIXME Need to replace with a more flexible function which
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// gives the right curve
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newval = oldval + ((1.f - std::min(oldval, 1.f)) / 1000.f);
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I->second = newval;
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}
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// If value has changed by more than 0.001 then report to character.
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if ((int)(newval * 1000) != (int)(oldval * 1000)) {
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Set set;
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Anonymous set_arg;
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MapType skills;
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skills[name] = newval;
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set_arg->setAttr("skills", skills);
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set_arg->setId(m_character.getId());
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set->setTo(m_character.getId());
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set->setFrom(m_character.getId());
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set->setArgs1(set_arg);
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Sight sight;
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sight->setArgs1(set);
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sight->setTo(m_character.getId());
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res.push_back(sight);
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}
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}
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